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#Gaming

5/2/2014 6:49:40 PM
34

Call of Duty Is Only Getting Better

First off, you should know a few things about me: I've been playing CoD since MW2 (which is still my second favourite previous-generation game, behind Arkham City) and have played all of it's successors. I started playing video games back in 96' on the PS1, with Crash Bandicoot and Spyro. As I grew older, I started playing other games, like Combat Evolved in 2001, Jak and Daxter, and Pokemon. I eventually started playing CoD in 2009. Now that that's out of the way, let's move on. Since 2009, Call of Duty has been the best-selling video game on the market. Making tiny, incremental changes from MW2 onwards. All of them have been based on Cod 4's simple perk-and-killstreak system, which was revolutionary for the time. And for years since, people have been complaining that it's the same damn game. Every year. Yet it makes billions. And that is solely because Call of Duty is a [b]good franchise[/b]. It is. They have their core mechanics nailed. You might not think they make enough changes from one game to the next, but is that really something to complain about? Halo 2 was a bad successor to Halo: Combat Evolved. Halo 4 was a bad successor to Halo 3 (arguably). You want to know why? Because they added unecessary elements that just didn't make anything better; only worse. Let me paint a picture for you: If Bungie had created Halo 4, created a new campaign, Firefight, and multiplayer maps, but left the core mechanics of Halo 3 intact, people would be drooling at the mouths (or, most people. I'm not apart of that group, I really didn't like Halo 3, but that's beside the point.) I've seen multiple threads on the forum alone that stated things like 'Would a complete Halo 3 remake be that bad?' No, it wouldn't. Call of Duty gets better every year. And now, they're only going to keep getting better. Think about it: they have the funding. They have the resources. They have connections. And now, they have the extra time. For those of you who are unaware (whether it be because you don't care, or otherwise), Call of Duty is moving to a 3-year development cycle. With Sledgehammer entering the fold (I believe they handled the campaign of MW3, which wasn't too shabby), this gives the big gun (Treyarch) and their less successful counterpart (New Infinity Ward) a full extra year to develop and flesh out their games. That's 3 years. That's how many years it took for Arkham City to be made. This can only be a good thing.

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  • Only since MW2? I feel bad for you son, CoD 4 was the greatest CoD of all time, it only went downhill from there.

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    • If there was any one way to describe a new CoD game, it's been a Yearly forced Prestige. You reset. Start from scratch. Earn basically the exact same shit, year after year, the only noticeable difference being the maps and character designs. A 3 year cycle may improve the games, but the IP is as dead as it gets. [quote]When you hit rock bottom, the only way to go is up.[/quote] There's a large following of Drones, very much like the kids who will buy Master Chief 5 when 343i drops it out, who go out of their way to buy the game just because of the popularity of the title, but the game itself. The franchise. It's over. There's no story, no objective. It's just some newly laid, steaming pile of shit that the flies will flock to, just because they know what it is. It's really that simple.

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    • Just no. Blops 2 was good but ghosts was trash and so was Mw3. It's an inconsistently bad series that needs to die.

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    • [quote]That's 3 years. That's how many years it took for Arkham City to be made.[/quote]That's How long it took for 343i to make Halo 4, and they outsourced the multiplayer heavily. Having more time to take a shit doesn't change the fact you're taking a shit.

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      • Seeing as how Sledgehammer announced that they're not catering to casuals this time around and now focusing on Esports. Not to mention the head multiplayer directors come from a competitive background. So yes, CoD is looking to have a good future.

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        • [quote]I've been playing CoD since MW2 [/quote]

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        • Call of Duty might improve starting now. Sure. I won't ever like killstreaks and perks though. I'll want barebones.

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        • Call Of Duty sucks.

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        • [quote]All of them have been based on Cod 4's simple perk-and-killstreak system, which was revolutionary for the time.[/quote]A revolutionary mechanic for it's time, those are the key words here. It's been seven years and those mechanics have been beaten to death. It has become increasing stale. And TreyArch/IW/Activision don't seem to have much intention to change that because they have such a large following of drones who will still buy the "new' game every year. If you were in charge of Activision, would you keep wanting the the same game being pumped out because it will sell well no matter what? The answer is probably yes. [quote]They have their core mechanics nailed. You might not think they make enough changes from one game to the next, but is that really something to complain about? [/quote]Keeping your core gameplay is completely fine, but when you do next to nothing in terms of changes for every next installment then there is an issue. [quote]Halo 2 was a bad successor to Halo: Combat Evolved.[/quote]Do not post ever again. [quote]You want to know why? Because they added unecessary elements that just didn't make anything better; only worse. [/quote]Wrong. Halo 4 (using your example) had added bad elements that should never have been implemented, turning the game into something it shouldn't have been. You can add elements that can improve the game. There is a difference here. You can keep what you have but make it better. [quote] Call of Duty is moving to a 3-year development cycle. [/quote]And what difference will this make? CoD was on a 2 year cycle before. If you actually looked at the games, you'd see how little has been change between them, how little the game engine is updated. There are tons of re-used assets from MW2 in newer installments. I will give Treyarch a little credit because they don't do that as much as IW. Call of Duty has become a cancer for the FPS genre. The entire genre has become a joke because of it. A stigma has been put on it now. Developers see that they can do hardly anything and implement beaten-to-death CoD mechanics and features, and people will gobble it up. Why else do think more and more people are being fed up with FPS's these days?

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          • [quote]Halo 2 was a bad successor to Halo: Combat Evolved. [/quote] I don't even...

