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#Halo

1/3/2013 7:32:33 PM
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The reason why all you guys seem to dislike H4

It isn't Halo. That's just the problem here. It's fun, but it isn't Halo.

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  • with the originals the music flowed with the gameplay perfectly. it was perfectly composed to subtly change without making it seem like the music had been cut. obviously it faded in and out every now and then but otherwise... Halo 4 was just a bunch of shoddy loops, and when you died it would start from your checkpoint from the exact beginning of a certain song(Broadsword race) which destroyed it. I never realised just how important the flow of the music actually is...

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  • [quote][b]Posted by:[/b] ajw34307 And what about the Elites joining humanity, that's never explained at all, you're simply made to assume things.[/quote] What assumptions does one have to make? [quote][b]Posted by:[/b] ajw34307 That's why I'm coming around to Karen Traviss' portrayal of the Elites, as there was never any indication of all this love and affection between them in Halo 3. In fact, there's absolutely nothing detailed about humanity's relations with the Elites in Halo 3 at all, the only conflict between them was Hood's hissy fit at the end of Floodgate. There was no display of tension, just some Marines and Elites sat around some crates doing nothing in the hangar.[/quote] I don't see how we get to Traviss' portrayal from the fact that there is a general lack of background details [b]in Halo 3 alone[/b] with regards to the alliance.

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  • It doesn't feel like Halo, certainly, but it also [i]still[/i] feels like a beta. I have stopped playing MP entirely now.

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  • I loved Halo 4's campaign save for a few niggles. That said, my favourite part of the Halo universe isn't the ancient civilisations, but how their legacies and machinations affect current days affairs in the universe. That's why I thought [i]Halo 2[/i] was a massive step up from [i]CE[/i] in terms of plot (I've always said CE tells a story where 2 tells a universe) and why I'm looking forward to Halo 5. We're back in known space.

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  • [quote][b]Posted by:[/b] adamj004 And I think Halo 3 was way better than Halo 4, to me it was a lot more memorable and just a better story.[/quote] What a complete joke. Halo 3's story was awful. Absolutely nothing happened until the Portal was activated, that's a whole 4 missions of pointless filler. Things only started getting good at the end of The Covenant, and by that point there were only 2 missions left before it was over. People complain about having to read the novels to fully understand Halo 4, well look at Halo 3 which needed a comic to bridge the gap - a comic which wasn't even finished until like 2009. Then there's still things left unexplained, which grey pointed out, like inconsistencies with the Hunters and Grunts. How did Thel and Johnson get back to Earth? The only way possible was for Rtas to have taken them there via the ship he stole at the end of Halo 2, but he doesn't show up at Earth until half way through the game, and I doubt he'd risk sending them away on another ship when all effort was being devoted to containing the Flood on Installation 05. And what about the Elites joining humanity, that's never explained at all, you're simply made to assume things. That's why I'm coming around to Karen Traviss' portrayal of the Elites, as there was never any indication of all this love and affection between them in Halo 3. In fact, there's absolutely nothing detailed about humanity's relations with the Elites in Halo 3 at all, the only conflict between them was Hood's hissy fit at the end of Floodgate. There was no display of tension, just some Marines and Elites sat around some crates doing nothing in the hangar. You complain about Halo 4 having "too much" going on (which it didn't), yet Halo 3 had absolutely NOTHING going on until half way through. Too much too soon? Nope... - Elites still as enemies: Dawn - Figuring out what Promethean-Knights are: Reclaimer (after almost 3 missions of build-up) - Didact's motives: Spread out across 4 novels, 6 Terminals in Halo 4 and various pieces of dialogue in Reclaimer. - Forerunner plans: Has been known since 2007 from Halo 3's Terminals, only new thing was the Composer. - Human-Forerunner war: Explored in 2 novels, multiple Terminals, information is given a very brief overview in Reclaimer. It's not too much in a short space of time, it's all covered in-depth beyond the game, we get the Layman's version of events in the main campaign. It's not perfect and the game could well have done with an extra 3 missions (an extra one exploring Tequiem and a two-parter on Installation 03), but what we got is INFINITELY better than Halo 3's shoddy excuse for a storyline.

