Gameplay:
Free for all, 1 wielder
Rules:
Players race to possess the sword, scoring 2x points for kills made with the sword.
If an enemy player defeats the wielder, that player receives 1.5x score for the kill and becomes the new wielder, earning 2x points per kill. Players without the sword will only receive the regular 1x points for regular kills against players who do not own the sword.
Maps:
Close quarters. Summoning Pit should be made a new map. All other maps must be close quarters, similar to Firebase Delphi.
2nd Gameplay Mode:
Free for All, all players wield
Rules:
All kills count normal. R2 is now on charge to the melee indicator. That way it is not spammed. Everyone possesses a sword.
Map:
Close quarters, Summoning Pits primary.
Gameplay:
Team Death Match
Rules:
??? I have ideas for this, but I would like to see suggestions.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.