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Destiny

Discuss all things Destiny.
Edited by oliverkeen77: 9/1/2014 2:23:00 PM
229

Should Proximity Chat Be Implemented As an Option?

Yes.

2890

No.

396

[b]READ BEFORE VOTING[/b] Destiny, Bungie’s newest exquisite videogame, is filled with breathtaking visuals and compelling gameplay, and that’s after only playing the Alpha and Beta versions, although there is one major flaw that’s been brought to my attention: Destiny lacks proximity chat, which is the ability to speak with other players whom are near you. Currently, players can wave to each other, dance with each other, and point at things “in a desperate, and futile, attempt at communication” (SoloPopo). Players can’t make new friends, talk about strategies, nor ask for assistance. With proximity chat, players can get to know each other and share their experiences they’ve had in Destiny. Maybe you just want to compliment someone’s awesome armor and be on your way. Players would be able to talk about how they’ll complete an event or where to find some loot. Imagine trying to strategize by pointing everywhere. Players would be able to ask for assistance during combat. Imagine fighting enemies with a few other players, and when you get cornered, all you can do is point at them and dance for your life. Destiny is based on the notion of being always-online and multiplayer. If everyone is a mute, then what is the point? As SoloPopo said, “It's ridiculous, and kills the immersion. Why are other players even in the game if you can't interact with them?” Being able to wave and point is fine if you don’t have a headset plugged in, but it should be optional, because being able to speak is a much better alternative. Proximity chat should be the next feature implemented in Destiny. In GameInformer's interview with Lars Bakken, Bungie's multiplayer lead, Bakken stated "We know that, not just in multiplayer, that in general, when you get into a game with someone that you don't know or someone that you've never seen before and may never see again, they have this power to completely destroy your entire experience and maybe ruin the game for you forever" (Manuch). If another player is being obnoxious and you want to disable proximity chat, you can simply switch between three chat settings: Proximity, Fire Team, and Off. This feature would also require the following settings. [u]Chat Settings:[/u] [b]Proximity[/b] - Chat with players near you. [b]Fire Team[/b] - Chat with your Fire Team. (A symbol appears above your head to non-fire team members which indicates that you cannot chat.) [b]Off[/b] - You can't hear anyone in-game, nor can they hear you. (A symbol appears above your head to all players which indicates that you cannot chat. This setting would also be activated upon joining an Xbox LIVE party and whatever the similar chat system is called on Playstation consoles.) Orrr Proximity Chat: On/Off, and you can always hear and speak to your Fire Team. [url=http://www.bungie.net/en/Forum/Post?id=67049920]Here[/url]'s another good thread about the topic. Here's an additional feature Coffeenator requested in the comments: [quote]One feature I would add to the prox. chat is a kind of karma system where if someone gest muted by some number of people in a period of time that they are muted in-game for everyone except for players in their fire team if they are in one. Over time their Karma would get better and they would be unmuted until they would get muted enough to go over the threshold again.[/quote] [u]Sources:[/u] SoloPopo. "Proximity Chat Is Not an Option." [i]Bungie.net[/i]. Bungie, Inc, 14 June 2014. Web. 16 June 2014. <[url]http://www.bungie.net/en/Forum/Post?id=65436785[/url]>. Makuch, Eddie. "Destiny Competitive Multiplayer Is "more Lethal" than Halo, Voice Chat Limited to Eliminate Trolling." [i]GameSpot[/i]. BS Interactive Inc, 10 Dec. 2013. Web. 16 June 2014. <[url]http://www.gamespot.com/articles/destiny-competitive-multiplayer-is-more-lethal-than-halo-voice-chat-limited-to-eliminate-trolling/1100-6416638[/url]>.

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  • Dancing is not a replacement for communication.

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    • Your suggestions for chat settings are spot on and I am wildly surprised Bungie has not added this. There are two polls I know of concerning Proximity chat, this one and flipassassin21's http://www.bungie.net/7_Proximity-Chat/en/Forum/Post?id=65449285. Both show a large margin of players want this implemented. DayZ has demonstrated how it can be a boon to immersion and in some cases, a burden.

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      • Spot on my friend.

