What do you think "broke" reach as a halo game? Was it the AA's, the campain, or the game play over all?
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slow pace seriously it was so bad i just couldnt even play it. the extreme long kill times mixed with slowest movement speed of any halo and armor lock and low jump height AND the most powerful power weapons yet made it pretty bad. just mixed in like having a weak precision rifle (dmr) made team shooting so major it wasnt even enjoyable. you were litterly stuck on ur team like a rubberband also maps like pinnacle. killing people in the tower was impossible with slow kill times and it made it really unbalanced and slow. such a mess of a game also sniper on blood gulch lol. huge hit boxes, hitscan, and no hills. crap remake