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  • [quote][b]Posted by:[/b] adamj004 [quote][b]Posted by:[/b] grey101 [quote][b]Posted by:[/b] OrderedComa at least in regards to story, it wasn't really much like Halo at all.[/quote] Which is pure Bullspit, if you are going to try saying halo 3 was better than halo 4 you need to leave. [quote][b]Posted by:[/b] Spartan1995324 Not one level on a small part of a Halo.[/quote] So halo 3 is better because it arbitrarily throws a halo in at the end? The only thing that even saves bungie on that part was because cortana still had the original index which we were all wondering about. Seeing as the Ark was originally in Earth this wasn't what they were going to do from the start. You guys over do the importance of a halo ring based off nostalgia. Fighting innies would be just as important. [/quote] The ark wasnt on earth just the portal/gateway to the ark was on earth. And I think Halo 3 was way better than Halo 4, to me it was a lot more memorable and just a better story. Halo 4 left very lackluster and anti climatic. Things in it just felt very random and I a got a feeling of dissatisfaction. Too may things were going on at the same time and in a short amount of time. The story felt very messy and too chaotic with all the stuff going on, it just felt it was crammed in and it felt very rushed. We've got elites who are still enemies, figuring out what the prometheans knights, walkers etc are then finding out they where composed humans, cortanas rampancy, didacts motives, the librarian telling us their plans, the human forerunner war from the terminals. Its all too much in a short space of time, It's not that I dont understand the story because I do it's just too much, too fast, too soon. If they had given the campaign more levels so the story could spread out a bit, slow down a little and unfold naturally with out the impression it was thrown together I would probably have liked it more. And whats with the stupid "if you think Halo 3 is better than halo 4 you should leave" remark, grow up will ya.[/quote] Did you read what i said? The word "originally" is in there. Everything you just said about halo 4 directly apples to halo 3. Halo 2 nor halo 3 really showed what was going on groundside nor did it really make you feel like there was anything wrong. The UNSC didn't seem to be investing during the ground war which is odd since it was earth and the UNSC normally flourishes during ground engagements. Doesn't explain the alliance to start with nor does it explain why we are only allied with the elites. Nothing explains the events after halo 2 and before halo 3. It wasn't explained how the MACs are still somehow up despite the gaps within them. Why are the covenant even fighting in space when they can just jump [b]below[/b] the MACs? It wasn't explained how the hell high charity even got to the Ark (which was really crappy) or how cortana even really knew of it. The entire game gives me a headache. [i]We spend 3 pointless missions on earth,then move to the ark,then to high charity, then to 04[/i] Does that even look right? Too many locations which is exactly why 343I had majority of the game on requiem and [b]explained[/b] why were were going to the next location. And what is with you commenting on my response to someone else? Clearly there is a reason i am pointing her out which she knows as well.

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  • [quote][b]Posted by:[/b] OrderedComa [quote][b]Posted by:[/b] Grey101 Which is pure Bullspit, if you are going to try saying halo 3 was better than halo 4 you need to leave.[/quote] When did I ever say anything about Halo 3 in my post? I made no mention of it whatsoever, so what does that have to do with anything I said? And since you brought it up, yes, I do think that Halo 3 is better than Halo 4. No where close to my favorite, but I do indeed consider Halo 3 better. One of the key factors there being that it's actually consistent with the rest of the story for the series that Bungie gave to us. And before you try pulling that whole "you started with Halo 3" nonesense, which doesn't even have any bearing on anything whatsoever. I actually did not, that's my first [i]multiplayer[/i] experience, and it was the first Halo I owned, but I started the story with CE, then went to Halo 2, and played Halo 3 last. I played the games in the same order that all the rest of you did, I just wasn't waiting years to play the next one.[/quote] Seeing how you always talk about halo 3 being the best i just came to the assumption you might have been referring to that. Um what? I don't see how halo 3 randomly showing the elites and Humans working together as "consistent" since it was never explained how that all started. We don't even what happens after they deactivated 05, everything is speculated. I assume you think fighting with hunters in halo 2 then fighting against them in halo 3 is consistent as well. Then why do you put so much emphasis on halo 3? It doesn't standout anymore than the other games. if anything it is the game that doesn't standout.

