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#Halo2

4/2/2012 10:09:39 AM
5

So I was playing Sacred Icon...

When it struck me how much detail was put into Halo 2. What is your favorite place in Halo 2 (Or favorite detail)? Mine would have to be the [url=http://www.youtube.com/watch?v=Yr1yfm8FIy8]Zen Garden[/url]. It's such a beautiful place, and I haven't found another place like it.
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  • Probably the beach of Outskirts. I live near a coast so I feel complete near the ocean.

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  • That would have made the fight more intense, as Tartarus respawns when he falls down the hole. I'd love to fight him with water up to my neck.

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  • The best part is, the detail wasn't distracting. In H3, there's [url=http://i64.photobucket.com/albums/h173/heheshabutie33/blackout.png]this[/url] (picture's from [url=http://halo.xbox.com/Forums/yaf_postst66151_Halo-4-is-Overdone.aspx]this thread[/url]). Also, that final hog run is -blam!- when I can't look at the falling towers without ending up driving off. It's not like I merely want to look at the towers. It's like autoaim. I see them, I get pulled towards them. There's also the draw distance, hog being flipped by sentinel beams but now I'm getting off topic... Fav place: Control room, [i]entirety[/i] of Cairo station, gas mine Fav detail: Uprising, GJ (rain!!) The Control Room should have been flooded with water. Floating Wraiths, drowning Brutes, and elevators or grav lifts to go back up if you fall off the platform. That would have been heavenly than a death barrier and a gaping abyss. I'm thinking of [url=http://www.youtube.com/watch?v=xSeq6ZY3HW8#t=1m15s]this[/url]. [Edited on 04.02.2012 8:54 AM PDT]

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  • I like Threshold Gasmine

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  • [quote][b]Posted by:[/b] Multijirachi What is your favorite place in Halo 2[/quote]the question is, what isn't your favourite place in Halo 2? the first time i experienced Metropolis, i was [i]dumbstruck[/i], particularly after the checkpoint were you exit the tunnel to presumably melee that sniper jackal with it's back turned to you. after that moment (forgive me Disembodied Soul) shyt just got real! [Edited on 04.02.2012 4:35 AM PDT]

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