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#Halo

5/3/2012 4:07:54 AM
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Who else is depressed about Halo 4?

I certainly am, happily awaiting more information about Call of Halo 4. Confused? Well I'll tell you something. -Before you read, I'm not singling out CoD, I'm simply using it as an example in my belief of 343's pandering. -More armor abilities -I pretty sure there was going to be a gun shop, correct me if not -Sprint for all players, because CoD obviously doesn't have that, if Halo implemented default sprint for all players after a handful of titles without it, it's obvious that 343 has no major issues -Forerunner vision: Call it X-ray vision with lag, so now the armor ability just doesn't make sense. We could sure use X-ray vision today, it's just that it's illegal, it causes cancer, so in the future they have lag? -_- -For the first time in Halo, weapons will have alternating/dynamic spawn locations, which means players will have to remember the spawns of every single weapon on the map and check out each spawn before getting a sniper rifle. -Oh can't forget, SPARTAN OPS That's a great name a three-year old told to try and copy CoD's spec ops absolutely woudn't make. I expected at LEAST a good name, but what? You call it spartan ops? WTF? But, no, I thought the idea was nice. It's just the name. Spartan Ops. Ugh. But once again, it was a nice idea, weekly co-op episodic campaign, not too bad. -*sigh* And right! Armor abilities can now be purchased through the store, we've been doing this all along... every single halo... nothing new, and I don't see anything related to CoD here. -And, John's personality is confirmed to change throughout the campaign. Most of this news is bad news to me, but fortunately not all. Did I miss anything else? [Edited on 05.02.2012 8:11 PM PDT]

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  • you forgot the changes to chiefs armor, [url=http://www.youtube.com/watch?v=GTv6tWI9gZQ]He's master Grief now[/url]

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  • [quote][b]Posted by:[/b] Arbitor 259 you forgot the changes to chiefs armor, [url=http://www.youtube.com/watch?v=GTv6tWI9gZQ]He's master Grief now[/url][/quote] That's hilarious!

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  • [url=http://4.bp.blogspot.com/--ekR6jG4Iwk/Tw4zvKN4RCI/AAAAAAAAAn0/IX-VBCUOUvs/s1600/didnt-read-lol-chicken-gif.gif]I know exactly how you feel[/url]

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  • [quote][b]Posted by:[/b] ImmortalJoshua [url=http://4.bp.blogspot.com/--ekR6jG4Iwk/Tw4zvKN4RCI/AAAAAAAAAn0/IX-VBCUOUvs/s1600/didnt-read-lol-chicken-gif.gif]I know exactly how you feel[/url][/quote] Cute.

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  • Should have stayed with something canon like: NavSpecWar

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  • [url=http://s3.amazonaws.com/rapgenius/4db77_ORIG-look_at_all_the_fucks_i_give.jpg]:D[/url] /But yes a name like [i]~Spartan Ops~[/i] sounds beyond down-syndrome

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  • I completely agree with you op.

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  • [quote][b]Posted by:[/b] Cowgoesmoo -And, John's personality is confirmed to change throughout the campaign. Did I miss anything else?[/quote]D[b]x[/b] Well I don't think you mentioned that perks will be tied to armors. What I hate most about all the changes, is that now the even battlefield is broken. No longer can I go into any match with anyone and think that I have a chance at winning. [Edited on 05.02.2012 11:44 PM PDT]

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  • Oh dear, things are not looking up. The one thing that Halo always has done right in the multiplayer side of things for Halo 2 and 3 is start everyone off on an even keel. No matter how new you were to the game, you could be sure that the opposing team were in exactly the same situation as you, weapon and armour-wise from the get-go. But Reach introduced armour abilities, which I could live with, since you all had the exact same choices available. If things are going the way they sound like they are with Halo 4 though, and gun shops, armour shops and perk shops etc. are used to buy better perks and weapons, then Halo will have completely lost one of the things that I always admired about the series. Although I'm not sure to what extent these changes are going to be implemented, things don't sound good right now. I only hope that 343 proves me wrong! P.S. Yeah, Spartan Ops... How original... =( [Edited on 05.03.2012 3:06 AM PDT]

