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#Halo

1/6/2013 4:59:13 AM
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Halo 4, Disappointing or Above average? *Kind of Spoilers*

I got Halo 4 yesterday and managed to complete the campaign on normal (so i could enjoy the story) and it was great i loved it. i'm playing through on legendary now to really experience the campaign. But it doesn't really feel like Halo anymore. Parts of it felt like Mass Effect (I think it maybe down to the Didact's character design which made me feel this). Other points felt like Metroid Prime to me too which could be down to the promethean vision ability and the portals looking like Aether to Dark Aether portals. I felt that Chief is too chatty which is a foolish thing to say i know how else would they develop Cortanas story, I'm just use to always playing the silent type in Halo game so it's strange to hear Chief talk so much. I felt as if the Covenant are like push overs now, especially when fighting them alongside the Prometheans even on legendary. I didn't keep up much with the promos before Halo 4's release but i did watch the Forward Unto Dawn YouTube series and got really excited for the game. When Commander Lasky popped up in the campaign I was grinning waiting for references to the series but it came across like Lasky and Chief haven't really met before and I only noticed one nod to them having a history which was later melted away, when Lasky started talking to Chief about his past like they never crossed paths before. I hoped for the writing in that aspect to be a better. Why did they decide to turn your last struggle with the Didact into a quick time event! I was pissed off after that scene I couldn't give a -blam!- about how the rest of the story played out. It really affected it for me. I understand the means to emerse the player but either make it a flushed out cut scene or a truly epic boss battle that the player deserves because you've been taking -blam!- from this turd all through the game and nows your chance to get even. And finally the multiplayer. I don't know if I like it or not. It's worst multiplayer i've played on halo but I still enjoy it. the changes of Infection into Flood is like a dream come true but the lack of Firefight is heartbreaking. Sure we get Spartan Ops but it's so-so compared to firefight for me. My main grievance about the MP has got to be the near Call of Duty game play. If I wanted a Call of Duty online experience i'll play call of duty. it does it better. It's the start of something terrible I think. This is what makes Halo 4 feel like anything but Halo 4. I feel like Ordinance drops have tipped the balance of the game. The majority of the armour abilities suck and the avatar designs and armour designs are some what of an eye-sore. Halo online has always to me been about using the same tools everybody else has and coming out on top with your own wits and skill and not with the having enough kills to call an airstrike. All halos have had this even Halo Wars which wasn't even a Bungie game but if felt like Halo. Personally I think that Reach is the better game (Shoot me dead i know loads of folks disagree) all though Halo 4 has an jaw dropingly awesome story everything else is lackluster. Yet another Halo game that hasn't topped CE. I'd give Halo 4 an 8/10 but still have a small voice telling me i'm being generous and another telling me i'm being harsh. Thats my opinion of the game but what does everybody else think? I'm interested to see what you folks think of the new Halo? =]

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  • I was disappointed. It didn't feel like any other halo game when I put the disc in. You know that feel? I didn't know that feel. I loved, LOVED all the halos up until halo 4. I sold that damn game.

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  • You know what the worst part about Lasky is? When you trigger a loading point, he deloads. And there's not one easter egg associated with him like there was with Captain Keyes or Sergeant Johnson.

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  • Campaign: Awesome. Spartan Ops: New, cool, and fun. Matchmaking: No.

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  • Halo is done frome here on out... Unless Bungie actually steps in to make it.. otherwise I agree, I don't want that once great franchise to be destroyed... Halo was the reason to keep my Xbox.. Now its left to the Gears of War franchise.. But they let someone else create the new Gears, so idk..

