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Destiny

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Edited by redstar2001: 9/21/2014 8:29:31 PM
0

Subclass Idea: Hunter: Valkyrie

This seems like a balanced, fun class.

4

This seems balanced, but not fun at all.

0

This isn't balanced, but seems fun.

3

This isn't balanced or fun.

0

(Please ignore the odd poll question. Bungie does not like apostrophes.) [quote]Float like a butterfly, sting like a bee.[/quote] The Valkyrie subclass would be based around enemy placement and player movement. Although not able to take many hits, similar to a BladeDancer, Valkyries have good recovery and agility, allowing them to be a hit-and-run class. [u][b]Grenades[/b][/u] [b][i]Blinding Light[/i][/b] Throws a ball of light, blinding enemies hit with it. [b][i]Arcbolt Grenade[/i][/b] Throws a tesla, chaining lightning to nearby enemies. [b][i]Black Hole Bomb[/b][/i] Throw a singularity, sucking in nearby enemies and exploding. [u][b]Jumping[/b][/u] [b][i]Flap[/b][/i] Use cyber wings to jump once more. Must be used for other jumps to work. [b][i]Glide[/b][/i] After using Flap, hold jump to glide through the skies. You only need to hold the button until you start gliding. Press jump once again to drop, or hit the ground. [b][i]Charge[/b][/i] Run in mid air to speed forwards. Afterwards, you fall to the ground, not taking fall damage, unless you fall off of a cliff. [b][i]Ascend[/b][/i] Flap again, having a Triple Jump. [u][b]Super Charge + Modifiers[/b][/u] [b][i]Wind's Fury[/b][/i] Create a hurricane around you, dealing damage to nearby enemies. Re-activating it allows you to throw the hurricane in front of you, throwing hit enemies into the air while dealing damage. Required in order to get modifiers. [b][i]Metal Storm[/b][/i] Chance to have bullets be sucked into the hurricane, dealing more damage to those hit by the hurricane. [b][i]Elemental Swirl[/b][/i] Hurricane damage does elemental damage. What element is decided by the last weapon held before using Wind's Fury. [b][i]Fair Winds[/b][/i] Allies who step into the hurricane gain a small Wind Shield, giving them a shield, chance to deflect bullets, and deals damage to those around them. [u][b]Melee Skills[/b][/u] [b][i]Spear Rush[/b][/i] Thrust a spear into the enemy, dealing more damage. Required to get modifiers. [b][i]Full Thrust[/b][/i] Thrust a spear into the enemy, as well as his friends behind him. [b][i]Arial Strike[/b][/i] Using Spear Rush in mid air rushes you towards the nearest enemy to impale them. [b][i]Relentless Dash[/b][/i] Running while using Spear Rush allows you to run your enemy into the nearest wall. [u][b]Training[/b][/u] [b][i]Royal Knight[/b][/i] +Armor +Recovery [b][i]Royal Guard[/b][/i] +Armor +Agility [b][i]Royal Rogue[/b][/i] +Agility +Recovery [u][b]Modifiers[/b][/u] (3rd last + last columns) [b][i]Perfection[/b][/i] Precision kills reduce Spear Rush cooldown. [b][i]Acrobat[/b][/i] Mid air shots deal more damage. [b][i]Nature's Wrath[/b][/i] Wind's Fury thrown Hurricanes can chase enemies. [b][i]Cold Embrace[/b][/i] After recovering from near death, gain bonus Fire Rate and Melee attack speed. [b][i]Eye of the Storm[/b][/i] While in air, get a Wind Shield, giving shields, bullet reflection, and dealing damage to enemies below you. [b][i]Thirsty Strikes[/b][/i] Wind's Fury kills and Melee kills heal you.
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