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  • [quote][b]Posted by:[/b] Cowgoesmoo I certainly am, happily awaiting more information about Call of Halo 4. Confused? Well I'll tell you something. -Before you read, I'm not singling out CoD, I'm simply using it as an example in my belief of 343's pandering. -More armor abilities -I pretty sure there was going to be a gun shop, correct me if not -Sprint for all players, because CoD obviously doesn't have that, if Halo implemented default sprint for all players after a handful of titles without it, it's obvious that 343 has no major issues -Forerunner vision: Call it X-ray vision with lag, so now the armor ability just doesn't make sense. We could sure use X-ray vision today, it's just that it's illegal, it causes cancer, so in the future they have lag? -_- -For the first time in Halo, weapons will have alternating/dynamic spawn locations, which means players will have to remember the spawns of every single weapon on the map and check out each spawn before getting a sniper rifle. -Oh can't forget, SPARTAN OPS That's a great name a three-year old told to try and copy CoD's spec ops absolutely woudn't make. I expected at LEAST a good name, but what? You call it spartan ops? WTF? But, no, I thought the idea was nice. It's just the name. Spartan Ops. Ugh. But once again, it was a nice idea, weekly co-op episodic campaign, not too bad. -*sigh* And right! Armor abilities can now be purchased through the store, we've been doing this all along... every single halo... nothing new, and I don't see anything related to CoD here. -And, John's personality is confirmed to change throughout the campaign. Most of this news is bad news to me, but fortunately not all. Did I miss anything else?[/quote] Ok. I will take the bait and defend 343. While I may not be please with some changes, on the aesthetic front, what I have heard about the changes I like so far. The biggest reason is because I am not a multiplayer guy. I prefer the campaign over multiplayer. So I am excited with the fact that, unlike Bungie, 343 is working with the ENTIRE Halo canon while making the new Halo games. That means all the books (including the newly announced live action mini-series), especially the new books, actually tie into the games. Same thing with the Spartan-Ops. While I think Spartan-Ops is a really lame name, unlike CoD Spec-Op missions, the Spartan Ops will have a story line that contributes to expanding the story of Halo 4 and into Halo 5. The best part is, the new content that will be released (supposedly) on a weekly basis will be FREE! As far as multiplayer goes, you don't know how good it will be until you try it. Everybody cried like bunch of babies when equipment was announced for Halo 3. The Forerunner vision (or whatever it will be called) reminds me very much of the Farsight gun from Perfect Dark. While it is fun to see through walls to see where you opponent is, you are standing still while using the feature, so like using a sniper rifle you are an easy target if someone sees you. As for sprinting. 343 decided to use it as a default setting over using it as an armor ability because the majority of the community used more than the rest of the AAs. I bet if the jet pack was used more than sprint it would have been set as default function instead of being used as an AA. So that is my two cents. I am sure it won't change your mind. But I would give it a chance before you completely write Halo 4 , and 343, off.

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  • [quote][b]Posted by:[/b] PhilWithFear Oh dear, things are not looking up. The one thing that Halo always has done right in the multiplayer side of things for Halo 2 and 3 is start everyone off on an even keel. No matter how new you were to the game, you could be sure that the opposing team were in exactly the same situation as you, weapon and armour-wise from the get-go. But Reach introduced armour abilities, which I could live with, since you all had the exact same choices available. If things are going the way they sound like they are with Halo 4 though, and gun shops, armour shops and perk shops etc. are used to buy better perks and weapons, then Halo will have completely lost one of the things that I always admired about the series. Although I'm not sure to what extent these changes are going to be implemented, things don't sound good right now. I only hope that 343 proves me wrong! P.S. Yeah, Spartan Ops... How original... =([/quote] You will have default loadouts tailored towards the map and/or gametype. Even if you don't have BR or DMR unlocked, you're not going to have to worry about going into Gulch with a plasma pistol and AR. The game will give you those guns. A smart player will see the benefits of not using their classes all the time. Vision, and the other perks are restricted. Vision lights you up like a flare, as well as disorients your optical vision. Perks are small things like more ammo and an extra grenade. And even then this only applies to certain game modes. Agree with you on Ops. Name is retarded but the concept is original at least. [Edited on 05.03.2012 4:42 AM PDT]

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  • Why would I be depressed about a game that I have been looking forward to for almost five years?

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  • I'm not optimistic. For me the big appeal of Halo's multiplayer was the idea that everybody spawned equal and player ability decided the outcome. Call me crazy but i think a FPS should be about the guns, not the armour. I also loved how Halo had no unlockable components in its sandbox. Everything was there from day 1 and it was up the player to put in the effort of getting goood with it. As i have limited time to play games i hate games where i get beat by players simply because they can level grind and unlock better weapons faster than me. I'll still get Halo 4, i'm not about to crap on it without trying it, but i have severe reservations.

