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#feedback

9/3/2014 4:33:44 AM
36

Devil WALKer..........WALK

I know it was only a beta andmit wasnt the full game, it was to test things and make sure the game was a-okay but I was disappointed in the devil walker, once again im not jumping to conclusion that it sucks unlike most, but I think it we be cool if fallen walkers went full blown scarab from halo and hunted your ass down, like climbing over shit and just making it scary, if you dont already have this, I would like, if you do, good job, thanks bye
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  • Agreed, I was a little sad it was as happy as it was just sitting up on top of it's drop location. It's threat system left a little to be desired as well. Shoot it, it turns to you, if your still in sight it shoots at you, if not it goes back to whoever else is currently shooting at it. Would also have been nice if the normal mobs in that area weren't so zone controlled during the fight and pursued you, attempting to pressure you out of cover for the Devil Walker to shoot at. I noticed quite a lot of enemy AI being heavily leashed in the beta and I'm hoping its just an old build and not so much the case in the full release. I can understand not having AI be able to be kited half away across the map or something extreme, give them priorities to defend, but occasionally they should sense blood and pursue a kill better.

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