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#feedback

Edited by FearedNightmare: 9/26/2014 2:12:30 PM
1

When will Bungie adress the repetitiveness

This game has a lot of potential and is still in it's early stages of release I get that but it's so repetitive. "But you have new bounties and daily strike missions every day" Yes but it's always the same bounty or a variant of the same bounty, there are also only 5 strike missions which you've already played a few dozen times, always the same strategy always the same boss since they don't mix up their attacks. Example Strike missions: -Sepiks Prime on Cosmodrome *Start shooting untill he teleports back *When he's in the back kill the spawning mobs *Sepiks teleports forward again, mobs stop spawning, keep shooting and repeat -Hive Mind on Venus *Evenly space 3 players and start shooting, 2 players will always be able to shoot since the shield takes up a third of the space around the hivemind *mobs spawn, kill mobs repeat The battles aren't dynamic enough, the bosses need to act differently depending on health, they should get desperate to kill you, when someone takes agro they should come after you, not stay in 1 position and hit you from range and hope for the best. Example Free Roam: In free roam you either farm for chests or resources be it spinmetal, helium, spiritbloom or relic iron. Besides that you have the missions, kill, collect,observe and VIP Only 4 types always the same, if you're lucky you'll see the sky turn black for a public event, if you're really lucky you'll actually make it in time before it's brains cover the ground. It would be more interesting if resources from the area were actually dropped by the mobs that spawn in that area, if the resources are wanted they sure would of picked some up right? It would also make searching for those resources less of a grind. Example you need 12 relic iron to level up a piece of armor *Go to Mars *Roam around the spot where it usually spawns *See someone beat you to it *Return to Orbit and repeat I even gave up searching for the resources itself to where I now search for the chests, easier to find and give better rewards than the source it sprouts from itself It would also be nice if it could be a reward for completing a strike on that planet instead of just giving nothing all the time So, more on the repetitiveness I recently made a new character, a Hunter. Knowing that the story missions have cutscene which can't be skipped and that I've seen dozens of times playing on my main account will keep me from leveling and gearing and the fact that I've roamed the same areas that get recycled for missions even more I decided to do the Crucible the only thing that doesn't seem repetitive (GG Bungie) I made it to level 20 in approx. 6 Hours. I quote Bungie well can't actually find the quote but they said something like (Leveling in the full game will be a lot slower than in the Beta) seeing as how I got it in little time proves them different. "But you probably had legendary gear to do it" No shut up, legendary gear is level20, I have an exotic and a legendary for my hunter which I got on my main warlock account. My hunter still has 2 rares and an uncommon so shush. So in the past few days I've slowed down from playing Destiny just because it doesn't have that oomph of awesomeness anymore (Landscapes and art is still amazing and breathtaking though, props to the art team, even though I found some texture stretching and clipping) In the beginning it was a race to do everything and see everything, and now seeing how little there actually is (rather small environment since everything is closed off for DLC areas) it's a bit disspointing. I still had a blast playing it for the time I did but this game can be so much more, it's a shame it has to come from the DLC since the weekly events are in areas already explored. So a little summarization; -Make more dynamic boss battles -Less repetitive and grindy bounties -Let mobs drop the local resources even if it's a small percentage, some would be nice or have it as a reward for strike missions on that planet. -Open up more areas to explore At the moment for the size of this game Destiny has little to offer, I hope it will improve soon so it can be fun again

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