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Destiny

Discuss all things Destiny.
Edited by CEO: 9/22/2014 12:11:07 PM
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CEO
CEO

Destiny sets an awful precedent in the industry

Destiny's launch was a financial success. It doesn't deserve to be. It set a precedent that as long as you combine a renowned studio and a publisher with huge pockets with can get away with selling an empty shell of a game for full price. People who bought the regular destiny edition get this that we have right now and that's it. For more they have to buy the future expansions. That is not ok, it should never be ok. The destiny universe has me interested. I will play the expansions and likely stick with it. Seeing how it evolves. But it doesn't deserve to. Based only on the game that we have now, destiny is an empty shell of a game, without anything resembling good story telling or mission variety. It merely sets the setting. It shows potential. That's it. Destiny demands that you buy expansions and DLC in the future to have a full experience, it shouldn't. If you're going to charge full price that give people a full game. Otherwise charge people 30 bucks to launch your "expansion selling platform". That is what the destiny that went on sale on September 9th is, an expansion platform sold under the disguise of a full game and all the promises of great story telling and huge worlds where we would (and I quote:) "never get bored". It doesn't deliver on it, the destiny that launched is only a platform to eventually deliver on those promises. It should have been priced accordingly. (Read my second post below) Many people that have the same opinion as mine have been playing destiny and enjoying it (as do I). Just because we are able to criticise it, just because we don't think it's perfect doesn't been we "hate it" or are "bashing it" as some people can't seem to understand. Nowadays almost every single AAA game from a major publisher is made and sold hoping for it to be successful enough to become a franchise with many future sequels and paid DLC for each one. That has become the norm already. Saying that a game's universe will be expanded over 10 years is not a reasonable argument. The problem is that in a lot of ways destiny 1.0 does not feel like a complete game on it's own. I have the digital guardian edition, so I already know I will be playing the first two of said expansions. And even if I had somehow pre-ordered the entire 10 years worth of content that doesn't change the Destiny we have NOW. And that is why it's my option that destiny's financial success is setting a bad precedent for those of us who like games. A precedent of expansion selling platforms being sold as full games when in fact they are not: destiny as it stands does not feel like a complete game. Activision is already getting the results and Ubisoft and EA are closely watching as is the rest of the industry. My problem is not with extended cuts (DLC) or sequels, I read all the Harry Potter books when I was a child, lol But this doesn't feel like a full book in a series, it feels like the prologue and the very first chapters, only. A set up that will only start to be delivered in future paid expansions. Something that is standing on potential and bungie's reputation from past work. And not on it's own merit, not on it's own achievements. That is what many people that are playing and enjoying Destiny criticise. The destiny game that was launched shows potential, and the bungie logo at the beginning tells us to trust that that potential will be eventually realised but on it's own it falls short and feels incomplete. Potential alone is not enough to realise your destiny (pun intended).
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#Destiny

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  • All I have to say is that it took years to make this "game platform"; which is very solid. Would you rather them have waited another 6 years while they coded the rest of the game? Let's make a comparison. If you own a company and you take on a long term, multi-year project, how long can you go without bringing in any revenue? So you stretch your budget as far as you can and at one point you're forced to bring on an investor to continue work on this project. By this time, the project has taken so much time and effort that it would collapse your business to stop before completion.. So this new investor gives you money for upkeep and expansion costs but at the same time pours money into marketing this project to as many markets as possible. After receiving the buzz from interested parties, a joint decision is made to release as much of the project as possible to recoup the investors interests as well as provide extra funds to further expand production. At this point all you can so is shine your product and hope that it doesn't fall flat on its' face. Then, much to your delight, it's a hit and produces much more revenue than anticipated. Now even though the product isn't finished and promises are made to extend the content, you as the company owner are now in a much better position to make your product even better. As the head of the company, would you see this move as a mistake or a success? Would you curse the fact that you sold an incomplete product to your customers or relish the fact that your unfinished product is popular and almost guaranteed future business upon completion?

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  • Quick, where's that Dorkly comic about the current state of our gaming affairs?? It would go well with this post.

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  • You forgot about the sequels, but I take it that your probably not going to purchase them because the "WHOLE STORY" should have been in the first one.

