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Destiny

Discuss all things Destiny.
9/17/2014 9:02:38 PM
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Cerith

An Open Letter to Bungie: Many of us Understand.

Dear Bungie, With Destiny's launch, there has been a tumultuous storm of opinions and thoughts flying around across the internet. Everybody seems to have an opinion, more often than not a complaint, or an idea of what needs to happen. Arguably poor review scores from many publications feed an ever increasing loop of groupthink and lead to unfair conclusions and accusations about what, from a real perspective, has the potential to turn into a masterpiece. With the forums ablaze with topics lambasting the game you've made, I wouldn't be surprised if, on your part, there is at the least confusion, at most dismay at the exact nature of the friction. I've read the complaints. However, I feel very strongly that everything in Destiny has been meticulously thought out, planned, and implemented. In simpler terms, [b]there is nothing about this game that doesn't feel intentional[/b]. It feels to me that every aspect of Destiny as it exists now aligns with your vision, and that you have made the game exactly as you wanted to make it. Those of us who have long time experience with similar games, and really want to see the industry evolve, recognize that Destiny could very well be the beginning of a masterpiece, a revolution in how games are experienced and how stories are told. We play it religiously, and we trust you to develop its universe into something really special. It already has established itself as one of the most memorable gaming experiences I've had, and I'm sure that rings true for those like me. But the adherence to your vision is the cornerstone of positivity for this experience. Destiny is going to be a long road, and vocal members of the community that don't truly grasp Destiny's scope and potential will continue to complain. Likely, it will be relentless. I've already seen people go from complaining that they had too easy of a time getting to the level cap, to complaining that the raids are too hard over 3 DAYS. In fact, Destiny seems to have had 3 years worth of complaining cycles crammed into the 1 week it has been available. We have our journey over Destiny's lifetime, and you, Bungie, have yours. I urge you, remember this: [b]You must unflinchingly adhere to your vision.[/b] If anything can be said about the game industry, particularly in MMO type games, it's that "The Customer is Usually Wrong". You can't please everyone, and large scale change will rarely please most. But if every game released is going to strive only to please the most customers, we end up with bland and repetitive titles that rarely venture outside of the status quo. To you I say that you will need to heed this forum's tagline more than any of the users: [b]Be Brave[/b]. Don't buckle to the complaints, and don't stray from making what you see because of the outcry of those who don't agree on its beauty. Sincerely, A Fan.
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  • Edited by ThunderFenrir: 9/18/2014 12:59:15 PM
    Okay, a few things to all the people commenting. And read the whole thing before replying please. First, my negative thoughts: 1- Yes, as someone who has played WoW, Diablo, and more over the years, the vanilla campaign is kind of short for this TYPE of game. Don't go comparing it saying that it's story is longer than CoD or Halo, because that would be like comparing Farcry 3 or Fallout to like Duke Nukem or Wolfenstein. Just because it has guns doesn't mean it's the same. 2- The loot system is a little ****ed. Yes, I know that loot should be hard to get, but I shouldn't be playing strikes I'm level for and be consistently getting gear that's WORSE than what I have except for the 15th time I've done a strike. Except for my rocket launcher, everyone of my exotics or legendaries, EVERY ONE, I've had to buy from a vendor. There's a difference between low drop rates and stuff just NOT dropping. 3- The fact that people were able to find a bottomless clip exploit in the Crucible with a week of the game coming out. 4- Why, just WHY is there no map when you're planetside? I don't care if it's in the start menu or something (lots of games do that), but I get annoyed sometimes of not knowing where I am on a planet. Even areas I've played forever I still get lost in sometimes. 5- The absolutely HORRIBLE mic support. 6- My last negative point,and probably my biggest one, is that there's now queue's for raids or weekly strikes. This wouldn't be a big deal, except combined with my last point, it's near impossible to get a good group together for a raid or something ON SYSTEM. The fact that people are having to go to the forums to find groups speaks a lot for how bad the grouping mechanics can be here. My positive points: 1- I like that there's very limited slots for armor and weapons (which if you expected more coming from Bungie than you don't know Bungie). You have to pay A LOT more attention to the stats of your gear, ESPECIALLY when you start getting legendaries, because you need to make sure that your gear actually helps your playstyle. If your just running around looking for gear based SOLEY on the armor or light level, then you're not gearing your character right. 2- I absolutely LOVE the fact that on the map screen when selecting where to go it tells you what areas your friends are currently in. Great way to find out if any of your friends are playing where you want to go and group up. 3- The emotes. It's kind of refreshing to see a console heavy and more shooter based game have emotes. I just wish there were more though. Not WoW levels, cause WoW levels of ANYTHING would be unrealistic expectations in a game like this, but only 4 is not much. 4- The AI actually using tactics for once. I can't tell you how many times I've gotten pissed off at a wizard ducking behind troops to use them as cannon fodder while he regenerates his shield, or getting bumrushed by Fallen majors while I'm trying to regenerate my shields, and so forth. (sub-point: Those complaining that bosses are just bullet sponges, go play some modern WoW or Diablo 3 and tell me those bosses aren't "bullet" sponges) 5- Bounties. I love trying to clear the bounty board and getting all sorts of rep rewards and stuff for it. (Already Vanguard level 3 largely because of this) 6- The light level thing. Though I wish the actual true level cap was a bit higher, gearing up for raids and high level strikes actually gets me pumped for said raids and strikes. It's along the same lines as trying to increase your iLevel in WoW to unlock new raids. 7- The weapons feel, well, right. I don't know exactly how to word it, but the way the weapons handle, and how each one even in the same class or type of weapon can handle completely differently just feels natural. 8- The classes (IF PLAYED CORRECTLY) all play and feel different, even more so if you divide them up by subclass, and it's fun to see this play out in strikes and team based crucible matches. And just like in other games that have been mentioned, you can tell when a person isn't using their class right. I can't tell you how many times I've seen someone get owned because they're trying to use a bladedancer hunter as a tank, or use a Titan solely as a long range sniper/rocketeer who gets constantly snuck up on and beat down. 9- It's well, it's just FUN. Only a couple times have I even started to get bored and I've been playing constantly and have been level 20 within like 3 or 4 days. Even though it can be repetitive and somewhat samey, I've only ever felt once like I was doing chores while grinding (and said moment was grinding Crucible rep). There are more positive points, but I'm gonna stop there. Overall I'm not overly disappointed in what Destiny turned out to be. It does have it's flaws as any new release will yes, and it was overhyped (though mostly by the FANS and not Bungie themselves *cough cough*), but it's a fun game and has kept my attention longer than a lot of other big box office games have (I'm looking at you new Tomb Raider and Thief 4). I know several people including myself who have gotten the game, and everyone i know has had their reaction ranging from overall pleased to in love. It's a good game that has it's problems, but people are acting like the positive doesn't exist and are having tunnel vision like those problems are the entire game. EVERY new release has bugs and problems. Just look at Skyrim! If you're going into Destiny expecting an mmo you're gonna be disappointed because it's not an mmo, and was never called so by Bungie. You're also going to be disappointed if you're expecting the same thing as Halo, because, like I pointed out earlier, though they're both technically shooters, they're not the same type of game. Go into the Destiny expecting what it is- a more than decent dungeon crawler FPS, and you may realize you're actually having a lot of fun. I know I am. PS- To those pointing to gaming reviews in magazines and on websites and stuff, CoD Ghosts, easily the WORST CoD game ever and one of the worst modern shooters in YEARS, got RAVE reviews and high number ratings all across the board. I don't trust professional reviews on anything, not just games, as far as I can throw them.

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