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#Halo

11/15/2010 3:14:30 PM
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The Halo community doesn't even know what Bungie can make as DLC?

Please make sure you read the links, as they contain greater detail than my post. [quote]DLC = [url=http://en.wikipedia.org/wiki/Downloadable_content]Downloadable Content[/url] The phrase is used to refer specifically to content created for video games that is released separately from the main video game release.[/quote][quote][url=http://en.wikipedia.org/wiki/Downloadable_content#Criticism]Disc Locked Content[/url], is a parody word based on downloadable content, when people had discovered that content that was supposedly downloadable had in fact originated on the disc, but it was locked. Content on the disc can be unlocked by online, buying the authorization files from Live. It's up to game developers to use this conning tactic.[/quote] [quote][u]Posts of Interest[/u] [url=http://www.bungie.net/Forums/posts.aspx?postID=55696497]Evil Otto, a Bungie employee, confirms armor DLC being impossible for Halo Reach.[/url] [url=http://www.bungie.net/Forums/posts.aspx?postID=56601704&postRepeater1-p=1]Evil Otto, a Bungie employee, confirms that armors should not be shipped in DLC maps[/url]. [url=http://www.bungie.net/Forums/posts.aspx?postID=53016202&postRepeater1-p=42#55140912]Explanation, for no Campaign DLC from Brian Jarrard and confirmation from Evil Otto.[/url] [url=http://boards.ign.com/xbox_360_general_board/b8266/195487206/r195507846/]Best Buy Halo: Reach Developer Chat Transcript (September)[/url] [url=http://www.bungie.net/Forums/posts.aspx?postID=53016202&postRepeater1-p=12#53103659]p0lar_bear (2)[/url] [url=http://www.bungie.net/Forums/posts.aspx?postID=53016202&postRepeater1-p=12#53103993]Shadowspartan (1) - Tags[/url] [url=http://www.bungie.net/Forums/posts.aspx?postID=53016202&postRepeater1-p=28#53400959]Shadowspartan (2) - Includes links from Bungie[/url] [url=http://www.bungie.net/Forums/posts.aspx?postID=53016202&postRepeater1-p=15#53124443]jcap (1)[/url] [url=http://www.bungie.net/Forums/posts.aspx?postID=55696497&postRepeater1-p=6#55750992]jcap (2) - Ignorant kids :P[/url] [url=http://www.bungie.net/Forums/posts.aspx?postID=54208066&postRepeater1-p=1#54208236]jcap (3) - Cube map in the Covenant Carriers[/url] [url=http://www.youtube.com/watch?v=lLdd9bHPCTo#t=0m27s]Halo: Reach Gamescom Interview - Unlock, Unlock and Unlock[/url][/quote] Here I will list what is possible and impossible for downloadable content. [quote][u]Impossible to add as DLC[/u] New vehicles/weapons/objects into [b]old/released[/b] maps - Pelican in Forge World anyone? New Armors - Arbiter perm? Hyabusa? New Armor Abilities New Colors - [insert any color] New Emblems - [insert obscenity emblem here] New Nameplates - I am Bungie cool. New Gamemodes - Something like Chess and VIP. New Firefight voices - Red vs Blue? New Skulls New Killing sprees [url=http://www.bungie.net/Forums/posts.aspx?postID=53016202&postRepeater1-p=42#55140912]Campaign DLC[/url] :'([/quote][quote][u]Possible to add as DLC[/u] Multiplayer maps. Firefight maps. Anything can be added to an unreleased DLC map, and any new content that comes within the DLC map, will only be exclusively for that map. Campaign maps is a possibility, depends if developers aren't lazy or too busy. [url=http://www.google.co.uk/search?rlz=1C1GPCK_enGB404&sourceid=chrome&ie=UTF-8&q=Halo+Reach+DLC+will+be+multiplayer+centric]Halo Reach DLC will be multiplayer centric[/url][/quote] Q & A's [quote]But Bungie only said that problem was with Halo 3, this is Halo Reach, they've should have sorted it out.[/quote]When Bungie made Halo Reach, it was easier to code over Halo 3. ODST is a result of Bungie's work over Halo 3's engine, and now Halo Reach is the final result of the rework on Halo 3's engine. Bungie did not change the map format/resource storage. [quote]Bungie added snow camo vehicles to Avalanche, and a Golf Club permutation of the Gravity Hammer.