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#Halo

9/22/2009 10:14:26 AM
2155

Halo ODST sucks!

Just bought my pre-ordered copy of ODST tonight. Picked it up at 12:22 am and quickly drove it home to play. Already had friends lined up to do 4 player co-op. $60.00 for 3 new multiplayer maps that will be free in another 2 months, and a 5 hour campaign... That doesn't sound good I thought, but then this is Halo and we have all of the previous titles and loved each one. That list includes Halo Wars... Therefore I thought that this one has to be good. Long story short, the 4 of us all agreed that this is a terrible game which is chock full of shortcuts and unpolished hogwash. I plan to take my copy back to the store when it opens for my money back! Bungie - This is not worth $60.00 - not even close. This is a crappy game and that is coming from a Halo-fanboy. You guys lost a customer tonight. I won't buy another one of your titles. I am extremely disappointed by this game.
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#Halo #Halo3 #ODST

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  • [quote][b]Posted by:[/b] revisted2 kill this outdated thread. The golden septagon is totally deceiving.[/quote] It was dying for 16 days until you bumped it, genius.

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  • kill this outdated thread. The golden septagon is totally deceiving.

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  • It mainly continues because it was recently discovered that Easy1JM stil monitors it. Guys, he's never going to accept our reasons why ODST is good, and we won't accept his reasons for it being bad. Just let this thread die, no good will come out of it. [Edited on 07.31.2012 3:45 PM PDT]

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  • [quote][b]Posted by:[/b] TheSpiderChief [quote][b]Posted by:[/b] relliK42 This thread still rages on? I thoroughly enjoyed ODST and still play the game.[/quote] This thread is 3 years old. Why can't people just let it die? Just because it has a golden septagon next to it ...[/quote] Because they have nothing bettter to do in their lives...

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  • [quote][b]Posted by:[/b] relliK42 This thread still rages on? I thoroughly enjoyed ODST and still play the game.[/quote] This thread is 3 years old. Why can't people just let it die? Just because it has a golden septagon next to it ...

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  • This thread still rages on? I thoroughly enjoyed ODST and still play the game.

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  • [quote][b]Posted by:[/b] HundredJono You can play your terrible "Halo" game, and I'll stick to the better games, you know, the ones that can actually tell stories.[/quote] [quote][b]Posted by:[/b] HundredJono Lol sure okay, because your opinions are always true, right?[/quote] Notice something wrong there?

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  • [quote][b]Posted by:[/b] HundredJono [quote][b]Posted by:[/b] SEAL Sniper 9 [quote][b]Posted by:[/b] HundredJono Halo 3 ODST was just a Martin O'Donnell soundtrack and Halo was just lucky to be included. I only like the music in this game, I dislike everything else.[/quote] For no good reason. It has the best story out of all the Halo campaigns.[/quote] Lol sure okay, because your opinions are always true, right? You can play your terrible "Halo" game, and I'll stick to the better games, you know, the ones that can actually [i] tell [/i] stories.[/quote] Yeah, because ODST doesn't tell a story...

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  • [quote][b]Posted by:[/b] SEAL Sniper 9 [quote][b]Posted by:[/b] HundredJono Halo 3 ODST was just a Martin O'Donnell soundtrack and Halo was just lucky to be included. I only like the music in this game, I dislike everything else.[/quote] For no good reason. It has the best story out of all the Halo campaigns.[/quote] Lol sure okay, because your opinions are always true, right? You can play your terrible "Halo" game, and I'll stick to the better games, you know, the ones that can actually [i] tell [/i] stories.

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  • [quote][b]Posted by:[/b] HundredJono Halo 3 ODST was just a Martin O'Donnell soundtrack and Halo was just lucky to be included. I only like the music in this game, I dislike everything else.[/quote] For no good reason. It has the best story out of all the Halo campaigns.

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  • Halo 3 ODST was just a Martin O'Donnell soundtrack and Halo was just lucky to be included. I only like the music in this game, I dislike everything else.

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  • It has literally been three years and this thread goes on. wut [Edited on 07.30.2012 12:17 AM PDT]

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  • Bungie made ODST as a side project so people had something fresh to play between Halo 3's completion and Halo: Reach. It uses the same engine as Halo 3. Halo 3: ODST is just an expansion to Halo 3. But, I still don't know why you don't like it! The campaign fun, plus you can run around mombassa streets looking for audio logs and shooting covies. Then there's firefight which I always find fun. Also you get every map for Halo 3 plus 3 new ones. Yes it was overpriced but, we paid for just like we paid for Reach. So please stop your -BLAM!-

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  • [quote][b]Posted by:[/b] Spartan B38 Halo3 ODST didnt sucks its has diffrernt expirence i think its still better than halo reach HALO3 BEST[/quote] Why are you totally devoid of the ability to use proper grammar?