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  • [quote][b]Posted by:[/b] grey101 [quote][b]Posted by:[/b] OrderedComa at least in regards to story, it wasn't really much like Halo at all.[/quote] Which is pure Bullspit, if you are going to try saying halo 3 was better than halo 4 you need to leave. [quote][b]Posted by:[/b] Spartan1995324 Not one level on a small part of a Halo.[/quote] So halo 3 is better because it arbitrarily throws a halo in at the end? The only thing that even saves bungie on that part was because cortana still had the original index which we were all wondering about. Seeing as the Ark was originally in Earth this wasn't what they were going to do from the start. You guys over do the importance of a halo ring based off nostalgia. Fighting innies would be just as important. [/quote] The ark wasnt on earth just the portal/gateway to the ark was on earth. And I think Halo 3 was way better than Halo 4, to me it was a lot more memorable and just a better story. Halo 4 left very lackluster and anti climatic. Things in it just felt very random and I a got a feeling of dissatisfaction. Too may things were going on at the same time and in a short amount of time. The story felt very messy and too chaotic with all the stuff going on, it just felt it was crammed in and it felt very rushed. We've got elites who are still enemies, figuring out what the prometheans knights, walkers etc are then finding out they where composed humans, cortanas rampancy, didacts motives, the librarian telling us their plans, the human forerunner war from the terminals. Its all too much in a short space of time, It's not that I dont understand the story because I do it's just too much, too fast, too soon. If they had given the campaign more levels so the story could spread out a bit, slow down a little and unfold naturally with out the impression it was thrown together I would probably have liked it more. And whats with the stupid "if you think Halo 3 is better than halo 4 you should leave" remark, grow up will ya. [Edited on 01.04.2013 2:11 PM PST]

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  • [quote][b]Posted by:[/b] Grey101 Which is pure Bullspit, if you are going to try saying halo 3 was better than halo 4 you need to leave.[/quote] When did I ever say anything about Halo 3 in my post? I made no mention of it whatsoever, so what does that have to do with anything I said? And since you brought it up, yes, I do think that Halo 3 is better than Halo 4. No where close to my favorite, but I do indeed consider Halo 3 better. One of the key factors there being that it's actually consistent with the rest of the story for the series that Bungie gave to us. And before you try pulling that whole "you started with Halo 3" nonesense, which doesn't even have any bearing on anything whatsoever. I actually did not, that's my first [i]multiplayer[/i] experience, and it was the first Halo I owned, but I started the story with CE, then went to Halo 2, and played Halo 3 last. I played the games in the same order that all the rest of you did, I just wasn't waiting years to play the next one.

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  • [quote][b]Posted by:[/b] OrderedComa at least in regards to story, it wasn't really much like Halo at all.[/quote] Which is pure Bullspit, if you are going to try saying halo 3 was better than halo 4 you need to leave. [quote][b]Posted by:[/b] Spartan1995324 Not one level on a small part of a Halo.[/quote] So halo 3 is better because it arbitrarily throws a halo in at the end? The only thing that even saves bungie on that part was because cortana still had the original index which we were all wondering about. Seeing as the Ark was originally in Earth this wasn't what they were going to do from the start. You guys over do the importance of a halo ring based off nostalgia. Fighting innies would be just as important. [Edited on 01.04.2013 9:10 AM PST]

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  • For those saying that there isn't a Halo... have you played the second-last mission? Where you follow the Didact to instillation 03?