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  • [quote] -More armor abilities [/quote] Doesn't mean you'll always use them. Remember the Radar Jammer? Yeah, neither do I. They could always remove it from matchmaking, or keep some of them based on playlist/gametype (e.g. Normal vs MLG setups). [quote] -I pretty sure there was going to be a gun shop, correct me if not [/quote] I've never heard anything about a gun shop, link to source? [quote] -Sprint for all players, because CoD obviously doesn't have that, if Halo implemented default sprint for all players after a handful of titles without it, it's obvious that 343 has no major issues [/quote] I'm sort of leaning into agreeing with this. I liked the traditional Halo where there was no sprint function whatsoever. [quote] -Forerunner vision: Call it X-ray vision with lag, so now the armor ability just doesn't make sense. We could sure use X-ray vision today, it's just that it's illegal, it causes cancer, so in the future they have lag? -_- [/quote] It's called Promethean Vision now. From what I've read so far, it seems to be somewhat balanced. Promethean Vision creates pulses (maybe like a sonar) that reveals other players' positions within a VERY limited range. But while doing so, they're basically naked for everyone else to see them. (again, could always be removed from playlist/gametype/matchmaking) [quote] Armor abilities can now be purchased through the store, we've been doing this all along... every single halo... nothing new, and I don't see anything related to CoD here. [/quote] Haven't heard anything about this, link to source? [quote] -For the first time in Halo, weapons will have alternating/dynamic spawn locations, which means players will have to remember the spawns of every single weapon on the map and check out each spawn before getting a sniper rifle. [/quote] Agreed, I don't like it. [b] ---I wouldn't worry as much about the Multiplayer because they can ALWAYS be changed. That said, BR = 5 shot kill. lolwut?--- [/b] [quote] -Oh can't forget, SPARTAN OPS That's a great name a three-year old told to try and copy CoD's spec ops absolutely woudn't make. I expected at LEAST a good name, but what? You call it spartan ops? WTF? [/quote] I agree that a name change should be in order, however, the thing that I like most about Halo 4 right now, is the amount of connections the Campaign has with other media and how these connections are made: Glasslands, Primordium, the Halo 3 terminals, the upcoming live-action series, and even Spartan Ops (which is already tied to Glasslands). [quote] -And, John's personality is confirmed to change throughout the campaign. [/quote] John's personality doesn't change. "The game will explore Master Chief's character and personality in greater depth - although, it does not touch on his origin." We'll just get to know him better as John reveals more about himself as a person throughout the game. (Aside from what we already know via game and novels) Btw, wrong forum, wrong website: [url=http://halo.xbox.com/Forums/yaf_topics12_Halo-4.aspx]Click[/url] [Edited on 05.03.2012 7:26 AM PDT]

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  • I don't care much for MP. Maybe these changes would have interested me, maybe not. I pretty much lost interest though when they pulled another war with the Elites and Covenant right out their asses though.

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  • I could not be more excited to play Halo 4. Everything OP said makes H4 sound better, remember there are more differences between Halo and other games than just sprint. As for the spawns of the weapons, go listen to the latest 343 Sparkcast they discuss it in detail.

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  • Pfffttt, big deal. They're revamping the gameplay. Wait until you actually play the game and new mods before -blam!-ing with that horrible common sense of yours.

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  • I'm sad to see Halo inherit unoriginal concepts.

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    [quote][b]Posted by:[/b] Cowgoesmoo I certainly am, happily awaiting more information about Call of Halo 4. Confused? Well I'll tell you something. -Before you read, I'm not singling out CoD, I'm simply using it as an example in my belief of 343's pandering. -More armor abilities -I pretty sure there was going to be a gun shop, correct me if not -Sprint for all players, because CoD obviously doesn't have that, if Halo implemented default sprint for all players after a handful of titles without it, it's obvious that 343 has no major issues -Forerunner vision: Call it X-ray vision with lag, so now the armor ability just doesn't make sense. We could sure use X-ray vision today, it's just that it's illegal, it causes cancer, so in the future they have lag? -_- -For the first time in Halo, weapons will have alternating/dynamic spawn locations, which means players will have to remember the spawns of every single weapon on the map and check out each spawn before getting a sniper rifle. -Oh can't forget, SPARTAN OPS That's a great name a three-year old told to try and copy CoD's spec ops absolutely woudn't make. I expected at LEAST a good name, but what? You call it spartan ops? WTF? But, no, I thought the idea was nice. It's just the name. Spartan Ops. Ugh. But once again, it was a nice idea, weekly co-op episodic campaign, not too bad. -*sigh* And right! Armor abilities can now be purchased through the store, we've been doing this all along... every single halo... nothing new, and I don't see anything related to CoD here. -And, John's personality is confirmed to change throughout the campaign. Most of this news is bad news to me, but fortunately not all. Did I miss anything else?[/quote] I agree with some things, but to clarify, the weapon drops are random BUT they have implemented UI elements like markers and text that tells you where the weapons are being dropped in at, and what weapon it is. So you will still be able to tell where that sniper rifle you want is at.

