This would be interesting to figure out.
I have had many Strike missions where I, or others, have the most kills, but end up with the least amount of rewards at the end screen.
Even the Engram drops are inconsistent to what you would think you are entitled to for a kill. Example below.
You kill a Major or Ultra and get a Green Engram. Your buddy who hit the guy with two bullets gets a purple legendary Engram drop.
Also the chest loot. Is it lvl specific or just always area lvl specific? Story or Patrol lvl 6=lvl 6-12 gear?
Any information is welcome.
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