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#Fiction

5/10/2011 10:52:11 PM
59

Halo Universe actually realistic

One thing i like about Halo Universe is that most of the things on it are possible in real-world, unlike most sci-fi series. Discuss the realism of technologies and stuff in the Halo Universe. [Edited on 05.10.2011 2:59 PM PDT]

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  • [quote][b]Posted by:[/b] spurkis [quote][b]Posted by:[/b] Vercetti24 But the plasma is made on contact with the kinetic barriers, right? I haven't read any of the ME novels and comics, but is it ever pointed out that the kinetic barriers actually don't protect against plasma? Besides, ME has a pretty advanced protection layer system, so if kinetic barriers were ineffective against "plasma" weapons I think it would matter more. Just look at how biotics, cryo rounds etc. aren't effective on certain layers of protection. How is Incinerate explained? [/quote] It's still not weaponized Plasma, from the Codex on the impact of the Geth shotgun: "The resulting impact, heat, and electrical charge overloads shields and barriers and causes massive trauma to unarmored targets." If the gameplay in ME2 was like canon then even if the shields held the health of you enemy should still drop because kinetic barrriers won't stop the heat and the electrical charge. Kinetic Barriers don't protect against energy weapons, it's pretty clearly stated in the codex and in the name self, they only deflect kinetic energy. ME2's gameplay is not a reliable source of canon since itcontradicts it many times, for example if you melee someone with shields ine ME2 his shields will be drained, this shouldn't happen since kinetic barriers don't react to slow moving objects, that's why you can sit without shileds activating. Also as it happend a couple times in the novels (and was also precisely said) the barriers also won't acticate if your close enough, for example if you shove your gun in someone's face (and that's perfectly possible since the barriers won't activate when the gun self passes them) and fire it. You mean the shields/armor/barrier crap Bioware came up with? That's just gameplay, Bioware did it to make it more "tactical" that's also why the shileds funaction like Halo's shileds in gameplay even when they shouldn't, the devs have explained it on BSN a couple times, it's just gameplay, nothing has changed in the canon. Armor gets pierced by weapons easily as you can see it cutscenes and novels. The purpose of armor in ME is more about protection from hostile enviroments then protection from weapons, they can barely deflect anything. Biotic barriers can't be hold indefinetly like the gameplay makes it look like, it constantly drains the power of the Biotic and eventually the Biotic will pass out. Incinerate hasn't really been explained, I haven't seen it being used anywhere outside gameplay so it MAY be a gameplay power made to balance out tech users (this is just speculation though). However from the info provided it should ignore shields and burn their victims and even if somehow the shields stopped it you will still get burned by the heat since barriers don't stop it. Now this discussion shouldn't be continued since its offtopic, I hope this anwsers your questions.

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