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            • But I don't like the perk and killstreak system anymore. It's boring. And old. They need to do something new. Like the change from old CODs to Modern Warfare. Halo 4 was bad because it added BAD things. You can change things by adding good.

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            • Edited by FatMarshall: 5/2/2014 10:28:27 PM
              Can't help but agree with OP. The butthurt "INNUVASUN" trolls are gonna disagree, but that's because they have a shitty definition of quality and art. I rate things by statistics. My opinion means shit if nobody else agrees with me. Now, let's not forget about just how much stuff CoD recycles with every iteration. However, with a 3-year development cycle, that may change and possibly no longer exist. If it were up to me, Halo would be getting a yearly release, but unlike CoD, I would release different types of games (i.e., ODST shooter, Wars, etc.), with a definitive MP releasing every three years; along with that, three studios would be contracted to focus on their own style/genre, Ensamble being brought back to work on RTSs, and Respawn being contracted for an some sort of ODST/Marine shooter with ADS (that's if Titanfall didn't exist, of course). These are just my own personal thoughts and ideas. Anyway, the three-year dev cycle looks to me like it'll fix CoD's lingering lack of quality issues.

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              • Treyarch make fantastic games. The husk of a company that wears the name if Infinity Ward make pieces of dog shit that they put Call of Duty on and hope people enjoy it. Sledgehammer games have a lot to live up to because if they release crap, Activision might as well invest in expanding Treyarch into 3 teams

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                • You still have PC elitist to deal with, and they hate CoD almost as much as consoles.

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                • Edited by Vicex: 5/3/2014 12:35:29 AM
                  Once you hit rock bottom, there is no direction but up. It’s nice that it seems to have some improvement, but enough is enough. They are better off making a new IP at this point. Call of Duty is not a good franchise, but it’s passable like every other game that has a yearly release. It’s good for those people who are usually not very bright- get bored fairly fast and are always looking for that “new” fix- even if that new fix is only slightly different that the previous fix. Which bring me to th ingenuity of that game’s marketing. They are able to successfully put enough split up the games between 2 developers so that they introduce enough time for a person to get bored of one “sub-franchise” and be ready and willing to play the alliterative in the upcoming year.... then the process repeats for sometime before we get games like "Ghosts” where they are switching it up to avoid complete stagnation.

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                • CoD 2 is the best

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                • The [i]only[/i] way they can go is up, at this point.

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                • [quote]I've been playing CoD since MW2 [/quote] Stopped there.

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                  • [quote]Halo 2 was a bad successor to Halo: Combat Evolved.[/quote] OP's opinion is invalid.

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                    • Yes. So much Yes. I started playing COD since BLOPS 1. then the game started getting more epic after each year. I'm hyped (depending in the future) for COD: AW. There are some other Big game Titles like Dead Rising, TitanFall (not for me. lol), and Watch_Dogs (which i'm also hyped for). I was laughing so hard when I kept on seeing H4 beating BO2 in gaming Showdowns (But that was untill people started realizing That H4 was a disappointment). But anything besides those other game Titles. I'm so Hyped for COD in the future. But the only thing I don't agree with (even though it has nothing to do with this particular topic) is that Halo's 2 and 3 were not bad. They were awesome.

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                      • Edited by DigitalIZesty: 5/2/2014 8:26:51 PM
                        Mw1 was cool Mw2 sucked dick Black ops was cool The rest, I haven't played the campaign on. Also, this thread is saying: More changes=good. That is literally the message OP is sending here. Edit: COD Finest Hour- Cool at some times, less cool at other COD 2- haven't played the full campaign COD 3- Cool COD WaW- Cool

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                        • Call me when they have interesting maps and game balance

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                          • loltroll 0/10 bad job

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                          • While I might not agree with your opinion, Black Ops did change the series up, but only by ripping their EXP system for weapons and perks (yet again) from Battlefield and catering to Conspiracy Theorists clinging to their tinfoil hats. What others are saying is that it's been done before. The last COD game that was engaging, that made you search for collectables in it's linear maps was COD: World At War which offered in-game elements to change your personal game play through buffs. It set the base tone for all future COD's. And while you got to read some awesome thought provoking and historical quotes from some past presidents and historical war heroes when you ate-shit and died (of which I'm sure most of the COD fan-club could even care less about, regardless of their jumping on the self proclaimed "I support my military" bus because I play a fictitious war game bullshit.), how has that game franchise bewildered you personally, or made you feel like you needed to research into something to learn something new? Hell, I've gotten a bigger brain-boner off of knowledge from the Halo Series in learning some sweet mythology/religion stuff than I ever had from COD's franchise because there's little work that needs to be done to create it's storyline. There's no historical backing to it, there's no sense of "wow, this is what past war heroes went through.", it's all pretty much a bullshit math problem now... Conflict= Turmoil+lots of enemy+lots of guns Hero gamer(guns+add-on equipment+perks)/Conflict= Every COD game since COD: World At War

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                          • Edited by BannedLemön: 5/2/2014 7:34:19 PM
                            TL;DR for those that don't want to read the Wall of China. OP is a CoD fanboy that thinks good sales equate to a good game. Good sales =/= good games CoD only sells because of the mindless morons that buy it every year and exclaim that it's the best thing since sliced bread. It's also bought because of the very low learning curve, as it's aimed for casuals. Anyway. CoD has only gone downhill (a very steep one) since CoD4.

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                            • Edited by Scoregasms: 5/2/2014 10:09:45 PM
                              Halo 2? Bad Successor? To Halo Comebat Evolved? Yet you come her and say Call of Duty has only been getting better since MW2? I will respectfully disagree your opinion.

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