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Edited by SirDimetrious: 8/11/2014 1:09:13 AM
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Destiny 3rd Subclass Predicitions (Makes Sense)

Hey Guys, These are my thoughts about what the Third Subclasses will be in Destiny. I cover Destiny on my channel by the way. Tell me what you thought of the video and most importantly, Have a great day! -NovaBorn
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  • Edited by Blackat9: 8/11/2014 9:47:50 AM
    I think you should change the title. Rather than "Destiny 3rd subclass predictions" it should be "Destiny 3rd subclass [u][i]prediction[/i][/u]" No I'm not trying to be spelling/grammar [url=http://www.wikipedia.org/wiki/Godwin%27s_law]-godwinslaw!-[/url]. In the video you don't predict what the 3rd subclasses will be, only that there will be a 3rd subclass. The concept itself isn't alien. There have be plenty of threads where people point out the obvious; there are 3 elements and each guardian only has access to 2 of said elements. There is one extra slot open on the subclasses from the Beta. Many quickly surmised that there might be a 3 subclass with the missing element. While I'm not totally against the idea I'm rather doubtful. For the most part there was talk of how when a subclass is locked in (the very last option on the end which locks the second from the last option) a new subclass of that same type can be obtained to relevel. So the empty slot is for that extra orb. After seeing so much of Voidwalker, Striker, and Gunslinger we're all itching to access Sunsinger, Defender, and BladeDancer. And yet a part of us wants to see even more beyond that. I too am on that boat, but still I am very doubtful we'll see such surprise right away (maybe further down the line?) The other reason is simple; Paper, Rock, Scissors It ruins the balance. Let me explain. Fireteams are composed of 3 guardians. As it stands now your team will always have a variety. Putting weapons aside you'll need certain elements for mission vs certain enemies and mobs. The elements not only give each job their super, but a potent melee and grenade attack. Beyond a weapon with the right energy type, these guys can dish out the element needed on a larger scale. Going against Fallen, well we need some Arc damage. Fireteam needs a Hunter or Titan. A Warlock, a Hunter, and Titan. Or perhaps two Titans and a Hunter. Warlock and two Hunters. Perhaps Void damage is required. Well grab a Warlock or a Titan and head out. Solar? Warlock or Hunter will fill in the gap. Just tossing the final element to each job no matter the characteristics ruins any chance of variety. People will truly go the "HUNTERS ONLY!!111!!!!1!!!" or any other ridiculous class superiority rant. It's about teamwork. Wanting the classes to work together, requires them to need one another. Every class can use any weapon. Imagine if the game had weapon restrictions. Hunters could only use snipers and hand cannon. Titan only had access to the heavy machine gun and auto. Warlock could only equip scout and rocket. That would really change the team dynamic. People would put more thought into the class they choose as well as who they allowed into their fireteam based on the mission. Rather than make that restrictive they're trying to do something similar with subclasses. Like I said, I do hope I'm wrong as I wouldn't mind a 3rd class to work with. Still I can live with how things are. Now for the video itself. It's not bad by any means, but it's not terribly good. It was a rather large wind up for a short pitch. Reviewing the current subclasses took the bulk of the vid. You didn't really leave much else to discuss. Rather flat. Since you were already speculating, why not go for broke? Suggest possible builds. Look at the relationships each guardian has with their elements. Possible variations of their grenades of the supposed new class. Otherwise it almost the same as the other post made here on the Bungie forum. If you're going to put yourself out there, go out there. Keep at it. EDIT: So happens one of those "There will/should be a 3rd calls threads" http://www.bungie.net/en/Forum/Post/67506467/0/0

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