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Surf a Flood of random discussion.
originally posted in:TFS The Floods Sanctuary
Edited by TGI Skuldier: 3/14/2013 12:27:35 PM
3

Thief....

Steve Gallagher, Narratice director of THIEF: [quote] "Times moved on, we're not still in 1998" "Garret is fairly individual, doesn't talk a lot. He is a funny guy but doesn't necessarily crack jokes. This all sounds like somebody who's not going to be fun to play a game with." "Let's be poetic, Garret is stealing sometimes what he might not be able to have himself because he is too independent."[/quote] Nicolas Cantin, Game Director of THIEF: [quote] "We wanted to bring Garret more to the modern audience of today's console market." "Garret is now in the game doing more action moves." "We turned down ALL the things that felt gothic, we don't have that anymore. We wanted to make [Garret] a little bit more mainstream on that." "Garret had to be made more "action figure". He needs to stand among the crowd, but also stand out from all the other heroes on the market." "It's a good thing, Garret needs to stand out as a hero in the crowd." "We wanted to prove ourselves that this type of hero [talking about Nolan's Joker] was really fitting for today's market."[/quote] [quote]"We wanted to bring Garret more to the modern audience of today's console market." [/quote] There's some sick inside joke between all the game devs that I'm not seeing isn't there?

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