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  • [quote][b]Posted by:[/b] Shifty Undertow Ok. I will take the bait and defend 343. While I may not be please with some changes, on the aesthetic front, what I have heard about the changes I like so far. The biggest reason is because I am not a multiplayer guy. I prefer the campaign over multiplayer. So I am excited with the fact that, unlike Bungie, 343 is working with the ENTIRE Halo canon while making the new Halo games. That means all the books (including the newly announced live action mini-series), especially the new books, actually tie into the games. Same thing with the Spartan-Ops. While I think Spartan-Ops is a really lame name, unlike CoD Spec-Op missions, the Spartan Ops will have a story line that contributes to expanding the story of Halo 4 and into Halo 5. The best part is, the new content that will be released (supposedly) on a weekly basis will be FREE! As far as multiplayer goes, you don't know how good it will be until you try it. Everybody cried like bunch of babies when equipment was announced for Halo 3. The Forerunner vision (or whatever it will be called) reminds me very much of the Farsight gun from Perfect Dark. While it is fun to see through walls to see where you opponent is, you are standing still while using the feature, so like using a sniper rifle you are an easy target if someone sees you. As for sprinting. 343 decided to use it as a default setting over using it as an armor ability because the majority of the community used more than the rest of the AAs. I bet if the jet pack was used more than sprint it would have been set as default function instead of being used as an AA. So that is my two cents. I am sure it won't change your mind. But I would give it a chance before you completely write Halo 4 , and 343, off.[/quote] Right, but since you're a campaign/co-op guy, this is a huge deal for us.

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  • I have my worries and doubts, but I'm not depressed. I'm pretty excited, actually.

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  • Halo has failed to generate any real hype for me. It just doesn't intreats me as much as it once has. That said, I don't have anything against it yet.

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  • [quote][b]Posted by:[/b] lime013 I'm sad to see Halo inherit unoriginal concepts. [/quote] LMFAO! Oh, you lot are a funny bunch. Halo has NEVER been an original concept in terms of general aesthetics and story. It's heavily derived from Larry Niven's [i]Ringworld[/i], which was in-turn based on Freeman's concept of a Dyson Sphere. The visuals are also incredibly similar to Cameron's [i]Aliens[/i], Johnson being a copypasta of Apone. As Oscar Wilde said: [i]"Talent borrows, genius steals."[/i] I see no reason why this cannot apply to gameplay in a series too, it's not like they're changing the core of Halo's gameplay either. Louis Wu, the godfather of Halo's community, sat down with 343i, played a few dozen games of Halo 4 and said that once you adjust to it it retains the same Halo feel as the original trilogy. Also, just look at Spartan Ops. It's a whole new campaign with its own cast, CG cutscenes, updates every week/month - it's an incredibly ambitious undertaking and no other FPS on the market has that kind of dedicated support to interweave everything into the fiction and keep adding more and more as a cooperative experience. Essentially, sit down and shut up. Change is what galvanises a series to keep it fresh, we can't go on the way we are - so overly ensconced in the formula we've had the past 10 years that we instantly reject any form of change. Frankly, people are just being single-minded and fickle.

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  • [quote][b]Posted by:[/b] anton1792 I don't care much for MP. Maybe these changes would have interested me, maybe not. I pretty much lost interest though when they pulled another war with the Elites and Covenant right out their asses though.[/quote] Fighting a few Elites now = full scale war with Elites.

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  • I sort of agree with most of what you said but I'm trying to stay optimistic as I did for Reach but in the end was a disappointment.

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  • [quote][b]Posted by:[/b] anton1792 I don't care much for MP. Maybe these changes would have interested me, maybe not. I pretty much lost interest though when they pulled another war with the Elites and Covenant right out their asses though.[/quote] Saw it coming from a mile away. I don't get why you are all acting so surprised about this.

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