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#Septagon

11/22/2012 2:54:42 PM
43

Why is the max amount of accounts the eighth Mersenne prime?

What is so special about this [url=http://www.bungie.net/Account/Profile.aspx?memberID=2147483647]specific number[/url]? Why not 2147483648 maximum accounts? EDIT: Apparently [url=http://en.wikipedia.org/wiki/2147483647#2147483647_in_computing]this is why[/url]. Also, it would take approximately 1956 years and 202 days at the current rate to reach the current maximum accounts. The limit will be reached at 3967 with the current rate of new accounts. [b]Extra info[/b] The daily average accounts made has dropped (become more accurate) to 596.7875 users per day. [Edited on 11.22.2012 7:05 AM PST]

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  • [quote][b]Posted by:[/b] Achronos Bungie.net's database (and most of its application code) define a user id as a SQL bigint (a signed 64-bit integer). It is signed because sql doesn't natively understand unsigned numbers, and constantly casting it is annoying. However, in the forum software (which was not written by us, just heavily modified by us) defines member ids as SQL ints (signed 32-bit integers). As it was originally created to have its own member database, it is kind of bolted onto our system (which is why you have two ids - when you see "memberID" in the URL, you're using the forum one). One of the many things changing when bungie.next comes along is that silly complexity.[/quote] Since you guys heavily modified the code for the Bungie.net forums from an existing code written by someone else, is the code for Bungie.next nearly written from scratch or is it just another modification (albeit a greater one) to the modified code you have already defined.

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