Lets start out with guns
[u][b]Primary Weapons[/b][/u]
[b]Assault Rifle Low RPM:[/b] Deals decent damage but is easily overwhelmed by its High RPM counterpart
[b]Assault Rifle High RPM: [/b]Deals alot of damage very quickly thus making it a Primary choice for alot of people
[b]Hand Cannon:[/b] Great gun if you can land 2 shots on the head it kills 5 if in the chest or leg area
[b]Pulse Rifle: [/b]Does the exact same damage as a scout rifle "Per Bullet" thus making it another Primary choice
[b]Scout Rifle: [/b]Don't use unless your skilled at landing constant headshots. This this has crappy Damage to RPM ratio that makes it dificult and easily get overhwelmed
[i]([b]Personal Opinion:[/b]The High RPM guns need to be toned down just a little because every shot out Per second deals damage and Higher that is the MORE DPS it has thus unbalancing the game. Scout rifles need a buff Headshots are a MUST for this weapon ATM but get outclassed by ALL weapons even the sniper rifles at close range.)[/i]
[u][b]Secondary Weapons[/b][/u]
[b]Fusion Rifle:[/b] if you get one with High charge rate than you will own the game
[b]Shotgun: [/b]I don't even have to say anything the Health system Vs. what your up against Plus movement capability makes this weapon Way more Overpowered than it needs to be.
[b]Sniper Rifles:[/b] extremely accurate. not great for PvP maybe 1 or 2 maps that you can do well without any issues.
[i]([b]Personal Opinion:[/b] The shotgun and the Fusion rifles need to be adjusted to deal less damage because that's all im seeing people run. and that really makes PvP and NOT A FUN experience for ANYONE!)[/i]
[u][b]Heavy Weapons:[/b][/u]
[b]Missile Launcher: [/b]Great instant kill weapons. A little OP with its blast range dealing FULL damage through the whole thing. oh and a bug titan triggers his smash attack he is immune to damage from this weapon.
[b]LMG:[/b] Great gun Lots of damage and a prime example of RPM being adjusted. Slow fire kills in 4 shots Fast firing ones kill in 8-10 shots. Relatively balanced in my opinion.
[i]([b]Personal Opinion:[/b] Missile Launchers need to get that bug fixed where triggering special DENIES the damage most i have dealt to someone doing there special was 1/3 of there shield and shield only. LMGs gets Way to much ammo from ammo crates i can get like 3 mags of 72 bullets with one crate reduce it to like 1 full mag so its more of an accuracy game and not SPRAY AND PREY)[/i]
(i will not be covering grenades they are self explanatory)
(nor melee abilities again SELF EXPLANATORY)
[u][b]Specials:[/b][/u]
[b]Nova Bomb:[/b]Good attack. but for some reason point blank doesn't kill the warlock using it like its suppose to.
[b]Radiance:[/b]Unsure have yet to try it and i have yet to see it in PvP so im guess its not good
[b]Golden Gun:[/b]Very powerful, Very accurate even when getting shot at
[b]Lightning Blade:[/b]Strong Melee ability. common latency makes weapon Unbearable to deal with. and a strong annoyance when you stab someone and they melee kill you and never die after all is said and done.
[b]Fist of Havoc:[/b]Very powerful. and broken ability. Leave it at minimum power you can instant kill anyone near you trying to shotgun you. or equip long range and fly straight to a group of enemies to end there fun.
[b]Ward of Dawn:[/b]Very unbalanced for CURRENT PvP games. shield provides protection from damage takes alot to break it. provides shielded boosts to allies inside. and this buff stays on for a short time after leaving allowing you to poke your head out and FUSION RIFLE people for that instant kill while you would stay standing after 2 of them hit you.
[i]([b]Personal Opinion:[/b]Restricting these abilities and actually putting time restrictions on them during PvP will go a long way. i have seen on several occasions that someone gets there special within the first 2 minutes of the round which is a big deal since it can repeat over and over making it again a NOT VERY FUN experience[/i]
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Edited by Yama: 9/15/2014 12:09:40 AMYour Fusion Rifle comment is not opinion, it's factual. A quickly charged one hit wonder that kills even if landed on a pinky toe is ridiculously OP and takes away rewarding accuracy and thus skill. Game has a decent core, but it's variables tend to make it a mess at times, especially those that favor brainless play.