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Destiny

Discuss all things Destiny.
Edited by AllegedLegend95: 6/15/2014 9:47:17 PM
28

I know Destiny is really awesome but...

I want to know what you've seen that you don't like. Not bugs or anythings, but gameplay aspects. Also anything you'd like to see. I haven't been following Destiny as much as I could've been so I'm not too sure on all the content that they will be releasing in the full game, so some of the things I mention might be in there already. With vehicles, especially our sparrows, I'd love to see a racing crucible game. (Any thoughts on why or why not?) This is more of a complaint (and maybe a bug) but, I'd like to be able to walk more than a couple feet away from an area before the fallen respawn there. (Anyone else noticing this?) (This was my wish all along) I like the whole line survivor aspect of it, and I know they never set out to create the tradition "MMO" but I wish that you'd find people everywhere (like playing "WoW" or something) (Thoughts on why this would be a bad idea?) Anyway let me know some of your issues and what you'd like to see in the full game or even beta. Another question to get your brains going, would you like to see it play cross platform? Also what would you think of your own gun customization? (Is this already a thing for full launch?) (It should be noted) I'm super lame and have not played the crucible yet, but I would still love to hear any changes you'd like to see. I just wanted to say thank you for everyone who has participated in this forum! Edit: as unlikely as you think it is Bungie is still looking to make changes and they want to hear what you have to say and what you want to see. So aside from reporting bugs, which you really should do if you see one, go to alpha.bungie.net to rant about what you didn't like about your alpha experience and what you want to see.

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  • - Load times are painfully long. - Enemies respawn way too quickly. You kill a group, walk away, then go back in that general direction and they're standing there again. - Sometimes enemy groups don't seem lively at all. You can spot entire squads just all standing still in an area waiting for the players to get close enough for them to turn on. - While exploring it's really easy to run into enemies that are a way higher level than you. When you get sent to an area to complete an objective for a mission at level 5 it really sucks to run into multiple squads of level 8-9 enemies that you can't even hope to kill. - Some boss type enemies have way too much health. The Devil Walker fight at Devil's Lair takes a ridiculous amount of time to complete. It's basically a sponge that sucks up your bullets little by little for half an hour as you duck in and out of cover trying to avoid it's 1-hit attacks. It becomes repetitive really quickly. - Checkpoints for missions and strikes aren't frequent enough. They go sequence by sequence, but it really sucks when a sequence takes 20 minutes and you fail 3/4ths of the way in just to have to start all over from the beginning. - Not enough control prompts at the beginning of the alpha to teach you the controls. - Some of the vehicles on the multiplayer maps are too overpowered. Many players take advantage and are able to sit in the vehicle for the entire match just 1-hitting everyone with the cannon shots. - Navigation in the tower is pretty rough until you memorize the locations of all the vendors. It would be really useful if we could set waypoints. - Loot is pretty hard to see and really easy to miss. Some of the most important drops are pretty tiny. Some added markers of visuals to make them easier to notice.

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