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Destiny

Discuss all things Destiny.
Edited by Omnitron310: 9/30/2014 9:48:30 AM
0

Minor annoyances/improvements/additions that could easily be patched.

Hey guys. I haven't posted in these forums before, but I've been lurking for a while, and was inspired to make this thread. It seems that lots of people have issues with some of the major parts of Destiny. The story, the loot system, PvP, etc. These topics have all been discussed time and again on these boards, and I've seen various suggestions for how improvements/changes could be implemented. I think lots of these suggestions are great, and I think it is highly likely that we will see some of them, or something similar, implemented in the long run to expand the Destiny experience. Which got me thinking about the more minor stuff. While any large overhaul or addition of new content will no doubt take a while to develop and roll out, I think there are lots of very small problems/changes that could be patched in less than a week. None of these things on its own will really change people's opinion of Destiny, but I think an immersive experience is a combination of lots of small details, so addressing them could lead to a more polished and therefore enjoyable game. So below is an assortment of problems, tweaks, and additions that I think could be fixed almost instantly, and would certainly improve the game for me: - After restarting at a checkpoint where you have to deploy your ghost to trigger the next wave of enemies, I have noticed you often have to wait up to 30 seconds before you can actually deploy it. There's no reason for this, and it just leads to having to awkwardly stand around doing nothing. This could easily be fixed by allowing you to deploy it right away or having the checkpoint respawn you just after the ghost had been deployed. - On the subject of ghosts, is there any reason why we can't choose when to deploy them for lighting? The mechanic exists, and triggers automatically in certain areas. Just change it to be bound to a button instead and the first time it is needed, have an on-screen prompt saying which button it is. - Include the Grimoire cards in the game. This may take a bit more work, but not that much. Just have an extra tab under the Start menu and have the interface be very similar to how it is on the website; which looks like it was designed for consoles anyway. - When in orbit, like when heading to a mission or PvP game, it would be cool to see the ships of other guardians also in orbit above that planet at the same time. Have them all floating in the background. Then you can see them take off or descend as the player of that ship selects a new destination. - Have actual maps of the patrol areas that you can view through your ghost in-game. It is frustrating when you want to go to a certain area but do not know how to get there. I know that after a while you just kind of learn, but that is annoying and unnecessary really and confusing for newer player. The map could start of unexplored, but once you have been to each area once, it would show you where they all are and how they link together, so you can quickly see the fastest way from one region to another. These are just a few that spring to mind. Feel free to post your own suggestions for small adjustment that would just make the game smoother and more fun :)

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