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  • Halo3 ODST didnt sucks its has diffrernt expirence i think its still better than halo reach HALO3 BEST

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  • [quote][b]Posted by:[/b] Mythical Wolf [quote][b]Posted by:[/b] Dark Hunter21 [/quote] You're a bit late to be telling him that.[/quote] And how the -blam!- is he/she supposed to know that?

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  • [quote][b]Posted by:[/b] Dark Hunter21 [/quote] You're a bit late to be telling him that.

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  • OP, I would just like to inform you Bungie just wanted to make this an expansion. It was an M$ idea to make it a separate game. At the time, paying 60$ for a smaller Campaign and everything else would have seemed like a ripoff, and your initial anger is extremely justified. However, its a wonderful game, and since I had been against (and still am) any paid online form of DLC, it gave me a chance to try ALL of Halo 3 maps. [Edited on 07.02.2012 4:03 PM PDT]

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  • I didn't like the Campaign, but that is just me.

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  • what would the two factions be called?

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  • Shao Khan gave Chuck Norris the world. Chuck Norris gave Bruce Lee Bungie. Bruce Lee gave mankind Halo. Bruce Lee is Bungie. Discuss. EDIT: Bruce Lee gave Mankind Halo 3:ODST...and mankind resented this gift. The community was split between two factions and Bruce Lee looked at everyone with disgust. Bruce Lee has been here the whole time via Ghost Form, like Obi wan Kenobi. [Edited on 07.01.2012 7:15 PM PDT]

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  • OP, I just wanted to point out that it's been a lot more than two years, and the maps still are not free!

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  • [quote][b]Posted by:[/b] TheEasy1JM It is unbelievable to think that we waited so long for them to deliver a terrible game like that.[/quote]I can understand where you're coming from. ODST didn't deviate very much from Halo other than in concept, story, music, and minor gameplay changes. The stamina was the same thing as shields. ODSTs were on par with Spartan IIs: could use support weapons, take some damage, take down Scarabs, pilot Banshees. And the silenced weapons really weren't silenced. And it was made to appear like an open-world campaign. It's not actually open-world; the lack of vehicles other than Mongoose and Ghost should have been a sign that vehicles were getting the lesser priority treatment in Bungie's next game. The only noticeable differences from H3: most weapons got buffed, most weapons had recoil, getting meleed pushed you back, AI were wielding weapons they previously didn't, enemies don't drop equipment, a few AI behavior changes The only thing that ODST brought from other games had to be that annoying screen thing that impedes our view and more noticeable first person cutscenes. Both I hated, but not necessarily in ODST (Reach was worse regarding the latter). That doesn't mean ODST was a complete failure. It returned to H2's my-weapon-in-cutscene-instead of pos AR, except in vehicle form. If you were in a Ghost or Chopper and triggered the cutscene, instead of the hog, the cutscene would show you in your vehicle. And it brought one of the best pistols I've ever used in a Halo game. The only problem was ammo shortage (though this could have been because I loved using it too much) and less shield damage. SMG felt great to use too and I love the shiny gold Hunters. We need more shiny enemies in Halo. The dullness must die. [Edited on 05.28.2012 4:58 PM PDT]

