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Destiny

Discuss all things Destiny.
Edited by ExpBountyHunter: 7/31/2014 2:00:11 AM
33

Why raids should Not have LFR

I’m honestly perplexed as to why so many people are up in arms over Raids not having LFR (looking for raid). Here are some reasons I think people are upset. 1. They feel entitled because they are spending money on this game. I am sorry to say that this only entitles you to having the chance to play it, not how the game should be made or what you want to see. Also think about how many other games those on consoles have spent $60 on yet only received a quick campaign and multiplayer. I’d suggest being grateful. 2. They have never had previous raid or MMO experience. Raids are endgame content. This means that they are built to be hard and almost impossible to beat. The reason for this is because now you have a reason to come back time and time again until you beat it. 3. They didn’t realize Bungie was being serious about placing so much importance on teams and clans not only in the weekly updates, but throughout Bnet as well. If you go back throughout the past weekly updates you will see a pattern upon the importance for teams. Bungie also created a website where you can create and manage your own clan. Clans even have their own forums. 4. They may just be lazy or don't have the time. I understand some people are to busy or have life schedules to hectic to be able to be on at certain times so as to beat raids. If raids are as hard as Bungie is making them out to be then they will require long hours. If that is so then I am sorry to say that you will most likely not be getting it done even with pugs. Here are some opinions I have as to why raids should not have LFR. 1. Raids with LFR reduced the difficulty and severely cuts any satisfaction from beating it. 2. Raids reward those that read the signs and prepared for release. 3. Raids reward teams and clans for coordination and communication. 4. Raids are endgame content and should be as difficult as possible. 5. Raids will be extremely hard and will therefore take long amounts of time. Wasting it with people that don’t learn or are unable to handle it is frustrating. 6. Raids should not be for the casual, but for those with the desire and commitment to beat the game. 7. Raids are far more fun with friends. I laugh a heck of a lot more with friends then people I’m thrown into with the matchmaking system. 8. Bungie is building this game with several experiences including the social side.

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  • im going to ask this here because why not but can i tackle them alone because they did say things about lone wolfs

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    • Edited by ninjadragonkllr: 7/31/2014 1:12:35 AM
      Omg yes thank you........ if I have to I will keep bumping until this is read by all..... matter of fact this needs to be pinned. Also I will be so -blam!-ing mad if they nerf the Vault because people can't play it and beat because these people can't make friends or join a clan

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      • Some people just like to have things to moan about, if they spend money on a game then it should cater to their every whim and if it does'nt then in their minds its crap or broken or whatever, all you have to do is spend 5 minutes flicking through the COD forums to see this. What i am looking forward to is being able to play either solo, running though missions or if i want team up with my clan mates to do raids, missions or just explore and kill everything we see. What makes me laugh is the fact that people are passing judgement on a game that has not even been released yet.

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        • One word. Selfish.

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          • They want to afk for free loots.

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            • Edited by MR E0S: 7/31/2014 1:38:54 AM
              It's one thing to make end-game content require teamwork. It's a total nother thing to take it personally and advocate that ONLY "Real Teams" should be able to participate in it. It's another thing to even care when PUGS start to complain about it. Allow for easier PUGS, and just ignore the complaints that come from it. Problem solved. IE. You are selfish.... Raids should not be for casuals... Why? I mean, you don't even have to change the difficulty of the raid as I said. Just ignore any complaints about it being to hard for PUGS. Which is extremely easy to do. I Like Pugs. I like Extremely Hard Endgame content. I like attempting Hard Endgame content with PUG's. Given the choice, of playing with my friends and playing with randoms. I actually prefer the randoms more. Because it's more interesting. It's more random. Means weird shit is more likely to happen, my blood is more likely to boil, I'm more likely to laugh at someone, I'm more likely to bitch someone out for sucking, I'm more likely to do alot of things when it's randoms in the room. Now, Let's look at what the game is like when it's the same people I've played the game with since ....ever. Same story, different day. Same Strategy, different day. BOOOOORRRRRING!!!

