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Destiny

Discuss all things Destiny.
Edited by sahymuhn: 9/21/2014 7:46:43 AM
98

there are two types of destiny players

So, having read the forums since way before launch I can surmise there are two types of players. There are the FPSers that expect guaranteed rewards for everything. Events, Crucible, Strikes, Raid. And the MMOers that understand the majority of what Bungie want to do with the game. Like RNG, and lockouts and about not getting anything handed to you for nothing. About the Grind. What does everybody else think? Edit: I think a better classification would be RPGers than MMOers.
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  • Wouldn't mmos players be used to loot tables with specific items found from certain bosses or events and most of the time(depending on the game) guaranteed at least one. The complete RNG system is one of the most hated things about GW2. They would also be used to quests with good quest lines. Maybe some hidden quests that lead to unique cool stuff! And since we aren't in 2008 some quests that dynamically effect the world. But what did we get? Beacons of worthlessness and and identical dynamic defense points.

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