JavaScript is required to use Bungie.net

#Halo

5/6/2012 8:51:39 AM
143

Sometimes I wish MLG hadn't used Forge

I just finished watching a single MLG King of the Hill match on Battle Canyon, and it honestly felt awesome. It's so nostalgic to see players coming back to that particular map that has always been with us since the beginning. Everything was so cheerful, everyone seemed to be having fun, and the map had life in it, it had color, it had soul. It was beautiful. But then, the video was over and I found myself upon the endless pile of gameplays, commentaries and montages done over gray, dull maps all over Forge World. Sometimes I hate the fact that competitive players want pure symmetrical maps in order to play. Sometimes I wish there had been MLG matches on Reflection, Anchor 9 or even Uplink (if anyone remembers that, map, which in my opinion was great). Sometimes, I wish the so called "skill" was agreed by everyone to actually be to play on Default maps, and not boring forge variants.
English
#Halo #Reach

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Except the default maps--especially the ones you listed--suck for competitive gameplay.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • That would be great...... If those maps didnt suck for competitive play. It would be even better if forge came in another color than grey.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I hate the definition of competitive play in itself to honest. You have to purposedly force 2 teams of 4 to spawn symmetrically in symmetrical maps with static spawns in order for "skill" to take place, apparently.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • No, you have it wrong. People who are good arent forced to play like that. We prefer static spawns on symmetrical maps. Though there are a few asymmetrical maps that have been great in the past. We prefer it that way because the majority of luck is taken out of the equation, and the better team always wins. It makes it the most fair. Nothing about the way we play is forced on us.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Besides, back when Forge wasn't even in the picture, players found the competitive side of Halo in maps that they couldn't alter, where they couldn't switch the spawns or weapon drops. Ever since Forge came to be, MLG has been around green Foundry maps and gray Forge World maps. The same goes for arena.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] meagsIZbeast[/quote] You could take out that luck out of the equation like CoD does. That is, making each time spawn in each side of the map once, in games with 2 rounds, or 4 rounds, or 6 rounds, so everyone gets to be pushing or defending on an asymmetrical map. Maybe that's a bad example, but really, I miss when players couldn't alter maps and everyone was playing with the same settings all across the board.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • What are you talking about? MLG has been around since H2. Forge was in H3, and there was nothing bland about a great many of those maps. The reason they are bland in reach is because thats what bungie gave us to work with. MLG has nothing to do with forge maps being grey. And why wouldnt MLG do what they can to make maps as fair as possible? Your whole argument is 100% invalid.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] CharlesBrown33 [quote][b]Posted by:[/b] meagsIZbeast[/quote] You could take out that luck out of the equation like CoD does. [/quote] You actually just invalidated your opinion more. I didnt think it was possible. The settings are altered in MLG and arena to make it as fair as possible. The settings are the same across the board in those playlists. Things like AAs, and bad maps have no place in a competitive setting.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • My argument here is, Bungie has given the community a strong tool that has redefined the therm "skill" to make it fit with 0% luck and everyone with the same spawns. And it's gray, which also sucks. Players don't judge others by how good they play 4v4 on great maps like Beaver Creek or Lockout with default settings anymore. Players now believe that everything has to be perfectly set for skill to take place. Couldn't skill be defined by "who plays the best in this asymmetrical map with default settings"?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] meagsIZbeast [quote][b]Posted by:[/b] CharlesBrown33 [quote][b]Posted by:[/b] meagsIZbeast[/quote] You could take out that luck out of the equation like CoD does. [/quote] You actually just invalidated your opinion more. I didnt think it was possible. The settings are altered in MLG and arena to make it as fair as possible. The settings are the same across the board in those playlists. Things like AAs, and bad maps have no place in a competitive setting.[/quote] Everything was "fair" back in Halo 2, whether players liked it or not, since players couldn't change the game to [i]their[/i] liking in order for them to be "good" at it. Players were good in awesome maps that didn't involve dull colors or perfectly symmetrical spawns. And players like that were respected, since they were all playing with the same settings as anyone, in the same maps as anyone. I now see MLG pros as "those guys who can play the best in this gray maps with this No Bloom and No AAs settings". And I don't know what are you refering to with my CoD argument, since I believe any game can be played competitively. [Edited on 05.06.2012 1:16 AM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Theres a reason people like me still stomp people like you on those maps. Its just stupid for 2 good teams to play each other on maps that give an inherent advantage based off a team color. There is also a reason that everyone who is good still managed to get a 1% in arena when all the AAs were still there. And a reason that people who are good were playing MLG since before the revised settings. None of us like bloom, or AAs because they involve luck. Luck ruins skill. [Edited on 05.06.2012 1:18 AM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] meagsIZbeast Theres a reason people like me still stomp people like you on those maps. Its just stupid for 2 good teams to play each other on maps that give an inherent advantage based off a team color. [/quote] It wasn't stupid back then. Sometimes I wish Forge hadn't existed so all the high horsed pros (I'm not saying you are) could swallow their pride and be forced to play whatever everyone else is playing.