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              • Excellent post. I feel like the people begging for LFR have never raided before or spent the hours, upon hours, upon hours beating their heads against a raid boss and seen how difficult (and in turn, how rewarding) they can be. I can understand being upset about not having the matchmaking. But once you do it with a team, and actually do the raid they way they are intending you to, you get it.

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                • I completely agree with you.

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                • Yes yes yes yes! What I'm trying to tell people they even said. "Dedicated" people will experience the most destiny has to offer..so...that's dedicated not the "oh I'll get on here level 15 few greens mostly commons lets raid!"

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                • I agree and I hope it is hard but they really need a way to let u communicate with strangers( like proximity voice chat) because my being some one who doesn't have 5 other friends to do raids with will now need to find ppl to do them with on the forums

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                • Edited by Twohothardware: 7/31/2014 2:43:11 AM
                  This is my suggestion that I posted earlier, why not make both [b]Public Raid's[/b] and [b]Private Raid's[/b]?? Public Raid's would be filled by Matchmaking and you would either get placed in a new Raid that was just starting or you'd be spawned in at save points of existing Raid's to take the place of players that dropped out and continue the fight. The levels of the enemies and bosses in Public Raid's would be set lower so that everyone can take part in the content without being completely overwhelmed but yet still get the enjoyment of completing higher skill activities after finishing the Story Mode. The rewards for playing in Public Raid's will simply be a step up from playing Strikes and the Explore modes but nothing like the Exotic weapons and armor in Private Raid's or the Iron Banner events. Then you'll have the Private Raid's where Matchmaking is disabled and you have to bring your own team, the level of difficulty is set much higher, and the rewards therefore also scale to match. Private Raid's will be a place for clans to go and prove their worth outside of just the Crucible and Iron Banner and there could even be a Clan Ranking for Private Raid's. There's no reason why they can't do both and appease everyone instead of just a select crowd. http://www.bungie.net/en/Forum/Post/67112034/0/0

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                  • 1. The same can be said for supporters of no matchmaking 2. Just because it's called a raid does not make it a raid like a true MMO's raid. It will not require you to learn sometimes up to 15 abilities or more, rotations and dealing with up to 25 people, sometimes more, sometimes less. 3. Yeah, that's cool. I don't see how MM diminishes this though. 4. That's not up to you to decide if someone wants to try though, is it. If people want to subject themselves to matchmaking and the negative parts about it, than it's their own problem and time wasted. They will regardless of matchmaking. [quote]Raids with LFR reduced the difficulty and severely cuts any satisfaction from beating it.[/quote] Can you elaborate please? I'd like to know how that is exactly The rest of your reasons aren't affected by matchmaking and aren't worth responding to. You still reap all the benefits of joining up with a clan or making friends. I will respond to this though. [quote]Raids should not be for the casual, but for those with the desire and commitment to beat the game.[/quote] I got news for you, the game will be made up of 90% casual people. If your definition of casual is having a job and family etc. Also, just because you join a clan doesn't make you hardcore and privileged enough to be the only ones to play this content. There will be LOADS of people joining random groups on forums like this and places like reddit to tackle this content. It's not going to stop most people.

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                    • Edited by MR E0S: 7/31/2014 2:26:26 AM
                      I'm going to go a little further and say... Look at Random Arena for Guild Wars.. Then look at all the non-random Arenas in Guild Wars.. Although I doubt there would be an issue with a game like Destiny. When it comes to RPG's that have clear defined roles like Tank, DPS, Healer... Random isn't necessarily better, but it ensures that the other 90% of players who have a passing interest in that content, are able to get an actual game, instead of being turned away by every party leader requiring them to be a very specific class, role and rank. If Guild Wars had managed an 8v8 Random Arena, instead of just a 4v4 Random Arena..... I'd still be playing that game, even through all the horrendous lag it has now. If it wasn't for Random Arena. Alot of Mesmer Builds would never have attained any kind of status in PVP. Because no one would have allowed them to be in the party because they don't fill one of those "pre-defined" roles. But because of Random, players were able to experiment and some powerful self reliant/team builds came out of there.

