Has anyone else noticed that in the E3 2003 Campaign Halo 2 trailer, at the end when the Elites crash down near Master Chief, the Elites have to activate their Plasma Swords. Yet in the Halo 2 Multi-Player trailer at E3 2004, the Plasma Swords are on at all times, and just have to be picked up. Has Bungie decided to make Plasma Swords stay on and not have to be activated? Or is the Campaign Plasma Sword and the Multi-Player Plasma Sword different?
SF
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the reason they shouldnt be on all the time is for one great reason... when invis people can see you with it on.. just like you could see the elites carrying it while invis..