Animation Lead Richard Lico talks about his Bungie jump.
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Wort, ...great, another interview! I love these almost as much as the updates. I'm still practicing polygon modeling myself, done so for years, but only recently with trueSpace. I know you typically use 3Ds Max and Maya, but have any of you guys ever heard of Caligari trueSpace? Anyway, back to the main topic, keep them interviews coming when its possible. Seeing what other artists were inspired by and did is inspirational for those who aspire to be artists in the future. :) Wort, The M.E.