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9/27/2014 4:45:46 PM
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To all the Blade Dancer whiners....

I bring a knife to a gun fight. Kind of sad that you cant kill me before I shank you. Instead, you cry.

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  • As a hunter I have learned to listen to my surroundings. When I hear a tiger begin its attack, I load my gun and light it up.

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  • Blade dancers are easy to kill, it's call "invective"

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  • titan defender suppression grenade nuff said chump have fun dieing

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    • Lmfao I keep reading the posts on this thread and all I see are a bunch of whiners. Only like 10ppl here if that actually know how to fight us (Bladedancers) you guys get a cookie. You other babies screaming for a nerfnade go play a noob Striker Titan and tell me how much harder it is to play that class. But while I'm here let me give a tip to my fellow bladedancers for pvp: Stealth ArcBlader -gear with Intellect and Strength -equip following abilities: Flux Grenade (sticky), Blink (teleport movement), Vanish (go invisible while in Arc Blade), Escape Artist (go invisible after hitting Blink Strike), Path Forgotten (toughness + speed), Shadowjack (increase invisibility time), Way of the Drifter (all stat boosts), Stalker (gain invisibility after crouching for a while) Now please you whiners continue crying I use your tears to shine my Destiny disk

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      • Suppression grenades and thorn.

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      • Edited by Briq: 10/1/2014 3:58:54 AM
        Bladedancers are skilless, you know it and I know it. Not even a good troll attempt.. 3/10.

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        • Agreed, OP. Instead of crying, bring a knife too and turn it into a knife fight. Problem solved!

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        • I hate being killed period. Be it a knife or a bullet or a cannon or a cliff. I -blam!-ing hate it.

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        • Titan fists of havoc on your glowing blue guy

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          • R u -blam!-ing retarded? It's actually a sword with magical power

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            • I learn from experience when me and my fireteam are in rumble together they get -blam!-ed up by my blade dancer and get all whiney and mad and say I hack. And I'm like, it's called a hunter ever heard of it

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              • Okay listen and read carefully before you bash this without comprehending... In terms of PvP there is a superior subclass for each class: Bladedancer (H) - the invisi-blam!-you class that excels in stealth and speed, Voidwalker (W) - Destiny walkin n talkin living nuke, Striker (T) - the smash monkey set that punch and slams every minute of a crucible match. Between these three there is balance I would say: each can kill 3-5 people during super, highly melee oriented (Voidwalker for grenade at the very least), 2 of these have Blink while the other Lift (to support the Fist of Havoc), in Control and Salvage can take a zone alone.....IN SHORT these are the PvP subclasses for Destiny currently. The only superiority that BD may have over the other two is its timed and not a one-time use. If you are getting butthurt because we Bladedancers keep shitting on your life.....make us your one target that match. Personally, the best BDs are the ones who run a complete stealth PvP as we make people like the OP rage so hard. Now this isn't to say the other subclasses do not have use in PvP but it is slightly more situational OR (in Hunter's case) one subclass is far superior than the other for PvP. 1) Gunslingers get 3 shots that can either go through multiple targets or explode when they hit. Really how many times will you have enemies in a straight like to get a Killtrocity? Overall the class is okay for PvP considering the Throwing Knife is such a gem but that's it. I actually wish Gunslingers got Blink Strike and Bladedancers Throwing Knives but I digress. 2) Sunsingers are just an odd "support" class but hey boosting your stats and releasing everyone from cooldowns around you is cool I admit. Like all Warlocks you have killer grenades and you can actually cause DoT through Scorch and grenades. Voidwalker is a little better being harder hitting but I think for Rumble or Skirmish Sunsinger is better....but mostly its a nice PvE subclass. 3) Defender is the tankiest tank in all of Destiny. Pop up your shield while capping a flag and just shotgun everyone who steps in. Too bad that's the only niche it has in PvP. So overall i can complain how Smashmonkeys get a strange immunity in their Fist of Havoc, Warlock's Nova Bomb even with the radius boost has a bullshit AoE, and how we Bladedancers almostly unfairly decimate teams......but this is a L2P problem. Once you know who is running what set in a PvP match you know what to look out for and you'll how to handle these situations