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  • Invisible walls... lots and lots of 'em

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  • [quote][b]Posted by:[/b] TH3_AV3NG3R [quote][b]Posted by:[/b] Sliding Ghost Well I hate the Didact fight regardless.[/quote] Halo campaign was the campaign I came to so I didn't have to fight in QTE. I was really sad to fight in 2 QTEs especially, one that is a boss fight. It could have been a guilty spark and I would have been fine with it. I still had full control over my movements.[/quote]Exactly, a QTE discourages messing around. I bet 99% of players haven't even tried to glitch Guilty Spark. It's pretty challenging and at the same time annoying. There's an invisible ledge near the glass from which you can grenade/hammer jump above it. You can get there using an auto turret for equipment jump but you have to be really fast or you get blown into a wall.

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  • It just isn't particularly good, and no where near Halo 3.

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  • [quote][b]Posted by:[/b] Master ShabsR60 [/quote] Did you lose your enter key?

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  • Well, now that you mention it. Here's why I don't really like it. The campaign is too short, and there's nothing memorable about it. None of the multiplayer maps are really memorable either, except for maybe Haven, Adrift, Abandon, and Ragnarok. The DLC maps aren't really that great in my opinion. Many of the vehicles were taken out as well. Same with the weapons. This is a Halo game without the Plasma Rifle. What were they smoking when they decided to take one of the ORIGINAL weapons out of the mix? Also, the ending was anticlimactic. There were pre-rendered cutscenes, something that's never been done in Halo, and for good reason too. It completely takes you out of the experience. They started a character arc with Dr. Halsey, and never finished it. Cortana's "death" was incredibly cheesy and forced. She clones herself, and jumps on the didact. How would that stop him? where is the climactic fight between the Chief and the Didact? Also, why did the Forerunners look like Lord Voldemort? Also, why do they speak in British accents? The Forerunner have been hyped up and shrouded in mystery since the beginning of the series. This is the payoff we get? What was up with the plot, too? It's about a character that has almost no ties to the original trilogy making a laser death ray to incinerate all the humans. Where's the creativity in that? Another thing. The covenant were hardly established at all. You couldn't find skulls or dual wield, some of my major gripes with Reach. Multiplayer is just not Halo, either. Since when do killstreak rewards belong in Halo? Being able to loadout with the plasma pistol is one of the dumbest design choices I've ever seen in this series so far. Vehicle combat is rendered completely useless in the few stages you can actually use a vehicle. Going back to the campaign, there's nothing really notable that happens in this game's 8 mission long story. Halo 1 had a strong moment that we all remember, seeing the borders of the Halo Ring for the first time. Halo 2 had Metropolis and all the Earth levels. Halo 3 had one of the best levels in the whole series, The Covenant. Halo Reach had Long Night of Solace, and Lone Wolf. Halo 4 has... That one part with the really fast ghosts that's almost impossible to do in co-op, and that one part where you're flying a longsword that's also really hard to do in co-op. This might sound nit-picky, but the volume of the music in the cinematics was a huge issue for me. You could barely hear any of the music, and it took much of the dramatic impact away from what could have been great moments in the game, such as the scene when The Chief arrives at the complex near the decommissioned Halo ring, when that massive ship is coming out of slipspace. That would have been a really cool moment in the game. Another scene that the dramatic impact was completely taken away from was when Master Chief crashes the longsword into the Didact's ship in the final mission. Most of the sound effects were of low quality as well. I'm not talking about the gunfire, but many of the sounds The Chief's armor makes when he's moving around in cinematics sounds... fuzzy. It was small things like that, that really put me off from getting the most enjoyment out of this game. Another thing I didn't really like about Halo 4 was the armor types. Almost every helmet looks completely ridiculious and does not fit the Halo aesthetic at all. Many of these helmets have no visor. In previous games, you can clearly tell when someone has different armor, but the combination of huge lens flare, and mostly small-looking armor types, the only difference between people is the visor color and maybe the helmet if you get a good look at them. What else, the extremely bright landscapes make the red armor look pink. I'm not against colors in games, I'm sick of brown and bloom, but lens flare is not an acceptable excuse for putting "vibrant color" into your game. I've actually found myself prone to headaches when playing on bright maps like Ragnarok, where the ground itself reflects the light from the skyboxes. To end this wall of text, I hope that Halo 5 is a better game. I really, really do. Halo has been one of my all time favorite series for a very long time, and I don't want to see this new company ruin everything Bungie did for the world of online multiplayer to make a quick buck.