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  • Halo 4 was very disapointing!!!!! You also forgot to mention the new ridiculous enemies. Alien dogs (that don't look alien first of all).. shooting machine guns out of their mouths!?!?! and those Knights that teleport while your shooting them!?!?! That does not feel like an authentic Halo game at all!!! Half the time I was running throw random teleporters while cortona was talking about some geberish of the diadact. It was poor campaign quality overall!!! Worst Halo game Ever!!! The multiplaye isn't bad.. but its getting too close to the Call of Duty gameplay mechanics style. I still can't believe how they killed off Cortona!!! WTF O.o and also Master chief's talking did remove me from the game a bit and also reduced the AWESOME super soldier mysterious hero feel too. [Edited on 01.06.2013 10:07 PM PST]

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  • [quote][b]Posted by:[/b] IonicPaul [quote][b]Posted by:[/b] PISTOLSQUIRREL [quote][b]Posted by:[/b] grey101 It is funny how people complain about halo getting stale but every attempt to do something new is shunned.[/quote] Wow, this is very true.[/quote] There are two options: Halo remains stale, or Halo becomes not Halo. Halo needs to die.[/quote] Very close minded.

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  • 0
    I enjoyed Halo 4. It felt fresh with the new features, but I'm not feeling the multiplayer as much as I felt Halo 2's. Halo 2 made me want an Xbox, and I spent so many hours playing the multiplayer. Halo 4's multiplayer is great, just not as good IMO.

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  • Halo 4 has blown away my expectations! I only have a few complaints: 1. Far too easy to rank up in Matchmaking 2. No Coop Matchmaking feature 3. Not enough maps

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  • [quote][b]Posted by:[/b] TH3_AV3NG3R Oh please. You aren't done with Halo if you are going to keep playing the past titles like me.[/quote] Of course I'm going to play the old titles. I mean "done" as "I'm not buying the new games anymore." Of course, I'm no religious devotee, so I'll borrow/rent each new game, but I will not be preordering the next Halo game.

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  • [quote][b]Posted by:[/b] IonicPaul [quote][b]Posted by:[/b] grey101 Yeah, lets not expand on a universe because of a low minority of selfish fans.[/quote] grey101, white knight of Halo 4. If they didn't insult our intelligence by purporting that it was the same Halo we know and love, I'd have less of a problem. But they drone on and on about how classic fans will love the game. Speaking as a classic fan (I don't speak for all of them, and don't purport to), I was thoroughly alienated by a number of Halo 4's aspects. It's not impossible to make a (good) Halo game with innovation, but it's damned hard, and it's probably not the best for sales, as judged by the incredible amount of changes (especially to multiplayer) to make the game more appealing to your standard gamer. What's funny is that the campaign is a polar opposite. Unless you've read the books, you've got a convoluted mess of a campaign. I'd much rather see Halo go away than go through blunder after blunder. I'm done with Halo, and that's a sad, sad thing to say when it's been a part of my life since 2003.[/quote] Oh please. You aren't done with Halo if you are going to keep playing the past titles like me.

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  • [quote][b]Posted by:[/b] grey101 Yeah, lets not expand on a universe because of a low minority of selfish fans.[/quote] grey101, white knight of Halo 4. If they didn't insult our intelligence by purporting that it was the same Halo we know and love, I'd have less of a problem. But they drone on and on about how classic fans will love the game. Speaking as a classic fan (I don't speak for all of them, and don't purport to), I was thoroughly alienated by a number of Halo 4's aspects. It's not impossible to make a (good) Halo game with innovation, but it's damned hard, and it's probably not the best for sales, as judged by the incredible amount of changes (especially to multiplayer) to make the game more appealing to your standard gamer. What's funny is that the campaign is a polar opposite. Unless you've read the books, you've got a convoluted mess of a campaign. I'd much rather see Halo go away than go through blunder after blunder. I'm done with Halo, and that's a sad, sad thing to say when it's been a part of my life since 2003.

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  • [quote][b]Posted by:[/b] IonicPaul [quote][b]Posted by:[/b] PISTOLSQUIRREL [quote][b]Posted by:[/b] grey101 It is funny how people complain about halo getting stale but every attempt to do something new is shunned.[/quote] Wow, this is very true.[/quote] There are two options: Halo remains stale, or Halo becomes not Halo. Halo needs to die.[/quote] Yeah, lets not expand on a universe because of a low minority of selfish fans.

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  • [quote][b]Posted by:[/b] PISTOLSQUIRREL [quote][b]Posted by:[/b] grey101 It is funny how people complain about halo getting stale but every attempt to do something new is shunned.[/quote] Wow, this is very true.[/quote] There are two options: Halo remains stale, or Halo becomes not Halo. Halo needs to die.

