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8/20/2012 1:13:02 AM
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If Halo 4 has a great ranking system.....

along with even starts (Halo 3 and Halo 2)for those playlist that use the Ranking system, Halo 4 will be the most populated game of all time. Halo 3 had a great 1-50 system, but Social Slayer was boring after you played a lot of games, because there wasn't many unlocks. Now if Halo 4 has a great ranking system that is around 1-50's level, it also has a great casual system (Initial System + 8 other systems in which you get a ton of other unlocks that will drive casual minds crazy in joy) Also, add that to Spartan Ops for the campaign lovers, and you get a very populated game. 5 NEW missions a week + Awesome Unlocks and Specialized Branches + Set loadouts for ranked playlist for a great Ranking System = Success for everyone [Edited on 08.19.2012 5:44 PM PDT]
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  • I agree.

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  • >Playing halo for unlocks. BWAHAHAHA

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  • Social Slayer boring? How does that happen? Social Halo 3 playlists never ceased to be great times.

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  • [quote][b]Posted by:[/b] Kanye_w3st >Playing halo for unlocks. BWAHAHAHA[/quote] Yo man, gotta respect those youngins

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  • SS wasn't boring, I usually use(d) it for warm ups. The ranked playlists in H3 didn't really have "unlocks" either except for some cheevos.

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  • [quote][b]Posted by:[/b] The Pizza Bunny Social Slayer boring? How does that happen? Social Halo 3 playlists never ceased to be great times.[/quote] It just got dull after time, because there really wasn't any incentive to play (like Reach after you reach Brigadier). Reach had an awful ranking system also, which was just more chaos [Edited on 08.19.2012 5:16 PM PDT]

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  • [quote][b]Posted by:[/b] theslatcher SS wasn't boring, I usually use(d) it for warm ups. The ranked playlists in H3 didn't really have "unlocks" either except for some cheevos.[/quote] Ranked playlist were meant to appeal to the competitive crowd, while Social was meant to appeal to the casual crowd.

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  • If you think a game needs an unlock system to do well, you're sorely mistaken. Look at Halo 2 and 3.

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  • And if it doesn't it'll get raped by Black Ops 2, which does have a ranking system.

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  • [quote][b]Posted by:[/b] FinnA9X If you think a game needs an unlock system to do well, you're sorely mistaken. Look at Halo 2 and 3.[/quote] I didn't say that, did I? I said if Halo 4 has a great ranking system that utilize a set loadout, Halo 4 will be a competitive + casual dream. [Edited on 08.19.2012 5:17 PM PDT]

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  • Man, what ever happened to playing games purely for the fun of playing?

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  • I like Social Slayer...

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  • If a ranking system is your sole reason for playing a game, you have e-peen issues.

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  • [quote][b]Posted by:[/b] FlintyFlame67 [quote][b]Posted by:[/b] theslatcher SS wasn't boring, I usually use(d) it for warm ups. The ranked playlists in H3 didn't really have "unlocks" either except for some cheevos.[/quote] Ranked playlist were meant to appeal to the competitive crowd, while Social was meant to appeal to the casual crowd. [/quote] Obviously. But I still play(ed) both for a great time. Not because a dwarf went "you gotta get 'em credits".

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  • [quote][b]Posted by:[/b] AK 47625714 If a ranking system is your sole reason for playing a game, you have e-peen issues.[/quote] Where the hell are you getting these things from my OP?

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  • Ranking systems will bring in barely any players. More people care about gameplay rather than levelling up. Sure, it's gonna bring in more hardcore players, but gaming is pretty much dominated by casuals now

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  • Well, worrying about it isn't going to change anything...