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  • I don't think it is fun. I think it is very lackluster. Everything about it is lackluster. Custom games, spartan ops, multiplayer, Campaign, and the worst theater. I am surprised Reach can still be less lackluster than this game. Really, it is sad. Halo 4 went towards a arcade type multiplayer rather than arena. Still surprised this game gets praise. Nothing about it does anything spectacular or different from other games. Oh wait, those cgi type cutscenes. Oh so much fun! Oh wait, I am playing a game not watching a movie, silly 343. [quote][b]Posted by:[/b] Sliding Ghost Well I hate the Didact fight regardless.[/quote] Halo campaign was the campaign I came to so I didn't have to fight in QTE. I was really sad to fight in 2 QTEs especially, one that is a boss fight. It could have been a guilty spark and I would have been fine with it. I still had full control over my movements. [Edited on 01.03.2013 5:55 PM PST]

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  • r u kiden odst wus best i dunt no wat u tokin ab0t

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  • Yep, it's not Halo. That's why it's not called Halo.

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  • I dislike it mainly for it's lackluster campaign gameplay. I merely hate on the story and everything else because of others doing it. Well I hate the Didact fight regardless. [quote][b]Posted by:[/b] Destiny 117 The one thing I really dislike is that there isn't theater mode for campaign. I remember the whole screen shots thing that Bungie and BS Angel maintained. It was fun especially when your got a "Bungie Favorites icon." And haloscreenshots.com isn't even responding.[/quote]Also this. [Edited on 01.03.2013 5:08 PM PST]

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  • The one thing I really dislike is that there isn't theater mode for campaign. I remember the whole screen shots thing that Bungie and BS Angel maintained. It was fun especially when yours got a "Bungie Favorites icon." And haloscreenshots.com isn't even responding. With all of the amazing visual graphics and maps it kinda sucks. [Edited on 01.03.2013 5:11 PM PST]

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  • [quote][b]Posted by:[/b] OrderedComa [quote][b]Posted by:[/b] Ling Lings Head Dude, Halo 4 is NOT a Bungie game. You're posting in the wrong forum.[/quote] Halo is still perfectly allowed to be talked about on the Bungie Universe forums or in the forums for the Halo games. Unless one of the Forum Ninjas or Bungie Employees popped up saying "don't talk about this anymore", then nothing has changed and everyone is still allowed to talk about Halo all they want. ...that being said though, this probably should not be in the Universe forum as it seems more to be about the game overall and the gameplay rather than the story, which what the Universe forum is meant for, discussing the story and story elements. I agree with the OP though, at least in regards to story, it wasn't really much like Halo at all.[/quote]The only thing the story lacked, for me at least, was well... A Halo. I mean an important Halo like in CE and Halo 2. Not one level on a small part of a Halo. [Edited on 01.03.2013 5:00 PM PST]

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  • It was Halo. I really enjoy the campaign, much better then ODST and Reach, but 3 is my fav. The only thing missing was the ring world which has been missing since H3 is why all campaign's since feel lacking somewhat. But I love it and think 343 are doing good things for Halo!

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  • feels like Halo to me. And what do you know? I thoroughly enjoy it.

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  • [quote][b]Posted by:[/b] Ling Lings Head Dude, Halo 4 is NOT a Bungie game. You're posting in the wrong forum.[/quote] Halo is still perfectly allowed to be talked about on the Bungie Universe forums or in the forums for the Halo games. Unless one of the Forum Ninjas or Bungie Employees popped up saying "don't talk about this anymore", then nothing has changed and everyone is still allowed to talk about Halo all they want. ...that being said though, this probably should not be in the Universe forum as it seems more to be about the game overall and the gameplay rather than the story, which what the Universe forum is meant for, discussing the story and story elements. I agree with the OP though, at least in regards to story, it wasn't really much like Halo at all.

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  • Dude, Halo 4 is NOT a Bungie game. You're posting in the wrong forum.

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