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  • It was obvious from the beta we were getting just that. Imagine paying 150 bucks for a beta and a ghost trinket

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  • Agreed! But people are stupid. Metal Gear same story.

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    • Whatever. You love this game, op.

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    • You have 80 hours played and are whining that there's nothing here, and in the same post say that you are still enjoying it. You know how much enjoyment most people get out of retail $60 games nowadays? 6-10? Your dumb argument would be valid if everyone that bought that game bought the DLC already like you did, 99% did not. Most people are random CoD fans wandering into gamestop and walmart and buying that game people are talking about that's new and fun. Which you obviously agree with. Because you already sank 80 hours into it. Unless you hate yourself. The true test of Destiny's success will be how many people enjoyed destiny enough to buy the DLC packs when they actually come out, and if its enough for bungie to stay in business. People said crap just like this about Diablo 3 when it sold like gangbusters, they said "people only bought D3 because of the Diablo name but it turned out to be trash and they didn't deserve to sell 6,000,000 units." Guess how the expansion sold? Gangbusters.

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      • Mr CEO, please make pvp rewards better and provide in game stats so people can stop sucking to get gear. Make the pvp system similar to a call of duty system so people actually care. Please give penalties to people who join strikes and leave right away or halfway and screw their teammates to finish the strikes by themselves Please add different color shaders besides pink purple and green..... Seriously Please let people cut through the story if they have already completed it. Please add more farming locations. Getting tired of haters blocking the cave on earth. With that please add a vote kick system for in game Please provide guaranteed rewards for any if not all regular bounties. Please make more vendors to buy class specific gear with glimmer. Please let random mobs drop items such as spin metal or relic shards. Thanks bro

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      • This is the greatest game in the history of ever, how do I know this? Nobody has anything bad to say about it in the in-game chat!

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        • I wouldn't even give Destiny the rank of "prologue." It feels intentionally gimped to purposefully make players feel like they're missing something. Destiny feels more like an extended tech demo more than it does a full-fledged AAA game. The story is incomplete, incoherent and poorly written. The worlds, beautiful though they be, are confined and linear. The missions are not only unimaginative and repetitive in nature, but they re-use the same maps to a nauseating degree. There's little-to-no interaction with other players—unless you want to count dancing. I think you hit the nail right on the head: Destiny isn't a game, it's an expansion-selling platform. It's the Gillette Razor of video games—a vehicle for Bungie to sell little bits of cheaply-produced, high-revenue "content" to the gamer. And we're already seeing what "content" means in the eyes of Bungie/Activision: recycle the in-game assets, up the MOB level, throw a new bounty on it, and profit.

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        • I will first start by saying that Destiny does indeed need some improvements. Grinding Strikes is getting old already, pvp is a fusion rifle and shotgun festival, and a few other things I won't mention. They have all been talked about before. With that said, I enjoy it immensely and have put tons of hours into the game and will put a ton more having already purchased the expansion pass. I see a lot of arguments about Destiny not being what it should be. I see a lot of people complaining about having to pay for DLC content. I will neither defend Bungie nor Activision but simply make a comparison to other games that people have bought and paid for DLC willingly. There are many arguments to what genre Destiny belongs to. Some say MMO, some say FPS, others say a mixture of the two. I will not say which Destiny belongs to because it is entirely open to each individual's perspective on what genre Destiny is. Earlier this year Titanfall was released. Tons of copies were sold and it was a good hit for the xbox. Titanfall had only a few gameplay modes, no story, and only a handful of weapons upon release. People still played it and liked it and Respawn has since added a lot to the game that is free and also paid DLC. There is a new Call of Duty and Battlefied almost every year. Both of these titles offer a short story which frequently is not very good. These games also have paid DLC every year. People by these games yearly by the millions. The first incarnation of both these franchises did not offer a great deal beyond a short 7-8 hour story and limited multiplayer. World of Warcraft, Starcraft, and Diablo are all games published by Activision as well. People buy expansions for World of Warcraft every 2 -3 years and there is also some extra free content added in between. There is not a lot of story in this game by itself. Most of the games story comes from it predecessors in the RTS genre. All MMOs are like this. Millions of people play them religously doing the same repetitive gameplay. Starcraft 2 has a story broken up into 3 games. People who like the game have paid for the first 2 parts already and will pay for the 3rd to see the end of the story.The first Diablo was not rich in story and nor were it sequels. It's short and generally the same basic setup in each game. You fight through a horde of demons and undead to kill diablo, hence it's name. None of these games offer amazing story, the gameplay is repetitive, but we pay for them willingly and enjoy them. How can we, the gaming community, pin all our grievances on Destiny when we support similar practices across the industry each and every year? It does not make a lot of sense. Destiny is a game like any other. You paid $60 or more for it like any other game. Also, like any other game you did not know what you were getting until you played it. Although the open beta should have been a good indicator. I bought CoD Ghosts last year and hated it, I did not bitch about it saying I deserved more. I knew it could be a let down before purchasing it. Likewise for Titanfall and several WoW expansions. It's a gamble you take when purchasing a game. The studio spent tons of hours putting out a product and we all bought it. They made it well known there would be paid DLC before the game was released. Do I think the story was great? No. Do I think there could have been more? Yes. However, I bought the game knowing it might not be the grand game we all thought it was going to be. That is on me and every other consumer though. It is not Activision, Bungie, or any other studios fault. They put out a product, and we bought it. They are not entitled to just give us anything else. I dare anyone to buy any other product and tell that company that they deserve more. I am sure people do it, but its ridiculous to tell anyone who put tons of hours into making a product that I deserve more when it is not exactly what you think it should be.

