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Destiny

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8/11/2014 7:45:50 PM
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Destiny's story criticism

While I don't agree with the whole article, it raises good points. I know I only got to play the beta, and so some cutscenes may have been omitted, but the pacing of the story so far isn't great. I've been dead for god knows how long, and just escaped a bunch of angry alien pirates, and all that's really explained afterwards is that this tower is a base and that I need to go out again and get a warp drive. The fallen's motivations, humanities history, the guardians and the city are all explained in grimoire or background dialogue, and it all seems rushed and awkward. Another cutscene or so to explain the history of what happened, to actually show some of the citizens of the city, to be introduced by the Vanguard Mentors and told by duty now would help build up atmosphere and the story. Also some explanation for why I am killing the fallen and hive, not just from dinklebot in the background (which is easy to miss if you're dicking around with friends), but from the Mentors (who so far just stand by a table all day), or better, one of the Archons. What do you guys think?
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  • I think that article is a bad example of how Bungie intends to convey Destiny's Plot Device. Paying attention to the things Bungie has talked about throughout their media campaign's history is a better way to understand what's going on. I can understand that there are those who don't want to put time and research into finding out what the game's about. However. If one doesn't want to wait until the game comes out, then they're gonna have to, unfortunately. There was a DeeJ [url=https://www.youtube.com/watch?v=UHYDSXlav7o]interview[/url] that I thought described what exactly we're all supposed to do in Destiny very well. At 9:45-46ish he says, [spoiler][i]"Your job... as a Guardian of the last safe city on Earth is to reclaim the Solar System. We have lost colonies out there; Cities on Mars, Academies on Venus, Military Bases on the Moon. They were OURS and we lost them. They are occupied by aliens right now. Hostile, vile, beasts... And we need you to go out there and kick their ass and reclaim that stuff so it belongs to us again. You're going to take our home back."[/i][/spoiler] I think that sums what we're "supposed" to do but not a lot about why. Some people could write about the Traveler coming, the Golden Age, the Darkness coming, the Traveler's sacrifice, Ghosts being created, Guardians being revived, the Battles fought during the collapse and all of that but the game will be out in less than a month. There's gamescom, PAX right before the game's release and maybe other stops for Bungie to go to for reveal opportunities. I think it's more fun to allow each other's character to develop, enabling them to discover mystery and lore which could be a big part of how Bungie wants to tell Destiny's story.

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