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#Bungie

8/28/2009 1:24:31 AM
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Return of the New Hotness

Upgrades. [url=/news/content.aspx?type=topnews&link=NewHotness] click for full story [/url]

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  • bungie rules

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  • Is there any chance that the webmasters are going to/could upgrade the bungie cards (mainly the forum size) to be the same the halo 3 identity bar and make an odst forum size the same as the identity bar? would look great and is functional!!! also, a road to recon bungie card would be cool :p all the updates look good as though guys, keep up the good work!! [url=/news/content.aspx?type=topnews&link=NewHotness] click for full story [/url][/quote]

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  • I cant see "my" medals I got when I go under game history. I can see the total medals that everybody got but when I put the cursor over my emblem it doesn't show the medals I got in the game.

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  • Is this coming out right on the 22nd?

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  • [quote][b]Posted by:[/b] Fried Cookie789 I'm fairly sure everyone has seen this already, but if you look at the Enemy kill list, where it shows a list going down of the most type of one enemy you killed, there are engineers near the bottom. [i]"Well, that's new."[/i][/quote] and no golden hunters ;) on topic: when does this update happen? and thanks for the hawtness bungie!!!! [Edited on 09.09.2009 3:26 AM PDT]

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  • THANKS BUNGIE!!! does anyone know when this actually comes out?

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  • [quote][b]Posted by:[/b] ShadierLiam [quote][b]Posted by:[/b] Zealot Elite032 Thank you Bungie. :) <3[/quote][/quote]

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  • [quote][b]Posted by:[/b] Zealot Elite032 Thank you Bungie. :) <3[/quote]

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  • i cannot wait to try out all the fire fight things. im wondering if it will have an achievement tracker for more than just road to recon. i cant wait to see what all there is that we couldnt see in the post. thank sbungie, you guys are the best of the best!

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  • Epic win. I love this site, I think it's awesome. It looks awesome, it has awesome stuff on it, so it can really only get... awesomer... if it's being upgraded. However, I do have some recommendations regarding what's under the hood -- the client-side code, to be specific. While I love this site, I do often have to deal with excessive RAM usage and slow loading times when I visit here. External streamlining would make the site epically awesome, but external streamlining [i]and[/i] internal streamlining would make the site [i]infinitely awesome[/i]. To that end, I'd like to post my ideas, which, given the volume of comments and traffic on this website, will likely be ignored or unnoticed. - I'd suggest recoding the current JS -- or discarding most of it and starting from scratch. Microsoft's AJAX library should probably be avoided if possible, both because of code bloat and because of the use of frowned-upon practices (such as modifying Object.prototype). Just to demonstrate the former issue: when I set NoScript to allow Bungie.net's JavaScript to load, the load time increases radically, sometimes even tenfold. - Speaking of which, you may want to add code so that the site works without JS. A lot of people browse the web without JS due to security reasons, and I've found that much of Bungie.net is unusable when JS is off. It might be easier if, instead of wrapping the entire page in a non-functional FORM element, smaller FORM elements were used for individual forms (e.x. a FORM for comments, a FORM for ratings). If necessary, JS could be used to replace ugly, difficult-to-style form controls with more customizable equivalents, should a user have JS enabled. - I know for a fact that you have jQuery -- I've seen it in your source code, though a sizable portion of your code doesn't appear to use it at all. In addition to radically streamlining interaction with the DOM, jQuery also has some functionality for AJAX, and could be considered an AJAX framework. You already have it; I'd strongly recommend using it -- if not for DOM and AJAX, then at least for DOM operations. - Removing support for pre-DOM browsers (or better yet, pre-IE7 browsers) will help reduce code bloat and streamline the site's operation. The site's CSS would especially benefit from the obsoletion of IE6, as child selectors will become usable -- child selectors are vastly more efficient than descendant selectors (fewer elements to check when evaluating them), and their usage will allow you to cut down on the number of class names you use. - Considering that the layout is being altered, I would expect some HTML changes to occur. One thing that I really hope to see is the avoidance of tables for layout. While the designers of the current layout did a good job of using divs, there are small spots where tables are used as an alignment mechanism rather than a means of conveying data -- I spotted a layout-table on a Halo 3 File page not too long ago. (Chances are that it's too late in the development cycle to do any of this, assuming that these ideas aren't either absolutely terrible or incredibly obvious. But I just thought I'd throw my two cents in, so to speak.)

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  • Who else saw the Engineer as a new enemy, huh, huh? Freakin sweet I hope they can be used to heal you thatd b cool.

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  • Holy -blam!-! Looks awesome,can't wait!

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  • how can i upgrdes me ???

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  • is there any chance bungie webmasters could make a mobile page too?? just displaying the main career stats, forums and weekly updates etc. wold be greatly appreciated by myself at least

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  • [quote][b]Posted by:[/b] x Foman123 x This is super sexy.... can't wait to familiarize myself with all the new toys. Thanks! :-)[/quote] Super sexy indeed. Thank you Bungie for the website, game, and the ability to obtain ur fancy digital duds!

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  • this kicks ass more than cpt keyes dying in the flood form god that is funny

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  • I'm looking forward to his now, almost single-handedly due to the Avatar update.

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  • I'm fairly sure everyone has seen this already, but if you look at the Enemy kill list, where it shows a list going down of the most type of one enemy you killed, there are engineers near the bottom. [i]"Well, that's new."[/i]

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  • This update is so hawt that my laptop is melting as I type this XD

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  • Does this mean stosh is finally accepting group themes?

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  • [quote][b]Posted by:[/b] Guilty Trace Wait. [quote]"Each and every Vidmaster found in Halo 3 and Halo 3: ODST..."?[/quote] Um, uh-oh. So the Vidmaster achievements listed for Halo 3 aren't the only ones that need getting? There will be Vidmaster achievements for ODST, too?[/quote] There are 4 Vidmasters in Halo 3, and 3 in ODST for a total of 7. Read up. Urk, can we have a date of when the update launches?

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  • xD [quote][b]Posted by:[/b] Doodlebox ... :D[/quote]

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  • [quote][b]Posted by:[/b] ODST The R00kie This looks cool does anybody know when this update is going to happen.[/quote] I assume that it will take effect when Halo 3: ODST comes out.

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  • This looks cool does anybody know when this update is going to happen.

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  • Srsly, that looks mega hawt. Can't wait till it is implemented.

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  • all of this stat tracking is astonoshing but when Halo Reach arrives it will be more than staggering

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