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          • Edited by Passizle: 9/24/2014 3:02:38 AM
            My thoughts are that it's episodic. Too much money for an episode. I would have paid 20 bucks for what we got and been happy. Then would have gladly paid 20 more (per episode), had the lore and story been rich and enticing. But this, not with my wallet.

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            • Edited by Long________FACE: 9/24/2014 3:50:46 AM
              awful precedent = hyping a game so much that they dont have to do anything else to the game and make $325 million dollars off of it? sounds like good marketing to me...

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              • Combine a great developer with a company that can throw as much money at the developer as both parties want? Of course it's gonna be good. DUH.

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              • To me, there are few "complete games" out there these days. The Fallout and Elder Scrolls games from Bethesda, Grand Theft Auto, Pokemon (I'm 21 and still play the games), the Legend of Zelda, the MGS games (except maybe GZ, i still play it but it's a very small game), and I can't really recall that many more. These are games that I can play and not have to worry about having DLC for a complete and full experience. Most other games, I cannot. If I wish to play with a clan, I must buy the season pass for whatever particular shooter comes out (battlefield, call of duty, etc.). To me, Destiny represents what I've been lacking as a gamer. It has an interesting universe that begs to be explored (and the fact that there are only a few planets/locations kind of suck, but it's satisfactory to me). It has excellent gunplay. The community (in my in-game experiences) has been nothing short of spectacular and helpful. The PVP is challenging yet rewarding. The PVE (although lacking in depth and diversity) is a fun distraction and I love the ability to explore the larger levels. Granted, I've explored every inch of Earth since the Beta, but I've yet to really get into the moon, Venus, or Mars. There's nothing like coming home from a long day at work, throwing back some cold beers, and relaxing with some friends doing a daily story, helping them with a bounty or two, or talking shit and backing it up in the Crucible. This game has offered so many water cooler moments in the three weeks I've had it. It may seem empty to many, but to me it's currently an addiction. I'm always chasing that next weapon or armor piece. There's always that "just one more" mentality in every aspect of this game. TL;DR Stop crucifying a game that hasn't been out a month. Give it time.

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              • Precedents like this have already been set. Look at DayZ.

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              • If you read the grimoire cards more of the story makes sense. I like it how it is.

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                • You clearly bought a different game than I did. Its called Destiny. It has alot to do in it. Maybe you bought the wrong game, said I'm here for Tiny and got a really small game. The game I have, I have put over 85 hours on ONE character, and still feel there is more to explore, the story is deep, for those willing to listen, the lore is rich. The pvp may have issues but is solid, as is pve. The game is what you make it. It is YOUR legend. No one elses.

