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#Halo

10/15/2012 3:11:10 AM
18

What would kind of features would you like in halo 2 anniversary?

For me, everything that was in CEA, only I want the multiplayer to be halo 2's. It would be cool to have more firefight maps, too.
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#Halo #Halo2

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  • [quote][b]Posted by:[/b] swvjdirector [quote][b]Posted by:[/b] shortD42 is aBK [quote][b]Posted by:[/b] swvjdirector Most of you will probably cry foul, but I wouldn't mind seeing some of the glitches corrected. I know, I know, the BxR and such were a big part of the game, but I feel that it would work just fine wihout those too. I'd also like to see the 1-50 ranking system make a return. Basically a carbon copy of H2's multiplayer.[/quote]The glitches were some of the most fun parts of the game. I would prefer they keep them in. However, there is no way 343i is going to bring back a standalone Halo 2 multiplayer. The reason CEA maps were for Reach was because they didn't want to divide the fanbase. I also kind of doubt there will be a H2A. OT: I would like more maps. I prefer the CE remakes over maps like Lockout and Turf. I know people will disagree, but I'm not a fan of maps with asymetrical layouts and giant open areas in the middle. BTW I hate Headlong and wish they went with Terminal for CEA. So much better and it's frustrating they went with Headlong over Terminal.[/quote] I know the glitches were fun at the time, but 10 years later/ I think they would be aggravating and lead to unbalanced multiplayer. I agree on the maps to a point; I didn't like CE's maps either though. I think map design is one of Halo's biggest weaknesses in general.[/quote] The super bounces were game breaking, but I felt the BR glitches were similar to combos in fighting games. Some took more skill than others, but they helped make the BR a dominant weapon in any situation. If we are going to nitpick balance we would have to look at shotgun and sniper which have significant host advantages. The shotgun is worthless off host and the sniper can hit a person about a full avatar away from the actual player on host. However, I'm fine with both. I guess the best solution would be to have a function in custom games to allow glitches to be on and off. I actually like Halo 2 a lot, but I am forced to hate it because people from this community bash Halo 3. That used to be the case at least, but since users like TotallyMassive left I've found it easier to be more open to this community. [Edited on 10.19.2012 1:24 PM PDT]

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