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#Halo
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Cromy1

Cromy1

1/6/2012 1:09:24 AM
I just borrowed my neighbors Halo Anniversary edition, and I have been having a good time revisiting memory lane. I saw that it has sold 1.7 million units world wide, which I actually expected. I did not ever think this game was going to come close to any previous sales numbers of Halo games. 1.7 million is still a solid amount of sales for any game especially with so much to choose from these days. Overall I would give the game a 8/10. I felt the redoing of the controls on the ghosts brought my score down a solid 1 point. Not only that but they underpowered the gun. Forever I have always hated how Bungie de-powered the ghost as each game went on. 343 ruined the ghost in this game. Sad really. The way they altered how the rockets launched. Atrocious. Anyone experience any bugs? I did. I actually lost two hours of play time when it didn't save right, and also I noticed bugs and slow downs that I don't ever remember seeing in the 7 times I played the original years ago. Oh, and to make you have to grenade jump for three different skulls. -blam!- pathetic. I absolutely loved the terminal cut scenes though. Those were brilliantly done. Other then that enjoyed. [url]http://gamrreview.vgchartz.com/sales-data/51759/halo-combat-evolved-anniversary/[/url] [Edited on 01.05.2012 5:09 PM PST]

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