I really enjoy the PvP in Destiny, and everything was awesome in the lower levels, but now that everyone is getting their skill trees higher, a few abilities are becoming a bit overused and overpowered in their current state; namely the Titan's shoulder charge.
There's no reason this ability should be a one-hit kill in PvP, especially with the buffs already to Titan's melee.
No other class gets an ability (Besides the super buffs of course) that grants a OHKO in close quarters combat, and the fact it has a large instantaneous lunge makes it that much more OP. It would make more sense if the shoulder charge took the place of the melee ability of the Striker; but the fact that it's its own ability and it deals an instant kill makes it that much more imbalanced.
There's been numerous times that a Titan has not even thought about using a weapon, and has instead charged forward and melee'd before I get the chance to hit them a few times with my weapon and melee myself. This completely counteracts any form of skill-based play if one player who chooses a particular class can just sprint forward and get a guaranteed melee kill with a massive lunge, whereas another who chooses a different class cannot. Even with an Arc Blade active, the Titan will still trade kills with the Hunter in a melee battle, and that's quite unbalances seeing as one is a super and one is just a skill tree ability with infinite recharge, as long as you sprint beforehand.
I suggest decreasing the damage so that the one hit kill is no longer possible off a skill-tree based ability, as these should only be possible with a super ability. Possibly even changing this as a replacement for the Storm Fist if the player chooses it could also even out the CQB fights in the Crucible.
EDIT: For everyone commenting who seems to be a Titan and doesn't want their one-hit kill ability nerfed, I'm not trying to JUST make your class weaker, I'm trying to bring to the attention of staff that [u]ONLY[/u] one class gets an ability for something like this; so either nerfing it to make everyone equal in CQB, or buffing the Warlock and Hunter for a respective OHK skill should create parity between the classes. At the moment, each class is equal at every range except for the Titan at close range. Therefore, it's imbalanced.
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Agree!!!!!