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Destiny

Discuss all things Destiny.
7/25/2014 8:57:12 PM
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Destiny... if you hate it, dislike it, or say it's a ripoff....

I can understand (but not to the level others do, I'm not them and wouldn't speak for them) why there are some COD players who are generalizing, and making comparisons between "Destiny" and "COD". I can only speculate what they are feeling that justifies their anger in their accusations. Destiny is a video game. This beta is a sample that just stands as a testament to the hard work and effort Bungie has put forth to provide the gaming industry with something above the standards of developers who launch broken or non functional products. Dice and it's ATROSTICIZING launches of broken Battlefailed titles, Trion Worlds and it's SEVENTY FOUR broken Defiance updates over a year later, and Aliens Colonoscopy Marinated Marines are all games meant to constipate consumers and taken advantage of them to the point where the developers like EA state we the consumers have accepted buying broken and non finished games, have become jaded at betas and developer pre-ordering. Because of Randy "B*tch" Turd (Gearbox), Lars Buttherder(Trion Worlds), and John "charge consumers a dollar to reload guns" Riccitiello from Electronic Arts the industry got harder to trust. Bungie has given the gaming industry what appears to be a very more than just average game. I'm greatful for the opportunity to test it, despite the Bungie account system failing to send me my beta keys. Titanfall fell short of providing a game of Destinys standards IMO by launching a game and providing an idea of genre changing magnitude if only to abandon it post launch and leave it as the bare bones minimum with nothing but a couple game modes and stock emblems based on TITANS... all three of them... For the next year. And that was it for Respawn. They'll map pack it. Titanfalls forums are like reading the obituaries of ideas that could have been, but died in its uterus in development. Destiny appears to take the magic of the trade port system of KOTOR, the better than vomititious guns of borderlands by replacing quantity with actual QUALITY of weapons, the landscape design of sandbox gameplay that you're not glitching through that gets ported to all platforms like Pat Bach and his horrendous Frostbite engine, and the cooperative gameplay a game has needed forever and beyond in this industry for a decade. If anyone states this game is a COD rip off, or copies other games, it's because the pedestals upon which those accusatory players have placed their favorite games dwarf in comparison to Destiny, and what it's offering from years of the industries mistakes, and successes. If you don't like the beta, if you don't like the game, if you TRUELY feel that the game you worship has been stolen from it's only because the game you are a fanboy of will now be forced to stand on it's tiny pedestal where you placed it so you could peek up its skirt... and Your game that will be standing on its pedestal below the mountain will now be forced to sniffle at the heels of and shed tears upon the shoes of a better game. A game that will define the beginning of a better generation. A game by developers with standards, quality, morals and ethics. It's called "Destiny". It proves more than 60fps doesn't matter. It proves the industry is capable of more than what lesser developers put out. If you don't like it.... It's because you can't comprehend quality when you've lived a life of everything less than that. See you at the Traveller. A gamer since 1983 on the AppleII and II+ computers.
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#Destiny

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  • I am Warchild. A gamertag change required a newly linked account. Hence the "III" before and after my name. My new account was necessary to link to Bungie.

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  • Anything that's in the first person perspective is compared to COD because that's all these putird "gamers" have played to draw comparisons from.

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    • Its kind of entertaining at this point. CoD fans always say a new game is a cod rip off. No matter how true or false it is. every new shooter that comes out gets called a cod clone. halo 4, titanfall... They've all had that generalization even though its false.

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      • If you played "M.U.D."s Place yer name in here. ;o)

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        • Edited by AdunSaveMe: 7/26/2014 11:18:39 PM
          Let them hate. Let them cry and cancel their preorders. Less whiny sods to deal with when we play.

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        • I've been playing games since pong was a hot item, pitfall Harry was mind blowing, and the arcades was the best hang out in town. Some of the posts on here are quite amusing. We have gone from people sitting around a tv in the living room frantically hitting the single button on the Atari controller to make our ostridge fly on joust having the time of our life to screaming about how horrible some games are and how awesome other games are. I personally would love the opportunity to shake the hands of the developers today for the truly amazing advances that have come to be in today's gaming world and tell them thank you for not settling with a small square bouncing back and forth across an old clunky console television screen that had to have the horizontal and vertical lines adjusted by smacking the side of it. Love it or hate it doesn't really matter. Just have fun with it. I've had a blast playing destiny beta. I've even enjoyed the PVP part and I'm not real big into pitting players against each other. I prefer a good co-op with a good story line and I feel destiny meets those happy and entertaining aspects. The graphics are good, the control response is good, the gameplay is good, story is good. Sure beats jumping and swinging over the same alligator pit for the 100th time or getting run over by a log as you hop across a river to get your frog into a small square goal. Those were good games in their time but to be honest if destiny had come out during those days I seriously doubt you would hear anything negative about it at all. Good job on destiny. Keep up the good work and I look forward to all the upcoming gameplay I am sure I am going to love while secretly sitting in the back ground eating chili cheese Fritos and laughing at everyone who feels they need to make a huge outburst and put down what is clearly a huge effort of quality and pride.