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                    • Having match making for raids will not prevent 6 friends who want to play together from doing so. If a group of match made players will fail the raid bc of the coordination needed, then so be it ( assuming MM group doesn't communicate).

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                    • Edited by TransAMRaiser00: 7/31/2014 2:37:08 AM
                      This sounds more like a problem with u. Why r u playing with randoms anyways if u have Soooo many friends. Randoms are not bad, most likely they r new to the game. Anyways, since matchmaking teams loose most of the time, the one of the few matchmaking team that wins the raid deserves the items.Who is in control of nerfing? Bungie. So if the nerf has been released, it is bungie'a fault for succumbing.

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                      • Edited by Mandingo: 7/31/2014 3:57:20 AM
                        But bro..I don't wanna play with randoms ... ask for people on b.net or wait in a matchmaking system is the same bullshit, and you can use b.net anytime u want. Bungie remove the matchmaking system for absolutely no reason at all, if u don't want to play with random, use b.net .... what so hard ? Seem like Bungie had an idea for a different matchmaking system .... but were out of time and simply say : let's force them to use that App and forums. No one want to use an other system to look for something when everything can be done in the game itself.

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                        • I'm glad they aren't putting matchmaking. Seemed like when doing strikes in the bets I was always carrying my group and having to revive others constantly without the favor being returned. When raiding I want to be with the bedt group possible as to not have to share the spoils with some half wit

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                          • http://uk.ign.com/articles/2014/07/30/destiny-the-endgame-is-only-the-beginning-ign-first ^ read this guys

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                          • I reckon the lack of matchmaking for raids could be the making of this game, a system that encourages social interaction and community can only be a strength

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                            • Add matchmaking and give everyone a chance to experience all content. 9/10 that public group might fail but so what? Clans will clear it, solo players can experience it. What is the point in defending not adding a feature?? Put it in let the gamers choose.

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                            • Edited by ashdelete: 7/31/2014 3:24:07 PM
                              I will tell you right now the reason why there is no matchmaking for raids. Let's say for the sake of argument that they did have matchmaking for raids. You click the 'join raid' button, and it searches for players. All of a sudden you join a game that's already 3 hours into the raid. 6 randoms went into a raid together, and one quit out after a few hours because he didn't like his team-mates. The chance of randoms quitting out is extremely high on a raid that lasts for hours, and it would be unfair for the remaining team to have to finish the raid a man short. But it would also be unfair to let someone join a raid that's already in progress. Say you're that guy who joins the raid 3 hours in. Either there are no penalties, and you get the same rewards but for less work (In which case I could totally see people quitting out of raids until they find one that's halfway through). Or there is a penalty, and you get pissed off that you can't get as good gear as everyone else (If I joined a raid 3 hours in and there were penalties then I'd just quit out to find one that hasn't started yet). Both scenarios aren't fair to people that want to play the game legit. Basically there are no positives to having raid matchmaking, other than to save time. But if saving time for players means creating a system that will piss a lot of people off (Not just any people either, the hardcore players for which the end-game content is tailored for i.e. people who will buy the DLC), then that would be a bad move on Bungie's part. Hence why there is no matchmaking for raids.

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                            • Raids aren't just random instances. They take careful planning. An unplanned raid can go very wrong, very quickly and when that happens it can turn into absolute anarchy. Best place to gather gamers for a raid? Right here. May I suggest the moderators create a forum specifically for raids. As long as players stick to what is planned (dates, times, tactics and player specific roles) then raids will he fun.

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                              • No way, are we actually talking about Destiny? This is identical to some shit I read on the wow forums

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                              • This game has no social features. I'm perplexed by people who think it does.

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                              • I agree with this post but in response to ur #1 I feel entitled to more shit to do for $60

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                              • I beat the lich king three times with randoms... random groups can work. Some of you elitists think you are sooooo special bc your group of 14 yr olds beat vog. Smh please. Gtfo. Dont join a fkn random if you don't want to lol god, some of you kids are so fkng stupid. This game needs more social features.

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