I mean come on, it had [url=http://conceptartworld.com/wp-content/uploads/2013/04/Destiny_Concept_Art_03a.jpg]tigers[/url]
A co op, high fantasy game with an open world (kinda) and the customization and class system that Destiny has now? That would have been so cool. But instead we got Bungielands: Call of Halo.
Now don't get me wrong, I enjoy Destiny and I'll be buying it, but the original concept was so much cooler
And it had [url=http://conceptartworld.com/wp-content/uploads/2013/04/Destiny_Concept_Art_04a.jpg]groot[/url]
English
#Destiny
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I'll be honest, I'm afraid this trend will continue. Too often are game devs showing off assets like concept art and pre-alpha footage for the games own good. In order to stop falling short of expectations they need to go back to simply showing what the game looks like in action during Alpha builds and older. I still love what I played in the Destiny Beta and the final retail version is yet to be played but I will admit that I think the game won't live up to the expectations set up from the early stuff shown.