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  • [quote][b]Posted by:[/b] FlintyFlame67 [quote][b]Posted by:[/b] AK 47625714 If a ranking system is your sole reason for playing a game, you have e-peen issues.[/quote] Where the hell are you getting these things from my OP?[/quote]I didn't realize that I was responding to your OP. [Edited on 08.19.2012 5:23 PM PDT]

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  • [quote][b]Posted by:[/b] theslatcher [quote][b]Posted by:[/b] FlintyFlame67 [quote][b]Posted by:[/b] theslatcher SS wasn't boring, I usually use(d) it for warm ups. The ranked playlists in H3 didn't really have "unlocks" either except for some cheevos.[/quote] Ranked playlist were meant to appeal to the competitive crowd, while Social was meant to appeal to the casual crowd. [/quote] Obviously. But I still play(ed) both for a great time. Not because a dwarf went "you gotta get 'em credits".[/quote] A majority of casual players like a lot of armor, a variety of visor colors, weapon skins, and full customization, right? In Halo 4, that's what you are getting, right? Halo 3's ranking system was phenomenal, but if I was to play Social Slayer all day, I just couldn't do it. It will just get boring like Reach after you reached Brigadier. More unlocks = a better lifespan to the game Good Ranking System = A better lifespan to the game [Edited on 08.19.2012 5:22 PM PDT]

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  • I really don't care about rank. As long as the game is fun, I'll keep playing it.

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  • [quote] A majority of casual players like a lot of armor, a variety of visor colors, weapon skins, and full customization, right? In Halo 4, that's what you are getting, right? Halo 3's ranking system was phenomenal, but if I was to play Social Slayer all day, I just couldn't do it. It will just get boring like Reach after you reached Brigadier. [/quote] I could play Social Slayer all day no problem. Nothing better then sitting back with some friends and messing around in MP for a few hours, laughing it up at whatever comes up in conversation.

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  • [quote][b]Posted by:[/b] Centurion117 I really don't care about rank. As long as the game is fun, I'll keep playing it. [/quote] Why do you think your arnold skwashanagger?

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  • [quote][b]Posted by:[/b] The Pizza Bunny [quote] A majority of casual players like a lot of armor, a variety of visor colors, weapon skins, and full customization, right? In Halo 4, that's what you are getting, right? Halo 3's ranking system was phenomenal, but if I was to play Social Slayer all day, I just couldn't do it. It will just get boring like Reach after you reached Brigadier. [/quote] I could play Social Slayer all day no problem. Nothing better then sitting back with some friends and messing around in MP for a few hours, laughing it up at whatever comes up in conversation.[/quote] Well, I couldn't because I want to play with an incentive in mind. That's why I have to quit playing Reach because all of my friends are just CoD lovers.

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  • [quote][b]Posted by:[/b] o0 KEV1N 0o Man, what ever happened to playing games purely for the fun of playing?[/quote]Can't have fun when veterans have all the good perks and weapons.

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  • [quote][b]Posted by:[/b] Centurion117 I really don't care about rank. As long as the game is fun, I'll keep playing it. [/quote]

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  • [quote][b]Posted by:[/b] FlintyFlame67 [quote][b]Posted by:[/b] theslatcher [quote][b]Posted by:[/b] FlintyFlame67 [quote][b]Posted by:[/b] theslatcher SS wasn't boring, I usually use(d) it for warm ups. The ranked playlists in H3 didn't really have "unlocks" either except for some cheevos.[/quote] Ranked playlist were meant to appeal to the competitive crowd, while Social was meant to appeal to the casual crowd. [/quote] Obviously. But I still play(ed) both for a great time. Not because a dwarf went "you gotta get 'em credits".[/quote] A majority of casual players like a lot of armor, a variety of visor colors, weapon skins, and full customization, right? In Halo 4, that's what you are getting, right? Halo 3's ranking system was phenomenal, but if I was to play Social Slayer all day, I just couldn't do it. It will just get boring like Reach after you reached Brigadier. [/quote] New kids these days... Not playing the game because of the gameplay. Casuals should like Reech from what you said, correct? Let's see how far that got you. Halo 4 IMO should be reech ranks in social playlists and 1-50 or something similar in ranked. But I'll still play Halo because it's Halo, not because of ranks. And you said SS is boring? How long was Halo 3 #1 in XBL pop.? Yea... People loved to play SS and social playlists along with ranked playlists.

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