[/quote]These were just permutations exclusive to the DLC map itself, it does not go in any other map. [quote][insert game here] can do it, so Bungie can do the same[/quote]Please note this, the development team, game engine and programming is always different, there are always pros and cons to certain game engines, we cannot compare any Halo games to a game that doesn't use the Halo engine, or it's file formats. [quote]But I downloaded Johnson for ODST[/quote]What you really downloaded was an authorization file which unlocks the content for your console, this is how you and others are able to see, or use, it's because the content originates on the disc. [quote]Bungie took away the shield doors from Snowbound and Epitaph, also they removed the Elephant from Sandtrap[/quote]Bungie created a set of reserved spawns in forge maps, that only "they" and modders can change. These reserved spawns cannot be changed by us in the game. [quote]Bungie added Recon to Halo 3 :o[/quote]The Recon armor already shipped in the game, it was "locked", and your gamertag must be flagged by Bungie on Bungie.net to be unlocked. [quote]Why can't Bungie add campaign maps?[/quote] [url=http://www.bungie.net/Forums/posts.aspx?postID=53016202&postRepeater1-p=42#55140912]Read this[/url]. [quote]Can you provide proof for all of this?[/quote]No, but that doesn't mean we're telling lies, we are actually explaining to you why they can't do it, none of this can just come in a one sentence proof, so I hope you understand and read. :D Evil Otto, later confirmed it would require a new game for new armors. [quote][url=http://www.bungie.net/Forums/posts.aspx?postID=27308839]* Do not post false information or mislead other forumgoers. This includes false information about Bungie games, Bungie.net, the public forum rules, or other information that may mislead other users.[/url][/quote]It must be amazing how I haven't broken this rule. :D not. [quote]Interesting Quotes:[/quote][quote][b]Posted by:[/b] Lucifer90210 Knew all this already but you all know the disk lock comes from microsoft. and the developers cant take off these locks(unless they want to be sued) this lock is in MOST FPS thats why u never see anythng but maps as DLC for most popular titles such as Halo G.R.A.W COD GEARS. Rainbow six[/quote][quote][url=http://www.bungie.net/Forums/posts.aspx?postID=53016202&postRepeater1-p=42#55397494][b]Posted by:[/b] Chaosenemy Just discovered this thread... Damn Shock, you've had your hands full in here. 42 pages of some of the most misinformed, illogical posts I have ever seen, the ignorance of which, upon reading, have caused me to spew blood violently from every orifice. Some people just don't want to accept simple logic I guess. Willful ignorance. Annoying but common unfortunately.[/url][/quote] [quote][url=http://www.bungie.net/Forums/posts.aspx?postID=55696497]Posted by Evil Otto Not in a simple patch or update. Each map file in the game has all the content embedded in it. If we were to create new armor, it would either only be available in any new maps that get made after that point, or we would have to send out new map files of all the multiplayer and singleplayer maps and require about 9 GB of HD storage. This is economically not feasible.[/url][/quote]Patches and updates do not work. Replacement of all maps required = New game. [quote][b]Posted by:[/b] JonnyOThan I think the labels will be the same as for invasion slayer. This way you don't have to update any maps you've already made for invasion slayer, and the on-disc maps will still work too. If we added new labels, the maps on-disc wouldn't work unless you went into forge and added the new objects yourself.[/quote]Not really sure what this means... [quote][url=http://boards.ign.com/xbox_360_general_board/b8266/195487206/r195507846/]Guest-358: Are there any plans to add more armor abilities down the road? BrianJd: No plans, it's not really something the game could support post-launch.[/url][/quote]I can understand, why they couldn't add more, since AAs are stored as shared resources on the disc. [Edited on 03.29.2011 6:42 AM PDT]
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