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Destiny

Discuss all things Destiny.
Edited by Ninpire: 7/2/2014 6:44:51 AM
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Destiny Multiplayer Random Events

Ok, so I know that Bungie said they were keeping the mutliplayer separate, but wouldn't it be cool if your team and an opposing team were going head to head in a game of Control on Mars, and in the middle of the game, you hear the announcer say "Incoming Cabal forces. This training mission has been terminated. This is now a field operation. Defend the Control Points against the cabal forces." And then both teams team up to keep the cabal off the objectives. Bungie could even use the TrueSkill system (or whatever matchmaking system they're using to match up evenly skilled players) to set the level of difficulty that the AI has. Personally I think it'd be fun and would help add to Destiny's "living, breathing world". What do you guys and girls think?? Edit: So the feedback I'm hearing the most of is about how to incorporate into the multiplayer in a way that retains its randomness, but is still worth it, even at an endgame level. Also there are some worries about the game beforehand, as it stood, who was winning and who was loosing... My thoughts were that it would be something that could only happen say once in every 500 games or so, and only when all players meet certain parameters (such as no one under level 15). This way it's super rare so it will never be bothersome regardless of who it happens to. Once the announcement comes up, the game ends, kdr, and win/loss is taken into account and loot is given out. Then there's 15-30 seconds of prep time until the first drop ship touches down. From here on all scoring is the same system as Destiny's normal PvE. Extra loot is given out too, with the team that won the multiplayer match earning even more loot. All In all though both teams would come out with gear that they'll almost immediately switch out their current gear for. Any other worries or concerns? Also thanks for the bumps, thumbs, and other various complementary gestures/phrases, you guys and girls are awesome! Edit #2: So some more Feedback i'm currently getting here is that some people would rather it was either it's own separate playlist/gametype, or that it was an opt-in only type of thing, or that it would still be PvP, but with the added element of the AI. Lets take these one at a time because none of them really fit IMHO. [b]Separate Gametype-[/b] That's simply taking a Public Event and making it a gametype. It also either eradicates the randomness of it or splits the community too much. [b]Opt-In -[/b] So here people think that there should be a setting saying you're good for it, and thus not good for it by default. I personally don't like this as any time anyone doesn't want to, then no one playing with them can. I also see this being abused by players who feel that they've maxed out their characters, builds, and gear to the point where they don't need extra loot, who could just turn it off as a way to deny it to other players who could benefit from it in order to maintain a measure of superiority. Much better would be keeping it completely random and giving players a chance to retreat to orbit during the preparation phase, letting those who don't want extra loot to not be forced to play, while letting those who do want to continue and earn awesome loot do so unhindered. [b]PvPvE-[/b] Now this one i don't particularly agree with not because it wouldn't work or it doesn't sound fun (because it would work and it would be fun) but simply because it doesn't fit Bungie's "living, breathing world". In a real world, allied forces would not continue training against each other in the face of an outside treat, which is what the idea is. They'd band together and fight the enemy off. Sure, it'd be chaotic, but remember that the halmark of bungie shooter skill is not the Cod/Battlefield ability to successfully navigate chaos, but the ability and team work to control the map itself, control the vantage points, the heavy weapon/ammo drops, the vehicle spawns, [i]the player spawns![/i] That's what makes a Bungie shooter feel like a bungie shooter and makes it stand out midst the plethora of shooters out there. Another great idea by [b]masterchief54[/b] is to take my original idea one step further from just a defensive random event, to an offensive one, and this idea i really like a lot! Scroll down to his comment for details! Once again thanks for the feedback, keep it coming! If you really like this idea then keep this thread alive and force bungie to take notice! Together, we can shape our Destiny!!

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  • That'd be kinda interesting. Mix it up a little

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  • Or still keep the two teams in opposition so it's utter chaos. Maybe if the team has a severe deficit in points they could accomplish certain parameters to gain attention of nearby enemy patrols to attack point. Your idea has unlimited potential

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  • That would be cool.

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  • I like the idea of going against other players then mid game have to change gears and become allies. Only if it will be a rare event and succeeding and working together meant winning some possible rare loot. I think it does follow the spirit of the game and also brings in some new possibilities. You always are aware there is a chance you may have to work with those you may not personally like and also can form alliances with players you never thought possible. XD

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    • Best idea I've heard this week 10/10.

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    • I think that would be awesome as long as the kdr u had before the invading forces showed up doesnt get deleted

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      • That is a [b]Great Idea[/b]. Something to think about, "Incoming Cabal forces. This training mission has been terminated. This is now a field operation. Defend the Control Points against the cabal forces. Heavy ammo drop. I would like to do that. [b]Ninpire[/b], I like the way you think. TWCFTM

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        • It sounds cool but i think if it happened it would be annoying and ruin a lot of games. If i wanted to do that i can already just go to a public event in the open world. Maybe there could be a game mode where that could happen.

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        • I was thinking about something similar myself, such a cool concept. Bump this

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        • Great idea

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        • This deserves the highest of fives my friend

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        • I think you should leave random events out of the crucible, we will have enough of those in the normal exploration gameplay... what would be cool is that in the open world there were PvP áreas and this you are saying applied there, but instead of having the other guardians as your allies, they would be another problem for you and an obstacle from getting al the loot

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          • I don't like the idea of randomly interrupting a Crucible game, UNLESS it happens randomly either before the game starts/after it ends(so as to not stop the flow of a game). Give folks a chance to quickly modify their gear for it, and then get at it. Make it a super-rare event with matching loot, so even the super-hardcore-PVP-only players don't have any reason to bitch/whine/moan/complain. Provided there are any that do. Or anyone else that gets butthurt...

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            • This feature could potentially be really interesting. However, I feel it would easily stand in the way of competitive, skill-based multiplayer. The solution I see would be to put this feature in certain playlists, but it would be a little less fun that way because everyone playing those playlists would do so under the expectation of a random event occurring. Wouldn't feel random anymore. Well, I guess a second and better solution would be to have [i]most[/i] playlists contain these random events (so that it's the norm), and then relegate certain playlists as the "pro" no-funny-business playlists?

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              • I think it's an interesting concept. But I would rather have the "incoming cabal forces" be simulated into the Crucible training. While guardians can still fight one another, taking down the alien threat would also net your team some points. Not as much as a guardian kill would, but enough to make it interesting. Of course this would be an entirely separate game mode on it's own so it wouldn't truly be "random"

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              • This is by far one of the best ideas/suggestions I've seen up to this point. I know bungie has gone on record in saying they read these forums, I hope they implement your idea this time.

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              • Love it

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              • Sounds great. Bungie are u listening? :)

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              • It'd be cool as a separate lobby type or something. Some people just want the straight up head to head competition, but it would be a nice change of pace for sure. It'd be pretty original as well.

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              • I like the idea, however it would have to be an option that all players would agree to before it could happen. Like a check box in your preferences or check box at the start of any crucible match. Many people would rather not have their Crucible match interrupted (especially if they were winning) by a random event.

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                • Bump

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                • Really cool idea

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                • This would be a whole lot of fun. Great Idea!

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                • This i awesome but let it happen every 15 time :D

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                • This would be awesome! And after the Event the normal PvP match starts again where it stoped! I like that idea ^_^

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                • I think this would a great idea, I think the "rare-er" the event the better. I fully support the idea. Nice creativity and thinking outside-of-the-box. I'd love for this to gain visibility as a potential future game aspect

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