Justin Hayward digs in.
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Hey Urk, it's pretty cool seeing these multiplayer maps and all, but is it possible you could do a Post Mortem for a Campaign Mission? I don't think I've ever seen you guys describe the steps that go into designing a campaign mission, and it would be cool if you took a level like Tsalvo Highway or The Covenant and described how that level changed over the development process and such with sketches. Would be cool if it is doable.