Huh, the interior seems like the aquatic centre in London without the water...
Anyway, so, do you mind if some of you alpha guys go into a bit of detail about the tower?
Such as:
What faction people were there, and did they reveal anything about them?
Were there any areas locked of for the alpha?
Can you use that pelican looking thing that comes and goes?
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Edited by DEZARATH: 6/21/2014 7:53:52 PM1. Factions are located in various places in the Tower. FWC was in the hangar. All of them sell emblems which have stories attached to get a sense of who they are. 2. I tried jumping on the Pelican like ship but I passed through and died. 3. The Hall of Guardians was blocked off. It's located on the north tower. 4. You could stop the Speakers Device by sitting on the main crank shaft ( I know it sounds hilarious) if you can get up on top of it. (even funnier) in fact this entire statement is a giant barnyard door. 5. You can use the crates to get up into the rafters. 6. There's a ball you can play with. 7. There's a bar at the bottom of the Hangar. It looks like a NPC merchant will be placed there. But none was there save a few NPCs. 8. You can get ontop of the Post Master's building. It has a vent that make players look like they are at a beach party. 9. You can get on the ledges and landing spires on the side of the building to really over look the last city. 10. The view from Vanguard's window is spectacular.