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10/5/2010 6:57:43 PM
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Halo: Reach October Playlist Update

Reach Xbox LIVE playlists have been updated! [url=/news/content.aspx?type=news&cid=29067] click for full story [/url]

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  • I think that if you're going to make arena only have one gametype in it, then you should at least let people choose from a few maps. Now you're stuck with whatever you get and have no vote, which gets annoying when you end up playing Powerhouse 4 times in a row. Also I feel that regular non-DMR start slayer should get more representation (or at least some), considering fighting for a DMR as a valuable weapon is way more exciting (and skillful) than just starting with a gun that can destroy people so effortlessly. Part of what makes Halo fun is having to go out and find your weapons, and starting with a DMR takes away that. I know a lot of people disagree with this, which is why some of those "Make an MLG playlist!" ideas actually make sense. That way if they don't want to deal with assault rifles and pistols and the wonderful classic Halo experience, they can. All I'm saying is leaving regular slayer out of the arena all together is silly, and I think whether you prefer it to DMR Slayer or not there's a way to appease both sides. Other things I've noticed include that mountain-top sniper spot on Paradiso, which is a little unfair because it has cover on one side and not the other, meaning that one team will always be able to have control over it. Hemorrhage needs more heavy weapons to deal with vehicles, and maybe adding a rocket hog would be cool just cause. I like the idea of armor lock, but something about it just feels off and leaves the armor locker with a little too much of an advantage. Maybe it lasts too long or can be used too often or something, I don't know. The last thing I think is important is that One Flag CTF on Sword Base should totally go back to how it was in the beta. It was incredibly interesting to have to carry it up the ramps and everything and have that be the big fight rather than stealing it, however I think if it was like this then the grav-lift in the center would have to be killed. Anywho, just a few friendly suggestions that some people I know and I have thought would be useful. Keep on keepin' on.

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  • I hate the loss of slayer pro in season 2. Slayer pro was the only game type i enjoyed because it was the only one that took legitimate halo skill. I've been playing for over 7 years and the new additions (jet packs, armor lock, ect...) take the fun of the game away from me and many other faithful halo players. Bring back slayer pro or make an mlg playlist or something because you've taken the one reason I enjoyed Halo away from me. Not to mention the loss of voting was a mistake by Bungie as well. You talk about improving Reach game play when you've destroyed the competitive side of halo for everyone. You've done a disservice to me and many other frustrated Halo players with these irrational changes. I can see that you want us to explor the new game options reach offers, but quit frankly they water down the greatest parts Halo has offered over the years.

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  • They didn't need to take it out it was fine the way it was and at the same time the assault riffle is under powered(the reason pepole love the DMR(still great gun))but bungie needs to keep their act togeather it seams to slowly keep falling appart. Don't listen to 100% fans add your own thoughts to it to!

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  • Were is the firefight verse on matchmaking? I was looking foward to it ever since they anounced it and it's not even on matchmaking what gives?

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  • Theory 1: Bungie is sabotaging Halo because they're mad at 343 and want everyone to hate Halo and bankrupt 343's next Halo game. Theory 2: MP design lead is on a massive painkiller addiction and is so cracked out that he thought this was a good idea. Theory 3: Whatever happened to MP design lead during Halo 3 is happening again ( see theory 2?) Anyone Carr to add? LOL

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  • Completely illogical to remove pro AND voting from Arena. Everything else in the update made perfect sense. This makes none. And no explanation for it either? Seriously Bungie, you're starting to piss me off again. I thought Reach was your salvation from that terrible Halo 3 game. You guys just keep on making it worse since the beta. Why not remove Slayer DMRs instead? Someone needs to resign and let a competent human being make decisions over there. Are your testers retarded or just kissing your asses? Btw thanks for adding the soft kill to zealot space. It took me about 15 seconds of experiencing that map to come up with that idea. Why don't you let me replace whoever's job it is for multiplayer lead cuz he really sucks.