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        • TLDR

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          • That was like a fraking poem to me. AA writing skills mate.

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            • [quote]Bungie has given the gaming industry what appears to be a very more than just average game. I'm greatful for the opportunity to test it, despite the Bungie account system failing to send me my beta keys./quote] Actually from all the first person shooters I have played in my life, it is below average and huge disappointment from all the hype. I suspect by the time Far Cry 4, COD Adavance Warfare and Dragon Age: Inquisition come out in November, this game will have lot of empty servers. People will be so tired of doing the same thing in the modes over and over. How many times can you play six Strikes that never change without getting bored of it? Raising the level o fmission doesn't cut. I played Devil's Lair at level 6 and level 8. No real difference to my level 8 character. Felt the same each time and I played it about eight times. I'm tired of killing the tank and the eye ball. PvE gameplay is below average for a shooter in this day and age and extremely boring and repetitive.

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              • No body got emailed there beta codes you had to log into bungie website to get the code yourself

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                • Hoooly shit OP this thread is my bi-yearly dose of comedy. I mean I get you like the game and I respect that but god damn dude calm down it's just a game at that. An average one at that. Please don't take video games so seriously or dedicate yourself to a company so much. it will only lead to sadness down the road.

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                  • "There is no return policy between the games that are advertised, and the game we GET". My major point with everything I wrote was the the point above. Grimno has an EXCELLENT point, because SimCity, Battlefield:Bad Company2, Battlefield: 4, SimCity, Aliens:CM, Defiance (#1 review on Amazon since launch) and other games upon launch are purchases "we" the consumers make. Even IF we don't pre-order a game, we are still left facing the exact consequences when we buy it the same as pre-ordering of an industry that by its own making has become a never ending circle of the following. Upon purchasing an advertised or non advertised game you've crossed "the point of no return".... Literally. IGN, Gamespot, Rev3 Games, Machinima... are all part of a system by which the business model has been corrupted not because reviewers are entirely at fault, but because reviewers are given a "piecemeal" showcasing of a product in a controlled digital environment, and only shown the FUNCTIONAL and PRETTY posturing of a long legged product that walks down a catwalk to music at the commands of a keyboard or console controller to be displayed... and when we buy it we get the prostituted community-salt-lick blow up doll version that was not what the developers showed us or what the reviewers stated was intended after it's been deflated and re-flated to the point it needs "Patches" (see what I did there? I'm just having my coffee right now btw). And at the moment we all click the "purchase" button it's right in our faces. .......there is no return..... etc etc. About a decade ago the standard was set for those words. The process by which developers had the ability to "Sell broken, patch LATER" gave EA, DICE, Trion Worlds, Blueside Phantagram, Microsoft, Sony, Gearbox ( ugh ), Square Enix, Overkill, Starbreeze Studios, Turtle Rock, Capcom, THQ, From Software, Ubisoft, Danger Close Studios, Atari Bedlam, Sega (off the top of my head) and every developer the right to seal a game into a package to be shipped and/or sold physically/digitally with little to zero functionality at the expense of our "time", or "money", our "efforts" that within the game became wasted. Don't tell me that's not happened to you. There are good things about every game if you look hard enough. Based on every individuals standards and patience for functionality of course. But my point that some are missing (and some are able to see for which I'm greatful) is that BUNGIE, who to me personally has the BEST RECORD to date, is giving us a look at something above and beyond the industry's horrible machine. Beyond Respawns abandoned Titanfall. Beyond Dice's ruined Frostbite Engine. Beyond the reviewers sub-standard truths. Bungie is providing... A game with STANDARDS. The servers may very well be a mess on launch day. I can see the third party servers not being ready because a bunch of people who don't care wiggle their way through an internship into the server farm and decide to screw with it all. Any things possible. My major point is that over the last decade COD, Battlefield, Borderlands, SimCity, Aliens:CM, Kingdom Under Fire:CoD, Mass Effect, GTA, Defiance, Armored Core, Final Fantasy, Fable, every single game may have good points..... But not one of any of the aforementioned developers didn't avoid manipulating the system. Especially EA. The audacity of selling this is nauseating. http://www.youtube.com/watch?v=k1SfGqoeSXY&sns=em Bungie is on the cusp of defining this new gaming generation by resetting the standard to which we may hold developers too high. But after the last 5-6 years, we f*cking deserve a developer with Bungies god damned standards. I'm pretty sure Bungie knows this. There's too many things in the beta that are the better or correct ways of implementation that failed or were poorly implanted in games before Destiny. And if you've bought a game from any of the aforementioned developers over the last 5-6 years you know exactly what standards I'm talking about. If you've taken my original post personally and have been offended somehow, that's cool. We all have different standards. Mine are really high when it comes to my money being spent, and still too high when it comes to people who spend it for something less than exceptional. I'm talking about games in that regard. There is no tone of voice, mannerisms, or volume in posts on the web. Please remember that. And thanks for all those who took time to read the original post and maybe this one. It's appreciated. Gotta go to work. TL;D"proof read" LOL