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • THEY ALL DID. before the MLG playlist was out they did. They still stomped everyone. Thats why they are pros. They can beat any team, on almost any settings. The reason MLG and arena are so modified is because they dont like stupid settings, which is exactly what the default settings are.... Stupid.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] meagsIZbeast Theres a reason people like me still stomp people like you on those maps. Its just stupid for 2 good teams to play each other on maps that give an inherent advantage based off a team color. There is also a reason that everyone who is good still managed to get a 1% in arena when all the AAs were still there. And a reason that people who are good were playing MLG since before the revised settings. None of us like bloom, or AAs because they involve luck. Luck ruins skill. [/quote] The MLG crew seemed to love AAs, since they weren't removed until the end of 2011, and they are still there as pickups. And the [u]had[/u] to work with bloom, since they couldn't change it. And I wish that was the case with default maps. I wish they [u]had[/u] to play on default maps because they couldn't change them. It's not stupid to give advantage off-spawn to a certain team. I call that [i]entertaining[/i]. More so than many of the MLG stuff I've seen related with Forge.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] meagsIZbeast THEY ALL DID. before the MLG playlist was out they did. They still stomped everyone. Thats why they are pros. They can beat any team, on almost any settings. The reason MLG and arena are so modified is because they dont like stupid settings, which is exactly what the default settings are.... Stupid. [/quote] Settings aren't that stupid when you don't have the option to change them... are they? [Edited on 05.06.2012 1:23 AM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] CharlesBrown33 [quote][b]Posted by:[/b] meagsIZbeast Theres a reason people like me still stomp people like you on those maps. Its just stupid for 2 good teams to play each other on maps that give an inherent advantage based off a team color. There is also a reason that everyone who is good still managed to get a 1% in arena when all the AAs were still there. And a reason that people who are good were playing MLG since before the revised settings. None of us like bloom, or AAs because they involve luck. Luck ruins skill. [/quote] The MLG crew seemed to love AAs, since they weren't removed until the end of 2011, and they are still there as pickups. And the [u]had[/u] to work with bloom, since they couldn't change it. And I wish that was the case with default maps. I wish they [u]had[/u] to play on default maps because they couldn't change them. It's not stupid to give advantage off-spawn to a certain team. I call that [i]entertaining[/i]. More so than many of the MLG stuff I've seen related with Forge.[/quote] When the MLG playlist was first created sprint was the only AA that was there. AAs work great as pickups, starting with them is stupid. Bloom takes skill out of the equation and adds luck, which is the opposite of what competitive players want. YES IT IS. PROS MAKE MONEY OFF THIS GAME. Think about if you were playing for $20,000, and you made it to the last game of the championship series and the score was 49-49. You got the first shot on your opponent, and you get out shot because even though you had perfect aim bloom caused your last shot to miss by just enough to where you lost the battle. You just lost $20,000 because of luck. Oh and similarly say you lost the game because you got the bad spawn and the other team got rockets, and sniper off the start. Fair is always better in a competitive setting.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] CharlesBrown33 [quote][b]Posted by:[/b] meagsIZbeast THEY ALL DID. before the MLG playlist was out they did. They still stomped everyone. Thats why they are pros. They can beat any team, on almost any settings. The reason MLG and arena are so modified is because they dont like stupid settings, which is exactly what the default settings are.... Stupid. [/quote] Settings aren't that stupid when you don't have the option to change them... are they?[/quote] Just because you cant change them doesnt make them not stupid.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • SMG starts in H2 were stupid. Last thing I wanted on Coag was a close range weapon off spawn.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I hate it when people involve money on things. Money creates good players because it's money what you're talking about. It just throws the chill, relaxed and sweet aspect of gaming out of the window. I guess I just want better damn maps then. And not just the same gray bull--blam!-. Besides, I believe MLG teams get money whether they win or lose, and in a perfect world *cough* before Forge *cough* they all had to agree to compete with the Halo 2 button combos and asymmetrical maps into play. And they did agree to compete like that.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Don't MLG teams get paid whether they win or lose anyways? Isn't the whole purpose of MLG to entertain Halo players, who more often than not play with the default settings? WTF? It looks just like as if pros wanted to measure their e-peens in a pieace of software rather than providing entertainment, like I believe their main objective is at.