So I was looking at the grimoire and saw that they have 6 classes you can choose from..unfortunately bungie doesn't want to shoe us these classes yet. But I for one feel that those other 3 classes should be unlocked by completing the story mission. And they only unlock with the difficult you completed it on. For example if you beat the game at legendary you unlock some badass class that not many others can be because they haven't completed the game on legendary. I like games that reward you like that. So what do you think. Should they have those other 3 classes unlocked from the start? or should we as gamers unlock them through hours of gameplay, death after death because the reward will be great at the end!?
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Edited by Devhour: 7/23/2014 8:49:23 PMPersonally I think that your idea of class leveling is dumb. Everyone should have access to subclasses regardless of what difficulty they play on! The difficulty one chooses is up to the player, and to have such a major factor of the game hidden from people who don't play on harder difficulties is just absurd. Subclasses unlock by level always (sometimes story completion, yes), but not by some difficulty setting, that is only supposed to make you level and reach subclasses faster. They are SUBclasses after all, so it's inherit that, regardless of difficulty, people be able to attain them. One last thing, "should we as gamers unlock them through hours of gameplay, death after death because the reward will be great at the end!?" Yes, we should unlock them, they are indeed SUB classes, meaning alternates for people who level to 15 (death after death is also pushing it... There's not even a penalty for death).