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                    • People are making comparisons between destiny and Cod because cod players are usually the younger generation, or haven't played very many titles, or both.

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                      • Halo ripped off Golden Eye on the N64 & COD ripped off Halo

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                      • Titanfall. #shudder What it could have been..

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                      • HIIIIIIIILARIOUS. You praise this ripoff and bash Titanfall in the same post. I don't hate or dislike this game, it's great. However, the fact is Bungie isn't doing anything that hasn't been done before. This is basically Borderlands on a larger scale. You say "If you don't like it.... It's because you can't comprehend quality when you've lived a life of everything less than that." Well it's my opinion that if you don't like Titanfall, that's the reason. Mostly though, you dislike it because you're bad at it. Titanfall may seem bare bones if you're part of the new FPS crowd, where you need a hundred guns and unlocks to stay interested. For the skilled FPS player who's only interested in placing his skill against another player to see who's better, Titanfall is perfect. It has one weapon for each role, nothing else is needed. The problem with Titanfall is the skill cap is too high and most people don't want to work to get good. Bungie is working around that by making the turn and run speed incredibly slow so casuals, like you OP, can feel like they're good when it's actually the game coddling them. In this game, you start reloading and then sprint, and the mag you just took out is magically put back into the weapon and you have to remove it again. What a joke. It's not 2002 anymore, Bungie. Learn to make games already. You can start by looking at Titanfall and copying everything they did. Then make your Borderlands ripoff based on that.

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                        • destiny actually feels like better quality then most games now. i mean all the number 4 sequals were bad lately <.< ( saint rows 4, halo 4, assassins creed 4, battlefield 4) damn im afraid o the number 4 now

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                        • I am going to have to agree with you. In the last 10 years or so a lot of games have gone down in quality. To find the quality ones go mostly unnoticed. To find after playing the beta that the game is exactly as I expected, is not something that's happened in the entire time I've been a gamer. Only to find that the beta has no real bugs or glitches, and any problems it does have are all server side and a few balance issues. With a game this polished in the beta isn't a sign of quality I don't know what is. Seeing as Diablo 3's servers were broken at launch and the endgame completely unplayable because of the restricted beta. I know that Bungie's holding the big guns for the full release and it makes me all the more ready for launch. Although I'll missed day one but it'll be worth it for the ghost edition. If we were on the same system I'd tell you, See you planetside fellow Guardian. But I very well won't so I hope in your universe your fellow Guardians will see you planetside. :)

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                        • Edited by Matu Flp Krawfe: 7/27/2014 10:27:03 AM
                          Nicely said OP, but bullshit. You can't hold up any creative work and claim that "if you don't appreciate this your opinion is invalid." That's simply ignoring the basic subjectivity of your own opinion and becoming a very different kind of entity to a reasonable contributor to a group discussion. I'll give you an example: Destiny lifts its MMO elements from the very most basic conventions of that genre. The hub, the emotes, the additional EXP trees (ie. the reputation systems), the layout and use of NPC vendors. Its thoroughly generic. The same for gameplay. Destiny plays a lot like some of the "B Grade" shooters from last generation in terms of the weapon mechanics but also the ancillary combat functions. Singularity, Timeshift, and Blacksite: Area 51 come specifically to mind here. They all tried for somewhat more polished, somewhat more involving, combat mechanics than what Bungie kept shipping with Halo and found themselves in a blank space of [i]technically [/i]improved combat that missed the mark on being superior [i]entertainment[/i]. And now that Bungie's trying to do the same thing they've found themselves at least with a foot in the same space. But while many games have failed using either set of entirely generic gameplay conventions (MMO or FPS) few have tried to combine them. Even though Bungie's way appears to be rather haphazard (see. the use of a strict MMO hub which fits in as naturally as a square peg into a round House Sparrow) the union of very divergent gameplay concepts has [i]just happened to have found [/i]a game that's very worth playing. To put it simply they've struck the Halo CE magic all over again. Its not brilliant, its not even particularly competent, its just entertainment via any possible means (which is glorious.) So while you may love Destiny, you can certainly view it as being a very flawed, or perhaps even cynical, game at the same time. Many interpretations are possible, and what you end up with is merely up to your point of view.

