I understand people's frustrations with the lack of in-game chat.
However, proximity chat isn't the answer. Prox chat still allows a player to spam others and ruin their experience.
What I'd like to see, is an in-game, one-to-one, push-to-talk chat:
I envision the "inspect player" button getting modified so that a single quick press works as it currently does, but holding the button down enables chat with that user. Or at least indicates a request to chat.
A chat icon would appear near your name in the HUD of the person with whom you're requesting a chat.
If that player also holds down the "inspect player" button on you, you can now chat with one another, potentially agreeing to join a party. Once in the party, the console's party chat would be used as normal.
This method keeps the "safety" of having to explicitly request/accept chat sessions, but doesn't require a lengthy, console based party invite. You can quickly find out if another player is willing to chat at all let alone join a party, without having to go into menus where you can't even tell if they've walked away.
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Edited by ChaosFross: 9/19/2014 1:40:23 AMHow would this work for a group, or a fireteam? If you we're trying to get a group of people from the tower to do a raid, you'd need to talk to more then one. I just prefer the "talk to everyone, mute the rest" idea, but anything, even proxy chat, is better then what we have (or what we don't, for that matter).