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  • like some of the updates for halo reach but one i can't agree on is taking out slayer pro in arena people liked choosing between the two and alot of people aren"t agree with bungie"s decision. but i bet alot of us are hoping for a mlg playlist in arena for halo reach like they did in halo 3 multiplayer

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  • This is to all those people who are like "Slayer Pro? Screw that I dont like it!" Really, you tell us pro's to stop our complaining when in fact your the one complaining about it being there at all. Do you think were whining about stupid ass jet packs and armor lock? You can have your scrub skills and weapons but when you step into our arena don't complain when you get owned like it was our job. Learn to keep into what you like and stay out of ours if you don't. But that gives bungie no right to favor one side. If they don't have a competitive playlist im done with reach. It's stupidly cheap to how bad kids are yet they use cheap ass skills and weapons to win...Camo Sniper.... So Stop your complaining and if you can't learn to have equality then who's the 10 year old whining kid? YOU. Grow the hell up and stop complaining about the majority wanting PRO. GO BACK TO YOUR ONE MONTH OF FAME. And Bungie. I can guarentee this game won't last nearly as long as Halo 3 if you don't establish a competitive type of play or the playlist desired but quite a few people. You will lose your respect for being such a good game designer and carrier, as i so believe right now, and you will lose gamers for your next game if you plan on making one. Because who wants to buy a game from a crap Creator? So stay golden bungie, you've had a great history so far, don't ruin it.

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  • the update is great. i know this is asked quite a bit but is there going to be an update where we can play forge maps in matching making and same with costume games?

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  • [quote][b]Posted by:[/b] iDrunkenMonkey did u put any thought whatsoever into what you just said before you began typing? competitiveness in halo has a lot to do with teamwork, and when u can assassinate three guys without one guy screaming "turn around" i dont think your actually playing with people who are trying to compete at all lmao.i guess you just like to play halo while looking at one corner of your screen huh? forgot to quote, my bad[/quote] Yesh but that wasn't an example of coordinated teamwork, that was an example of me just running into a room and just getting lucky enough to find three people not paying attention, it wasn't planned, it wasn't coordinated with my teammates, it was just luck. I agree that teamwork is part of competitive gameplay, and I also think that it is a good team strategy to have one person distract the enemy while another goes and assassinates him, BUT YOU SHOULD NOT BE ABLE TO TAKE OUT A WHOLE TEAM IN ONE FIREFIGHT DOING THAT. You said that it was because they weren't yelling "turn around", which is correct but not because they didn't care, they did not even know I was there, they were all made to look like idiots. I agree that the armor abilities can be anti-competitive (especially on Asylum) but so is not having a radar. Not having a radar leads to numerous cheap ways to kill someone: 1. Camping with the shotgun or other power weapon and you don't even have to crouch to keep the enemy form knowing you're there. 2. Assassinating an entire team in the back because they don't even notice you (which is fun but not what I would call getting kills skillfully 3. Following someone for an entire minute just to assassinate them (and I have seen that happen countless times) While it is true that teamwork and warning others is important, you should consider that not everyone has a mic, in fact, usually in the Arena, I am one of two people on my team with a mic so even though teamwork is helpful, you're not in an MLG team in the Arena, you're being paired up with people you don't know and half the time they can't talk to you because they don't have a mic which is why a radar is important because you can't always rely on a teammate to tell you that someone's behind you. Also the Arena doesn't really feel that much like teamwork type competition, sure it helps but they way the score system is set up, I find that players are more encouraged to get more kills than their teammates (and enemies) as opposed to working as a team. It's not like they're going to betray their teammates or anything like that, but they are just going to be lone wolves and go about doing their own thing trying to rack up more kills than anyone else in the game. For the type of competition you are looking for they would either need an MLG playlist with no seasons or division ratings, or they would need to make a playlist for Arena where you rating in the arena for a match is the same as that of all your teammates, that way you need to work together to minimize the amount of deaths your team takes as a whole and maximize the amount of kills you're team takes as a whole.

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  • [quote][b]Posted by:[/b] NM Jeff Literally the one thing Arena didn't need, less gametypes. There are already less gametypes than in the Beta, now there is only 1. Makes the mode extremely boring and tedious. And no voting just leaves people stuck with maps they rather not play.[/quote] Arguably, the idea of being "skilled" at a game is not just about where you are best but how good you are over a spectrum of variants, maps, etc. So while I agree that having only 1 game-type sucks, I also don't want to get stuck playing boardwalk 50 gazillion times because everyone wants to camp the snipe. I have no problem with arena designating maps. More game-types, fo sho tho.