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                  • Why do people insist on making the mistake of comparing Destiny to normal games? This is built after an MMO. Thus the entirety of the story is MEANT to be told over a long period of time through expansions and DLC. WoW and SWTOR are prime examples of this. You didn't get the stories in the first release. The story is being continually told as the franchise moves forward. If you can't cope with the fact that Destiny is going to work this way then that is fine, Destiny is not the game for you. But you don't get to pretend that Bungie has committed some great crime against the industry or has betrayed gamers somehow. There are following a practice that has been used over and over again for over a decade now. If you don't like it, then don't play it. Don't sit there and insult people who understand what they are doing and are okay with it. Just because we understand the direction Destiny is being taken doesn't make us "apologists" it just means that we are either familiar with the concept itself enough to understand or we simply enjoy the game enough to not care.

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                  • You seem to like writing and complains mr. Hipster, if ya spent a fraction of the time it took to write that novel and played instead..... Unfortunate you aren't pleased with the game, personally I feel Bungie is one of the few developers I trust, content comes ever week, they don't hotfix buff defuff to the point there is no constant and the game is fun. Yeah fun games = happy gamers I dare you to do better son

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                  • I'll say it right now and hate me for this if you will , but destiny is pretty much keeping me entertained until GTA Next gen and master chief collection comes out. I gave the game some time and enjoyed for a while at least.

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                  • You know what other precedent it sets? It shows that companies should never invest in a new IP and continue to recycle the same garbage they've been making for a decade. "Kids overhype new game franchises to the point where they viciously criticize it when it doesn't meet every one of their expectations perfectly? Let's just make a third sequel to our existing game because it already has a large player base." The game developers aren't what's wrong with the gaming industry, it's the players. You're the reason companies don't want do do anything new or innovative. ------------------------------------------------------------------------------------------------------------------------------------------------------- I'll be posting this comment in this thread every other day until someone else deciphers it.

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                    • Being someone who has played a ton (no less than 50, though many for only a few days) MMOs over the years, I can say Destiny's story is probably in the top 10 story wise. No it's story is not as good as Halo's, though honestly Halo CE's story was not as good as people give it credit for here and its certainly no Elder Scrolls game. However if anyone has played Elder Scrolls Online you already know that even Zenimax/Bethesda could not make ESO's story anywhere near the level of single player Elder Scrolls games. This is because MMO's have so many other components to them and are mostly future looking that its near impossible to make a story "finished" because there will always be more content down the line. Also being someone who has played over 50 hours in the under 2 weeks since launch, something I have not done since Guild Wars 2 and maybe never on a console game. I can say I got almost exactly what I expected and definitely have gotten my money's worth already. They have already put out their upcoming events schedule for the near future which includes new content, something that is way better than being left hanging wondering when the game will get new content. I never expected to have everything unlocked from day 1, despite Bungie stating it is not an MMO (it really is), I knew we would be eased into the content and events so that Bungie can collect data on what we the users enjoy and where we spend our time. This data (something they used a lot in making the Halo games and even explained its usage multiple times) will shape the future DLC and events. Remember this is the company that took user dreamed gametypes and made them real and even build a construct for players to make their own maps and gamemodes. If you were expecting the perfect FPS... I'm sorry this game isn't, will never be, and never was planned to be that. If you were expecting the pinnacle of single player experience... I'm sorry this game isn't, will never be, and never was planned to be that. If you were completely blown sideways by the gaming world hype train.... I'm sorry but the level of hype create for this game was as usual impossible to equal.

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                    • [quote]It set a precedent that as long as you combine a renowned studio and a publisher with huge pockets with can get away with selling [b]an empty shell of a game[/b] for full price. [/quote] Stopped reading here. To argue this point you must first prove that it is "an empty shell of a game." And since that is subjective, this novel you typed up is just an opinion piece.

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                      • Bought the game and expansions already, will buy anything else they output, I enjoy this game in it's current form and look forward to it's future form... Just because there are opinions out there that there are certain individuals who dislike the game doesn't mean you should rant on about it and make stupid remarks summarising destiny as awful to the industry, it's a completely subjective matter and it's getting kind of annoying people trying to enforce and bully their own opinions into other people. (I have 50 hours so far of entrainment more than most games I have played).

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