I have reported this in the alpha test too, and unfortunately I need to report it on the beta too it seems... The delay between your hits registering and the damage being dealt is insane in Destiny's PvP. Like REALLY bad for an FPS. I have linked the youtube video of it happening. Yes it is from the alpha test, but it is the same in the beta, so I didn't bother to update the footage to beta test footage, because it is literally the same. Obviously it's the most noticeable on melee hits/kills, but you can see the delay on snipers, scout rifles really well too. What even is this tickrate? come on..
Please Bungie. You HAVE to fix the netcode before release, or this will be a disaster, seriously!
PS. Before anyone jumps the gun: no, it's not lag. I always triple check. I can play any other game without any kind of lag, both on PC and PS4, I have all ports forwarded, ect., nothing running that could be leaching bandwith.
And this isn't exclusive to just me obviously. Just read the comments under this thread, or check over on this reddit post http://www.reddit.com/r/DestinyTheGame/comments/28d7kj/what_the_hell_can_someone_please_explain/
Also, if it helps I live in the EU (still not sure if Destiny servers are located in the US or smth). And this only happens in PvP, so in the Crucible. Never happens in PvE.
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#feedback
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I've be LV 5 and beat a room of LV 20s, but the Fusion Rifles need a nerf with how you can one shot from stupid ranges