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#Halo

8/22/2012 9:28:54 PM
71

What is the problem with reach?

The story might not be as good as Halo 3, but why does everyone think bad of it. Personally I love the multiplayer and there are no obvious flaws in the campaign (the ending could have been better). I just want to know why people think its bad.

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  • My main gripe was with the Campaign, because that's where the majority of my love for the series lies. I'm sorry, but Reach's single player experience was not a culmination of 10 years of learning and perfecting ones craft. I did not feel Bungie pushed Halo to new heights, and ended their legacy with a bang. What 343 is doing with Halo 4 is what I imagined Reach to be, tbh. An evolution in narrative, character portrayal, scope, and so on. Noble Team was bland for the most part (Jorge and Kat were the best of them, but still left a lot to be desired), their deaths were horribly executed, disappointing aesthetic, the majority of the music was pretty forgettable, and, just, the overall game was like a step back from previous ones. In terms of design, I can't say that it felt like Bungie's swansong to their beloved creation.

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