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Destiny

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9/29/2014 11:36:22 PM
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What happened to Destiny's Story: behind the scenes

Anonymous former Bungie employee responds to Redditor’s request for an explanation on the state of the game: [quote]I can confirm that there were sudden and abrupt changes in the development of Destiny less than a year ago. There was tension between higher ups the entire time we were developing the title due to a lack of cohesion about the vision for the game. One side wanted this huge space epic, like an MMO Mass Effect and the other side was not convinced that would sell and wanted to pare things back to more "easily accessible" standards. They were afraid too much story elements and cut scenes would drive players off. Then Joe left and everything just fell apart. Joe Staten, Bungie’s lead story writer left Bungie in 2013. By the time we were 7 months out to release, word came down that we were making massive revisions to the game's story. Huge portions of dialogue were excised and I think several recordings were redone to support the new narrative. Entire areas that would have been in the final game were removed, but some of the context wasn't, which explains weird reactions from NPCs and strange, unexplained motivations. We had a guy come in to write the grimoire cards who was given access to the original script with notations on what was cut and what needed to be revised in order to make this zombie of a game seem plausible. All of the Last City factions had their storylines and dialogue cut, the Guardian's initial introduction to the Tower and the Last City was cut, and ALL the origins were homogenized down to the one originally used for Exo characters. Most of what was cut was planned to be re-polished into DLC, but it's all there on the disc. Not all of it is live on the servers, but it's all there on the disc. Some last minute art assets needed to be remade, which is what you'll be downloading. It's an embarrassing disaster and not the game I thought would be published.[/quote] Second part below!
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  • You know, I can understand cutting the cutscenes. Because players of today are like this when playing a game with story and cutscenes: "BOOOOOOOOOOOOORING! SKIP SKIIIP SKIIIP! WHATS GOING ON!? WHO IS THAT?! WHAT IS THAT?! THIS GAME IS STUPID! LET ME PLAY!" That's propably why they didn't want to bog us down with cutscenes and stuff. And I can totaly understand that. Because people just want to blow stuff up.

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