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                • Go ahead and bring your knife, I'll bring my nova bomb let see who wins lol

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                • Edited by Resurrection101: 11/14/2014 2:59:32 AM
                  you're broken and you know it that said I still love killing you ;-) my sticky grenades stick to you so nicely on that shiny aura you have

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                • I run BD and honestly don't even use the super that often. I mainly use it for the high move speed and blink strike, arcblade only gets activated when I see a bad situation coming up

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                • Its the player that is holding the controller not the class that they are playing. If you are good then you will be good despite your class. If you are bad you will be bad despite your class.

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                • Edited by Odezur: 11/13/2014 3:22:29 PM
                  I can honestly say that I very rarely get killed by arc blade anymore. I don't know whether that's luck or not but I think it's more likely that I've learned how to deal with it better. In my last few weeks of play I've killed more arc bladers than I've been arc bladed. It's really not that good of a super if you have two or more team mates focus firing them and you have good aim. Combine that with a full auto shotgun or having heavy ammo and a blade dancer has no real chance to kill you. At the worst I tend to trade deaths with people using arc blade due to being able to pump two shotgun rounds into them with my found verdict before they hit me. I think golden gun is the much more effective pvp and pve ability for hunters, I've stopped using my blade dancer completely for pvp and only now use it to run as a medic for pve.

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                • Edited by LightningFury: 11/13/2014 12:45:49 PM
                  I'm so hardcore, I counter them with being a Blade Runner.

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                • Most of the frustration is probably due to unfamiliarity. Once you know the speed and range of a blade dancer you can adjust your play accordingly and survive. Easiest thing to do is just double jump straight up and they'll lose track of your position. That gives you time to get some shots off, chuck a grenade, melee on landing, whatever. Even if you still die you probably did enough damage to stop them killing the whole team.

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                  • so out of the top 100 people in pvp if this site is to be believed only 16 are titan and 24 warlock the other 60 are hunters hmmmm... i wonder why?

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                    • Sees bladedancer pop special Tosses two sticky nades and then jetpacks away at max speed hoping he hasn't seen me Once it wears off continue to plow with VoC or LHF

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                    • well i bring a fist to that same fight and win!

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                    • blade dancers have become easy to kill. Titans annoy me the most

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                    • I think a lot of you guys are experiencing lag, rather than an OP Bladedancer. I like to use both Bladedancer and Striker classes in PvP, and one is really no more powerful than the other. The Bladedancer has the potential for a longer streak, but the Striker's ground pound completely counters out the Arc Blade before it gets started. Anyways, all it ever takes is a shotgun shell to the face or a couple unlucky bullets along with a melee and Arc Blade turns into a fail. I suspect that because the Hunter moves so fast, can teleport, and gets a speed buff during Arc Blade, it's not so much that he is resisting your five shotgun shells to the face as much as it is that it simply didn't register. Because this Arc Blader is running on a 56k modem out in Yugoslavia, you think you wacked him on your screen, but the reality is that due to lag compensation you were already dead before you fired your shells. And, you probably lost that ammo too. They need to get the lag under control with the melee in PvP in general. I hate melee killing a guy, running 20 feet down the way to my next target, and discovering that the guy I knocked out also killed me too, just on a nonsensically delayed reaction. Basically, it is not the Bladedancer's fault. Honestly, it's a toss-up for me whether the Bladedancer or Striker is better. I never use my Warlock, so I cannot speak to it.

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                    • *relies on blade dance to get kills* smh

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                    • Bladedancer was the last of the 6 sub-classes I leveled up. The whiners are right. It's wildly op. You don't even have to aim. It's ridiculous. Par for the course, though. It fits perfectly with how half assed and ill conceived the rest of the game is.

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