I would like to see PvP brought into the game in a way that allows it to mesh with PvE. My suggestion is that all level 20 and higher players characters be given the option to do patrol routes in the same areas available for each planet / moon with changes to current scaling and clan mechanics.
1st; Increase all enemies in those areas to level 20.
2nd; Allow characters to PvP vs those of other clan alignments. Vanguard are to be left out of PvP while DO, NWC, and NM clan cape bearers may take eachother out for clan rep.
3rd; Add purple bounties for the purpose of adding goals such as player kills and PvE missions in these areas.
What do other players think about this?
IGN; Purrnod