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Destiny

Discuss all things Destiny.
9/14/2014 1:17:06 PM
50

SiX Ways To Improve Destiny

[b]1. Sparrow/Ship Racing - [/b]I mean this one is a no brainer. First one to make it to the end WINS. [u]A. Normal Racing[/u]: Reach the finish line (Top 3) [u]B. War Racing: [/u]First one to reach the finish line ALIVE wins. Weapons & Super Charge Enabled. [u]C. Keep Away Mode:[/u] 6v6 Each team goes for the Ghost at the center of the map. Once equipped with the Ghost , that team will hold it as long as possible while being chased by Sparrows before the time ends (Vehicle based Oddball). [b]2. More 3rd Person Missions & Modes –[/b] After I played the mission on the Moon where you get to use the sword in 3rd person – I was dying for more. We need 3rd person multiplayer. Maybe 6v6 or 3v3 team death match . Another idea I had was to incorporate 3rd person as a “Killstreak” Get 10 kills/row in the Crucible to unlock the Sword for 30 seconds, etc. [b]3. Explore More Areas in the Tower – [/b]The Tower is opened and a great place to collect your thoughts, new weapons, and other items before your next journey, but after the 20 minutes of exploring the area I found that the Tower is kinda small for a game this size. Maybe later on Bungie could allow us to explore deeper within the Tower. More rooms/loot, shops, side quests. More community matches/events..**Community sports?** lol. [b] 4. More Planetary Exploration –[/b] This is also a no brainer. Hoping the future Destiny DLC will allow us access to more planets, but I would like to see us discover how to control the VEX Hyper Traveling and explore fictional Alien planets. Also would love to see some missions that take place on enemy spaceships. [b] 5. Hive Survival Mode: [/b]Well we all know that COD Zombies was a HUGE hit & I still play it from time to time, so it would make perfect sense to have a WAVE based mode where you have to fight through unlimited amount of Hive enemies till your Fireteam finally dies. Ammo will be dropped like usual and super charge will be enabled. [b] 6. More Story –[/b] I was kinda disappointed on the amount of story detail in Destiny. Beautiful design = beautiful story – well that’s what I was hoping for. Many reviews will tell you that the story is sortof slow and lacks action, suspense, and understanding *** this is true. You would think after of years on creating this game they would have more to say.

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  • I think a big thing that *could* liven up the destiny universe is to have the worlds in actual trouble and/or threat. Each planet is under a threat, and the higher the threat % the more enemies and events (invasions) will happen in the areas in patrol mode. Players who involve themselves into pushing the threat back will gain more rep/loot/exp/etc. In order to push the % down, players have to complete tasks (bounties/special missions)/world bosses (could be part of the invasion force)/strikes (including hard mode strikes) . Once the % is low enough, a special strike or mission will open up for a certain amount of time as a bonus to the players who pushed the threat back. Basically, make the world less static and bland, make the "threat" of the darkness more present in the game.

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