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        • Agreed wholeheartedly

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          • Edited by ViolentDreamZ: 6/17/2014 12:19:45 AM
            To those that think the Alpha went pretty well even without coms, remember that those playing the Alpha are mostly guys eager to play the game, learn it and do well. Of course we revive each other and spread out so we can flank and so on. So yeah, we can pull it off muted. When Sep. comes and everyone and his dog starts playing this game, it will be different. And you'll have endless situations where you'll want to guide and help the guys playing beside you but.. ops, you can't talk to them. edit: @op - prox and fireteam shouldn't be mutually exclusive. You should leave fireteam as it is. Then add prox chat enabled by default and the user can go into settings and turn it off and no more prox chat for him. When you get close to an avatar, there should be an icon somewhere to tell you that he can hear you and talk back (meaning he has a headset and has the prox chat enabled). Then, even with the chat enabled, there should be an option to mute specific players.

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            • I really hope they implement proximity chat into the game, it could be very helpful.

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              • This post is so dashing! ;). This game NEEDS proxy chat. NEEDS it my friends!

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                • Complete agree. Pointing and dancing can only go so far when meeting new people.

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                  • Better question is how is this not in a game in 2015 lol... they really don't have proximity/local chat? how the hell did that happen lol

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                    • If prox. chat was implemented I'd love the game so much more than I already do! The game would have much more of an MMO feel and it would add a lot more fun to the public events.

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                      • i agree whit this but if you add this plz had a Mute option when hitting R3 (ps) button ...cause you know they will have people screaming and harassing people and such!!!

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                        • Proxi chat would be destroyed by party chat.

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                          • It should.

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                            • THIS IS...NEEDED!!

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                              • [quote]A symbol appears above your head to all players which indicates that you cannot chat. This setting would also be activated upon joining an Xbox LIVE party and whatever the similar chat system is called on Playstation consoles.[/quote] Yes yes yes yes. I also feel that if I can render a player and see them in-game I should either know that I can talk to them or be able to tell how close I need to be to talk to them.

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                                • +1 this Is the one and only thing I want added to destiny, it really disappointed me how it wasn't there from the start

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                                  • No. Prox chat will end up being muted by most people and will see little use.

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                                    • BE AWARE prox chat, and always-on audio chat, is a very serious drain on netcode sources (it causes lag, potentially a lot of it), in fireteams you can set aside bandwidth for the other people in your fireteam, forming a "tight link", that isnt as resource intensive.... think of it like having to start and end a skype call every time a player gets within range or moves out of range. lots of picking up and hanging up.

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                                      • I agree that chat should be available between players, but rather than a blanket edit, there should be an option when you press R3 to mute a player who is being obnoxious or harassing. (Harassing should also be able to be reported.) I had a case come up where I found a dead ghost, and tried to get the attention of a couple of other players to lead them to it, but the best I could do was wave and point. Sadly, they did not get the idea of what I was trying to do, and left the area. Make it short range, or point to point chat or messaging. Either that, or give the option to set up commands on the cross pad for "dead ghost here" or something like that to let people communicate a bit better. Granted, that last one may be in place already, as I never did figure out how people were able to salute others, but saw several players do so.

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                                        • How about, proximity chat comes on only in random events or when requested and accepted from player to player.

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                                          • Should be available anytime ur out of ur FireTeam.

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                                            • They should add it in and give us the option to see who's talking on the roster and let us mute the people abusing it.

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                                              • Yeah really sucks having to make a playstation chat party just to talk to my friend playing the same game as me.

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                                                • Some things: Have you played RuneScape? In RuneScape, they have gigantic open markets, where everyone is selling everything. Since there's no voice chat, it's all text. And your screen is exploding with text. There's no way to read it all. Have you played CoD or Halo? There are some hideous trolls. So now combine these: a flood of information, all audio, with little filter, complete with trolls, scammers, actual people, and everything in between. Granted, Bungie's response is rather extreme. But so is yours. I've been musing on this, and I've thought of an idea. Have a set number of podiums or platforms or something, say 20 of these, where anyone can get up and talk. There would be a short list of broad topics to discuss: trading, stories, tactics, etc. There would be a time limit on each speech, like 10 minutes or so. Anyone walking by could stop, listen to whatever anyone speaking at a podium had to say, and leave. Then, people could distribute their messages, but only when people wanted to hear them. Also, I'm guessing that some sort of Destiny vernacular will evolve. In Halo, honking from a vehicle meant "Get in!", and shooting a teammates' vehicle meant "Oy! Wait for me!" I'm guessing something similar will evolve in Destiny.

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                                                  • Edited by Jmontastic: 6/17/2014 4:36:14 AM
                                                    I agree. Without an adequate form of communication, the game will not have a flourishing in-game community. The chat modes you suggested are great ideas. Another suggestion: incorporate an app on our phones that we can use to type/voice chat to other players around us.

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                                                    • None of my friends play games Q.Q I need this xD

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