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                          • I would cancel my pre-order in a heartbeat if I hadn't gone through the PSN Store; however, it has nothing to do with CoD and everything to do with the blah impression after playing a few dozen hours trying to find something that might keep me interested. I couldn't find that spark, so I purged it from my HDD a few days ago and already turned off the automatic download. There's a chance that I might fire it up some day, but who knows. Plenty of other games and in the end who really cares, Bungie and PS already have my money.

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                            • Edited by CharacterZ3RO: 7/26/2014 4:08:15 PM
                              Stopped reading at hard work and effort of bungie Oh and every halo game is worlds better than this. Both sp and mp This whole game is just like halo, escort your ghost to door/computer/landing pad/ control room/ defend him against waves of enemies rinse repeat. That was more or less the entirety of halo gameplay and nothing has changed here. Let's add to it the on-rails AI respawns in the same spots, in every zone and once you walk ten feet away, and fight another group they respawn behind you. At least in Halo the enemies were more unpredictable, its very stale in destiny as it feels dumbed down for Jr. who just heard about video games yesterday. The kill times are an avg of halo and cod. The pulse rifle is just the BR the auto rifle is either the AR or DMR depending on fire rate but the ADS and char models feel, look, and move more twitchy like cod. The game still revolves around a statistical model of letting you win against scrubs for a few games and then pitting you against ppl a standard deviation higher than you so you become the scrub and get shit on for ten games. This creates an artificial sense of getting better when you aren't all to keep you hooked.

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                              • Edited by tha1truestoner: 7/27/2014 2:27:11 AM
                                CoD? More like Borderlands: Reach. But I don't see that as a bad thing. Games pull inspiration from other franchises all the time, or do you guys seriously believe anything in the Halo series wasn't pioneered by Tribes and Quake? The thing is, they are taking these ideas and making them BETTER.Imitation may be the most sincere form of flattery, but when your imitation is ten times better than your source material, it forces the other creators to step up their own game.

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                                • Edited by HankTheYank27: 7/27/2014 5:18:29 AM
                                  [quote]A game by developers with standards, quality, morals and ethics.[/quote]They did fire Marty you know. He wasnt only one of their best and most senior employees, he was co-owner of the company. And above all else, he was a fan favorite, a man who had captured the hearts, minds, and eardrums of countless gamers for years. His music alone has made the Detiny beta unforgetable, and I cant wait to here more of it in the final game. God speed you to your next job Marty! Im not gonna bring up the platform exclusive offers on a multi-plat game, but thats a bit, oh I dont know... COD like! :/ Other than that, I agree, though I do think your elevating it on your "pedestal" just a tad bit too much... What about games like Skyrim? It may lack co-op and fancy graphics (without mods) but I have still put hundreds of hours into that game, and will probably put many hundreds more into it in the years to come. It makes up for what it lacks with its rich lore, unlimited player prgression and choice, and a MASSIVE world to explore! Hell, Ill probably put a few dozen more into it after the Beta is over and Im bored again!

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                                • Man, everyone is desperately clinging to this game for dear life, eh? Kind of sad. I disagree significantly to your notion that Destiny seems better than borderlands 1 or 2. Those games truly seemed different and inspired (borderlands 1 more-so). Destiny is just a lot of decent ideas strung together.

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                                  • I agree with the sentiment of your post entirely. However with the issues present in the fireteam design (get relocated on your map for joining one), and the pretty well non-existant group communications I feel that Bungie still has a very long way to go to truly make this the game your claiming it will be. I truly hope they get it fixed as I have greatly enjoyed the beta so far but these two issues leave me somewhat on the fence as to whether or not it will be worth buying.

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                                    • Thank you.

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