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] CharlesBrown33 I hate it when people involve money on things. Money creates good players because it's money what you're talking about. It just throws the chill, relaxed and sweet aspect of gaming out of the window. I guess I just want better damn maps then. And not just the same gray bull--blam!-. Besides, I believe MLG teams get money whether they win or lose, and in a perfect world *cough* before Forge *cough* they all had to agree to compete with the Halo 2 button combos and asymmetrical maps into play. And they did agree to compete like that.[/quote] because thats all they had at the time. Now they can make the game fit their best interests. If it werent in their best interests then it wouldnt even be considered. Thats the really nice thing about MLG. All the changes they make are ultimately made by the corporation, but they put a lot of credit on their best players opinions. The pros are consulted about everything, because in the end, its their living thats being affected. If 343 or bungie were to take top members of the community, skill wise, and consult us on the changes they made in MM, this game would be better for everyone. And just so you know, we dont care about the social playlists. Those can stay crazy, and filled with a whole bunch of stuff that we wouldnt want, as long as we have our playlists. If you dont like them, stick to social. You dont see me telling you how to play your playlists. The majority of people who watch MLG, are MLG fans.... MLG fans prefer MLG settings over default.... [Edited on 05.06.2012 1:40 AM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] meagsIZbeast [quote][b]Posted by:[/b] CharlesBrown33 I hate it when people involve money on things. Money creates good players because it's money what you're talking about. It just throws the chill, relaxed and sweet aspect of gaming out of the window. I guess I just want better damn maps then. And not just the same gray bull--blam!-. Besides, I believe MLG teams get money whether they win or lose, and in a perfect world *cough* before Forge *cough* they all had to agree to compete with the Halo 2 button combos and asymmetrical maps into play. And they did agree to compete like that.[/quote] because thats all they had at the time. Now they can make the game fit their best interests. If it werent in their best interests then it wouldnt even be considered. Thats the really nice thing about MLG. All the changes they make are ultimately made by the corporation, but they put a lot of credit on their best players opinions. The pros are consulted about everything, because in the end, its their living thats being affected. If 343 or bungie were to take top members of the community, skill wise, and consult us on the changes they made in MM, this game would be better for everyone. And just so you know, we dont care about the social playlists. Those can stay crazy, and filled with a whole bunch of stuff that we wouldnt want, as long as we have our playlists. If you dont like them, stick to social. You dont see me telling you how to play your playlists. The majority of people who watch MLG, are MLG fans.... MLG fans prefer MLG settings over default.... [/quote] ...are you kidding me? Are you disregarding players who play for fun, just because you're good at a single videogame as long as you have [i]certain[/i] settings, and only applied within [i]certain[/i] maps, that more often than not nobody else plays? Maybe the game would be better if 343 were to listen to the top players. Maybe it wouldn't. Maybe everything would be better without jetpacks, camo, or useless weapons like the Needler, the Needle Rifle, the Spartan Laser, vehicles or radars. Maybe it wouldn't. I think you're prioritizing only those things that define [i]you[/i] as a "good" player, and you're disregarding the whole picture.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Hell, consult current top competitive players to create Halo 5 and we might as well give Halo Anniversary the old Halo CE multiplayer mode with Pistol spawns on Symmetrical maps only. No radars, no pickups, no vehicles, no bloom, no weapons outside Snipers and Rockets, and no nothing but a pure barebones experience. That would turn out just fine I guess.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Did you miss the whole part where I said social playlists remain unaffected. I dont want the entire game under those settings, only the ranked playlists, which reach is sorely lacking. Default settings belong in the social playlists, and competitive settings belong in the ranked ones.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 4 types of grenades? Please, just give me my frags and plasmas. New weapons? What for? Just give me a Pistol, BR or DMR and put Rockets and Snipers in the map. Vehicle combat? How could skill [i]possibly[/i] take place in [i]that[/i]?! More than 4 players? BLASPHEMY! Asymmetrical maps to make the audience enjoy colorful maps you say? I might as well shoot myself right now. You spawned [i]outside[/i] the half of the map you are supposed to spawn in? This -blam!- isn't competitive. I'm out of here. Social playlists? LOLWAT. Ranked or GTFO. I'm starting to think I despise something else about MLG... [Edited on 05.06.2012 1:54 AM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I guess I'm sort of disappointed in how people admire players who can only "shine" with certain settings under certain maps. I mean, it's cool that you're good at the MLG playlist and all... but do you think someone who plays Team Slayer religiously gives a damn about how good you do in a gray map exclusive to that playlist? [Edited on 05.06.2012 1:57 AM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

1 2 3 4 5 6
You are not allowed to view this content.
;
preload icon
preload icon
preload icon