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  • [quote][b]Posted by:[/b] TheEasy1JM For all of you posters that think ODST was so great, let me ask you a couple of questions. How many titles in the franchise feature Orbital Drop Shock Troopers as the main character? How many other games are minus the spartan? You can't have a Halo game without spartans. End of story. Bungie knows this now and that is why you will never see a Halo game without spartans again. [/quote] Are you for real? Spartans =/= the basis of Halo. -_- Let's compare ODST with Reach, a game with Spartans as the main characters. Specifically, in Reachg there weren't any characters. The only one who was even remotely interesting was Kat; Jorge had potential but he was just a copypasta of Kurt from Ghosts of Onyx and he died like half way into the game. Everyone else was bland, sterile and one-dimensional. I never felt anything for Noble Team, there was no history explored. Bungie said that they wanted to deliver a "human story" (Marcus Lehto's EXACT words) with this game... SO WHY DID THEY MAKE THE PROTAGONISTS SPARTANS? They're about the most inhuman humans in the series, an extremely prevalent theme throughout the novels is that Spartans are seen as 'freaks' by most of ONI and the ODSTs, you cannot tell a "human story" with these kinds of characters. Now in ODST? Their narrative method in that game was flawless, absolutely masterful in the way they drew direct inspiration from classical literature like Dante's Divine Comedy and film noir movies. The characterisation was told through the music and the atmosphere for the Rookie, we heard what he felt which allowed the player to project themselves into him by drawing on our emotions as we played through the game. The rest was done well with the squad banter, cheesy as -blam!- at times but still there and it showed a lot about the characters we were dealing with. Seeing things from THEIR perspective for half the game was a major way of developing them each and ultimately made me care about them. To conclude - your opinion is totally moronic. Halo isn't about Spartans, it's a universe that SPANS OVER 3 MILLION YEARS going all the way back to when the Precursors created humanity, the Forerunners and the Flood. You most definitely CAN have a Halo game without Spartans, in fact the story of ODST was infinitely better than most of the games WITH Spartans (Halo 2 being the exception). [quote]It is unbelievable to think that we waited so long for them to deliver a terrible game like that. I personally would have fired the game's concept designer.[/quote] wut? Not only was the game developed over an 8 MONTH PERIOD, it was [i]far[/i] from being terrible. Once again, I'm going to use Reach as an example because it saw a full 3 year long development cycle and should have been the game that Bungie put their full effort into. Reach is just a convoluted attempt to rehash previous moments that made the other Halo games amazing but falls on its face every time. Nightfall is a complete joke compared to The Truth and Reconciliation, the fact that that mission can be done SLASO in less than 5 minutes just shows that something's wrong - that's 1/10th of the campaign and what can be laughably called "the story". Which brings me to my next point - the plot. There wasn't one, not until New Alexandria at least, the rest was just moving from farmland to some small bases to fight Covenant just because they were there. Then when we finally did get a 'plot', it was so contrived and horribly done it just came off as Bungie further trying to inject the 'nostalgia factor' into the minds of the players by shoehorning in Captain Keyes, Halsey and Cortana. Going back to my point earlier about the characters, why didn't they learn from their narrative strengths in ODST and improve on it in Reach? Why weren't Six and Kat friends? They were both from S-III Beta Company, why wasn't there any meaningful interaction between these two characters who would have grown up together for over half a decade? How about a scene where Kat is torn between going to save Six or Carter and throughout the game we see flashbacks to both her time on Onyx with Six and her time in Noble Team with Carter. This kind of thing would show a great deal of character development, as well as getting the player emotionally involved and wondering what happens next. I could go on here, but from the reasons above this game was nothing more than a conglomeration of missed opportunities because the writers were either too lazy or too stupid to make a meaningful story with detailed characters in order to tell this "human story". The lack of Joseph Staten on this project REALLY showed by how awful the characters were in Reach. [Edited on 05.28.2012 4:57 PM PDT]

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  • [quote][b]Posted by:[/b] TheEasy1JM Not to mention the pricing was way off.[/quote]I thought that was a M$ decision?

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  • [quote][b]Posted by:[/b] TheEasy1JM [quote][b]Posted by:[/b] Mark V guy So Bungie make 3 games you love, then they make one game you hate and your opinion if them is ruined Grow up, seriously, everything has its negatives. If you love the original trilogy but just don't like ODST, why suddenly hate Bungue and think the franchise is dead. That's like me saying the Mario franchise is dead because of that disaster of a game called Mario Galaxy. But I still love the franchise for the good games in it. OP, maybe you should just forget about ODST, it's clouding your judgement of a great franchise.[/quote] - Mark - I certainly understand where you are coming from, but when something great takes such a leap off a cliff; it needs to be called out. I feel like Bungie did a disservice to the franchise and their users by jumping the shark on this title. Not to mention the pricing was way off. To give you another example, lots of people liked Happy Days, but the only thing most people remember about the show now was when Fonzie jumped the shark. That was a ridiculous TV moment that became synonymous with failure. I think ODST provided the same moment for the Halo franchise. It is unbelievable to think that we waited so long for them to deliver a terrible game like that. I personally would have fired the game's concept designer. For your grow up comment, piss off. I was trying to help the poor schlep that would spend his/her hard earned money on such a -blam!- title. If you can't appreciate that, then get over it.[/quote] Well then you are obviously a very negative person. If you feel the need to call out negatives in things and let them ruin things, then you need to change your perspective. If you went on holiday for a week and had a great time, and then in the last day something bad happens, would you let it ruin the whole week? And no, I will not piss off. Firstly, why do you think it is overpriced? Secondly, do you even appreciate stuff like the characters and the story, or did you just decide it was terrible for whatever reason without paying attention to those things? I am intrigued

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