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  • You no what halo reach can do with custom matchmaking, Where some one has made a great map or game type and everyone can play it,Well not at same time,Well you no what i'm saying. [Edited on 10.08.2010 7:19 AM PDT]

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  • [quote][b]Posted by:[/b] MuRd3r0uS_v2 Im just replying to this post bc i created a new account and cant make my own post yet. Why in the world does every new game cater to bad players. CoD MW2 with danger close and nube tubes and rockets and one man army and now halo reach with the armor abilities. Why would u change what obviously worked in halo 1,2,and 3? Arena is now team slayer with a number ranking...i thought it was supposed to be different but they took out pro and ruined it. now all it is is spam grenades and armor lock. another issue i have is the ability to get on top of the bases on asylum. this is pathetic. it is near impossible to kill kids when they get up there. This is still a very flawed game that needs a lot of problems fixed. Keep the bad kids in team slayer and bring back pro or make a mlg playlist.[/quote] I'm with this guy, it seems like this game was made for noobs, and the people with actual skill just have to deal with getting screwed by them and their armor lock. There needs to be a slayer pro category added to the arena.

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  • I'm with this guy, it seems like this game was made for noobs, and that the people with actual skill just have to deal with getting screwed by them and their armor lock. You need to add a slayer pro category to the arena.

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  • There needs to be an MLG playlist. A lot of us are getting tired of jet packs and drop shields.

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  • [quote][b]Posted by:[/b] Jacktheinfinite Upon further review I have concluded that Slayer Pro is not as bad as I had mentioned before. I played it on Reflection yesterday and had a lot of fun but I still say Slayer Pro is not a competitive game. During the match I was able to sneak up on and assassinate an entire group of three who were paying attention to one of my teammates. In a competitive game, one player should not be able to kill three people in one single encounter by assassinating, if this scenario played out in Slayer DMR's, then they would have noticed me on their radars and turned some of their attention towards killing me. This is why there NEEDS to be a radar in the competitive slayer game, which is why I propose that the other game type for arena should be Slayer DMR's Classic mode to be implemented into the Arena, that way people can be happy that they don't have to deal with people Armor Locking, Jet Packing etc. AND the game will still avoid being cheap by not having radars and giving the players the option to start off with Plasma Grenades.[/quote] did u put any thought whatsoever into what you just said before you began typing? competitiveness in halo has a lot to do with teamwork, and when u can assassinate three guys without one guy screaming "turn around" i dont think your actually playing with people who are trying to compete at all lmao.i guess you just like to play halo while looking at one corner of your screen huh? forgot to quote, my bad

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  • did u put any thought whatsoever into what you just said before you began typing? competitiveness in halo has a lot to do with teamwork, and when u can assassinate three guys without one guy screaming "turn around" i dont think your actually playing with people who are trying to compete at all lmao.i guess you just like to play halo while looking at one corner of your screen huh?

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  • [quote][b]Posted by:[/b] Sketch Reach Xbox LIVE playlists have been updated! [url=/news/content.aspx?type=news&cid=29067] click for full story [/url][/quote] So...you guys gonna fix the "go to black screen 5 times + a game even though you have a very fast connection and are directly connected" problem? Or do you know that you screwed up and will remain silent for fear of admitting a problem you can't fix?

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  • Please make a SLAYER playlist.. I just want to play some slayer yet I've played 10 games of Juggernaut/Infection/etc.

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  • When can we expect to see the rank cap lifted I've been ly colonel grade 3 for 2 weeks now.

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  • man why tanks replaced with wraiths???? :(

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  • Literally the one thing Arena didn't need, less gametypes. There are already less gametypes than in the Beta, now there is only 1. Makes the mode extremely boring and tedious. And no voting just leaves people stuck with maps they rather not play.

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  • Im just replying to this post bc i created a new account and cant make my own post yet. Why in the world does every new game cater to bad players. CoD MW2 with danger close and nube tubes and rockets and one man army and now halo reach with the armor abilities. Why would u change what obviously worked in halo 1,2,and 3? Arena is now team slayer with a number ranking...i thought it was supposed to be different but they took out pro and ruined it. now all it is is spam grenades and armor lock. another issue i have is the ability to get on top of the bases on asylum. this is pathetic. it is near impossible to kill kids when they get up there. This is still a very flawed game that needs a lot of problems fixed. Keep the bad kids in team slayer and bring back pro or make a mlg playlist.

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  • Good to see some of fine-tuning going into Reach matchmaking. I can't wait to try out Campaign Matchmaking once it is available.

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  • Please for the love of halo put a betting system. So bad kids can put up or shut up. thank you!

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  • I hate that Bungie has taken out Pro from arena. They should atleast put Pro into its on cat. and call it MLG. As far as everything thing else i think Swat should be brough into arena aswell as snipers. I don't see why it can't be like Halo 3. im just saying....

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