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#feedback

Edited by PeaceInExile: 7/28/2014 12:55:14 AM
276

What the Open World Needs

I believe making the open world feel more "Open" it needs a few things. Add whatever you believe it needs too. 1. Wildlife: I saw this moments ago and it got me thinking that it would make the world feel more alive. 2. Camps and/or caravans: Adding machines like the ones from the tower to distribute missions and possibly even make minor trades of some sort possible. 3. Weather: Changing weather would make the world seem more real and offer a new feel to the combat in roam making it feel more realistic in a way. And preferably regionally appropriate weather. Edit: the wildlife would not be what we have today but twisted creatures from the hive that look like animals roaming the planets and moons that they inhabit. And the camps or caravans could have guardians protecting the machines. Apparently people take these posts as demands for extreme content changes so I'll say this. These are only my ideas for what could be added in the future at some point not for what needs to be done by release. Please no comments stating that anyone has a bad idea, if you're not being positive you're being a hinderance.
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  • I was thinking about some epic event where no matter where you are, you get a message from your ghost something like this: "Guardian, I've received an urgent distress signal from the Speaker. Aparently a ship full of refugees has crashed and is in danger of being overrun. They desperately need your help." If you are at the tower, these six man drop ships arrive for you and your buddy to jump on. You might end up with some random dudes, but lets say 20 people are in the tower...18 respond, three six man drop ships arrive...everyone gets to go and each drop ship spawns a similar but seperate rescue mission...one group could end up on the moon, the other on Mars, etc...you dont have to go, but if you do, you have a grater chance at good loot. The missions would be hoard missions with wave of increasingly difficult enemies with a good, hard boss fight to end it...once the baddies are clwared out, a transpot ship can come in and ferry survivors.

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