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  • [quote][b]Posted by:[/b] grey101 It is funny how people complain about halo getting stale but every attempt to do something new is shunned.[/quote] Wow, this is very true.

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  • [quote][b]Posted by:[/b] FTW 1997 Because a light bridge is not a weapon, she can use the light bridge to make some curvings that would hold the didact for sometime but not build a huge knife from hardlight and chop didact....[/quote]A hard ligt expert, that's not often. Sorry, but Cryptum and Primorduim both describe lots and lots of uses for hard light. We haven't come across half of what those things in the games. The thing is, when 343i still had the game [i]on paper[/i], they could have made pretty much anything possible. [b]If they wanted a boss battle[/b], they had every single means to make it possible, make the story support it. Evidently they either didn't want to or couldn't make it possible, but that has nothing to do with it being impossible for the Chief and the Didact to have a fight at that point in time and in that location. What happened at that point in time and in that location was due to them coming up with prerequisites and abilities for what happened to happen. [b]It is not impossible to twist the story to make a boss battle possible[/b]. It is well in the realm of what is possible in the Haloverse. It's not as if Chief was to extinguish a star with his tongue. [quote]As for weapons, how will the chief escape the didact ? The didact is now pissed off and will destroy chief having no back thoughts.[/quote]And how did the Librerian take him down? He was off-guard. That's where Cortana could come in... 343i wanted a two step QTE, that's what they deemed-- Idk what they deemed it as, but that's what they did, and no one seems to be impressed by it, or even like it. It was their judgement. [Edited on 01.06.2013 11:08 AM PST]

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  • It's passable for me. It lacked much of the familiarity of the previous games in terms of things like aesthetics, music and setting. It felt too detached.

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  • [quote][b]Posted by:[/b] FTW 1997 [quote][b]Posted by:[/b] the real Janaka [quote][b]Posted by:[/b] Xd00999 [quote][b]Posted by:[/b] grey101 I personally don't care for QTE and i am talking about what actually happened. [...] [/quote] Why not just have Cortana use the light bridge to give Didact a handicap? We see her using the light bridge to hold Didact in place by the wrists, why not have Cortana crush his armor there (so he can't use Force), and dusable his shield? Didact then escapes from Cortana's imprisonment and we have a straight up boss fight. Didact is now on the same level as Chief because Cortana disabled his shields and some weapons. As for weapons, they are on the middle of a Forerunner ship. It shouldn't be that hard for Chief to find something like a Binary rifle or Scattershot lying around. Those are strong weapons and would be readilly available. It also seems Didact lacks an Ancilla, or the one he has is inferior to Cortana. Remember when you plugged Cortana into that tower and had to hold off the Crawlers while he made a portal? Cortana says she managed to lock Didact out o the system. She managed to [i]beat Didact's security on his own ship.[/i] Earlier, Didact also refers to Cortana as an evolved Ancilla.[/quote]Exactly. Imagination ftw! EDIT: And it is important. Doesn't matter if it's less than a percent of the campaign, it's the last moment of gameplay before one puts down the controller. If that's lackluster, the last impression of the game is lackluster. Why end a game on a low, or in this case [i]meh[/i]? Oh yeah, shiny CG...[/quote] Because a light bridge is not a weapon, she can use the light bridge to make some curvings that would hold the didact for sometime but not build a huge knife from hardlight and chop didact.... As for weapons, how will the chief escape the didact ? The didact is now pissed off and will destroy chief having no back thoughts. He cant lack an ancilia, every forerunnner had one, didact bieing the most important forerunner of his time could not actually lack an ancilia. cortana is not even the most advanced human AI, i doubt even the most advanced ones are better than a regular forerunner ancilia. As for him saying "evolved Ancilla" its because she is rampanant, AI's are rampanant because they become full of information, they become independant.[/quote] Using a light bridge as an improvised weapon would be more believable than having the Librarian pop out of nowhere and evolve the Chief. If not a weapon directly, hand wave it by saying that Cortana loaded herself into Didact and is hacking his armour. As for escape, Chief now has no weapon (because the Didact was force choking him earlier) so he runs back to one of the many weapon crates scattered around the place and grabs the biggest gun he sees. Didact breaks free of Cortana's imprisonment and is now coming after Chief, but now we have a Binary rifle to fight with. You are missing the point. Cortana beat Didact (or his Ancilla) on [i]his own ship in his own computer system.[/i] This is not just overcoming him, Cortana is in their system, she should be at a disadvantage yet [i]she still managed to lock him out of the system while she was rampant[/i]. The Didact (and his Ancilla, if he had one) were in their home territory. If he should have won anywhere, it should have been there.

