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#Halo

11/3/2012 4:37:58 AM
7

Cheaters

You really expect me to plop down another $60 when you have always (since Halo 3 at least) allowed modders and lag switchers to ruin the game? You really let us all down...just finished a game of Big Team Battlle where the entire enemy team was just lagging around tearing us up. You've got your last dime from me ladies and germs. You make me sick.
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#Halo #Reach

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  • [quote][b]Posted by:[/b] SatansReverence [quote][b]Posted by:[/b] Pipefighter You really expect me to plop down another $60 when you have always (since Halo 3 at least) allowed modders and lag switchers to ruin the game?[/quote] lolno... You just suck.[/quote] This, actually. Lag switch will get you a nice (and very [i]immediate[/i]) black screen while everyone else keeps playing, or a host change if you were host and tried it. Modding can only get past Bungie's security if they broke [i]Microsoft's[/i] security on the xbox to edit the RAM in real-time, as Reach not only has rsa checks on it's files to prevent modification, but it has a continuity check where even if you managed to break past that security, if your map has a different checksum than the one of someone you try to play with, it will kick you out of the game with a mismatch error. So...no, not 'You have always let' modders run free. It's funny you mention the 'since halo 3 at least' bit, since that's completely backwards of reality. It was Halo 2 where they approved of modders, they would let you mod in custom games and ban you from matchmaking, or in the latter days, kick you out of mm in 10 seconds if you were modding but let you play if you were not (and still fine in customs). [Edited on 11.02.2012 10:01 PM PDT]

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