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  • The QTE soured the campaign for me not the whole game. Multiplayer took care of that for me. In a nutshell Great campaign let down by few gameplay issues. Multiplayer with a personality disorder and a good be not great replacement for Firefight.I've yet to mess around with forge but i've noticed no Forge World like Maps.

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  • [quote][b]Posted by:[/b] the real Janaka [quote][b]Posted by:[/b] Xd00999 [quote][b]Posted by:[/b] grey101 I personally don't care for QTE and i am talking about what actually happened. [...] [/quote] Why not just have Cortana use the light bridge to give Didact a handicap? We see her using the light bridge to hold Didact in place by the wrists, why not have Cortana crush his armor there (so he can't use Force), and dusable his shield? Didact then escapes from Cortana's imprisonment and we have a straight up boss fight. Didact is now on the same level as Chief because Cortana disabled his shields and some weapons. As for weapons, they are on the middle of a Forerunner ship. It shouldn't be that hard for Chief to find something like a Binary rifle or Scattershot lying around. Those are strong weapons and would be readilly available. It also seems Didact lacks an Ancilla, or the one he has is inferior to Cortana. Remember when you plugged Cortana into that tower and had to hold off the Crawlers while he made a portal? Cortana says she managed to lock Didact out o the system. She managed to [i]beat Didact's security on his own ship.[/i] Earlier, Didact also refers to Cortana as an evolved Ancilla.[/quote]Exactly. Imagination ftw! EDIT: And it is important. Doesn't matter if it's less than a percent of the campaign, it's the last moment of gameplay before one puts down the controller. If that's lackluster, the last impression of the game is lackluster. Why end a game on a low, or in this case [i]meh[/i]? Oh yeah, shiny CG...[/quote] Because a light bridge is not a weapon, she can use the light bridge to make some curvings that would hold the didact for sometime but not build a huge knife from hardlight and chop didact.... As for weapons, how will the chief escape the didact ? The didact is now pissed off and will destroy chief having no back thoughts. He cant lack an ancilia, every forerunnner had one, didact bieing the most important forerunner of his time could not actually lack an ancilia. cortana is not even the most advanced human AI, i doubt even the most advanced ones are better than a regular forerunner ancilia. As for him saying "evolved Ancilla" its because she is rampanant, AI's are rampanant because they become full of information, they become independant.

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  • [quote][b]Posted by:[/b] JustDEMON HEAD I never said the game was crappy I said it was disappointing. QE can work if used at the right time, christ Heavy Rain is one big QE and i loved it. But for them to end the game with a QE felt off and not like Halo. Halo 4 is a good game but it is a poor Halo game. This is all opinion keep in mind. [/quote] I don't have the mental capacity to understand the significance of two QTE and or how that effects the game overall to even judge it based off of.

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  • I never said the game was crappy I said it was disappointing. QE can work if used at the right time, christ Heavy Rain is one big QE and i loved it. But for them to end the game with a QE felt off and not like Halo. Halo 4 is a good game but it is a poor Halo game. This is all opinion keep in mind.

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  • [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] grey101 [quote][b]Posted by:[/b] Sliding Ghost Who in their right mind would want to fall into a slipspace rupture?[/quote] What control did he have over that with cortana holding him so he couldn't move? It isn't like he was [b]just[/b] about to kill john like twice. had cortana not been there to [b]save[/b] john like she always did he would have been killed.[/quote]You misread. I was referring to John dangling over the edge. What point is there in giving players the choice of climbing up?[/quote] Why is every little thing being nit picked?

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  • [quote][b]Posted by:[/b] grey101 [quote][b]Posted by:[/b] Sliding Ghost Who in their right mind would want to fall into a slipspace rupture?[/quote] What control did he have over that with cortana holding him so he couldn't move? It isn't like he was [b]just[/b] about to kill john like twice. had cortana not been there to [b]save[/b] john like she always did he would have been killed.[/quote]You misread. I was referring to John dangling over the edge. What point is there in giving players the choice of climbing up? It makes sense to give us the choice to plant the grenade ('wait, this is a real live Forerunner, probably the last one in this universe. What if there really is a greater threat out there?') but this is just ridiculous. [Edited on 01.06.2013 10:17 AM PST]

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  • It was good.

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  • Rule of thumb when talking about Halo 4's ending: Didact survived. [quote][b]Posted by:[/b] Sandtrap The three things that bothered me the most were mostly trivial stuff, but it didn't help with my immersion to it. Every time I fought Elites, I didn't want to fight them. Not because they were now a boring rather repetitive enemy, but because their reasons for re-forming the Covenant were stupid and in my opinion not like them at all. This is the race that fought the prophets to a standstill before they brought out their ace in the hole and then formed the Covenant. They had to have some intelligence to make their own spacecraft right? [u]That intelligence was rotted after 3000 years of religious dogma being shoved down their throats by, oddly enough, the Prophets. After that long of believing you'll ascend to godhood alongside the Forerunners, it can kinda get to your head. The Prophets [i]won[/i] against the Elites: they won not by military might, but by turning them into obedient cannon fodder.[/u] The general "feel" of a fair amount of the game. I can understand that 343 might change things up appearance wise because this was their first game and they wanted to make it clear that the series was in different hands now. But they overdid it. When I look at all the various aliens and things in the UNSC, it just doesn't say halo to me. No connection whatsoever. And finally, why orange? I understand that players needed a distinction between the Didact and his forces when compared to normal Forerunner architecture, to distinguish, good forerunner, bad forerunner. But is there any logical reason the Didact would change his colour, his forces colour, and even the Forerunner environment around him and his forces to orange? Again, you have this split, this contrast and clash. [u]Orange is the color of the Composer, and thereby the color of the composed humans that became Prometheans. Plus there's the simple fact that blue indicates auromated Knights and Orange means they have a leader.[/u] I liked the campaign, probably one of the best ones I played in a long time, but I had to force myself to get immersed into it, which ironically helped drive me away from it. [/quote] [Edited on 01.06.2013 9:55 AM PST]

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  • [quote][b]Posted by:[/b] Xd00999 [quote][b]Posted by:[/b] grey101 I personally don't care for QTE and i am talking about what actually happened. [...] [/quote] Why not just have Cortana use the light bridge to give Didact a handicap? We see her using the light bridge to hold Didact in place by the wrists, why not have Cortana crush his armor there (so he can't use Force), and dusable his shield? Didact then escapes from Cortana's imprisonment and we have a straight up boss fight. Didact is now on the same level as Chief because Cortana disabled his shields and some weapons. As for weapons, they are on the middle of a Forerunner ship. It shouldn't be that hard for Chief to find something like a Binary rifle or Scattershot lying around. Those are strong weapons and would be readilly available. It also seems Didact lacks an Ancilla, or the one he has is inferior to Cortana. Remember when you plugged Cortana into that tower and had to hold off the Crawlers while he made a portal? Cortana says she managed to lock Didact out o the system. She managed to [i]beat Didact's security on his own ship.[/i] Earlier, Didact also refers to Cortana as an evolved Ancilla.[/quote]Exactly. Imagination ftw! EDIT: And it is important. Doesn't matter if it's less than a percent of the campaign, it's the last moment of gameplay before one puts down the controller. If that's lackluster, the last impression of the game is lackluster. Why end a game on a low, or in this case [i]meh[/i]? Oh yeah, shiny CG... [Edited on 01.06.2013 9:47 AM PST]

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